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authorDylan Baker <dylan@pnwbakers.com>2021-05-04 14:41:33 -0700
committerJussi Pakkanen <jpakkane@gmail.com>2021-05-19 23:28:17 +0300
commitb1b8e777a226a347785a162161d1c68e041dc5c9 (patch)
treea7139bf07745245a9c3acca735f7832e465882e8 /mesonbuild/compilers/rust.py
parent189545c2a82621641d1c239c4066c132d2035f1a (diff)
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rust: override get_linker_always_args
instead of opencoding what should be there in the rust compile rule
Diffstat (limited to 'mesonbuild/compilers/rust.py')
-rw-r--r--mesonbuild/compilers/rust.py6
1 files changed, 6 insertions, 0 deletions
diff --git a/mesonbuild/compilers/rust.py b/mesonbuild/compilers/rust.py
index 285d490..6a7bd04 100644
--- a/mesonbuild/compilers/rust.py
+++ b/mesonbuild/compilers/rust.py
@@ -162,3 +162,9 @@ class RustCompiler(Compiler):
if colortype in {'always', 'never', 'auto'}:
return [f'--color={colortype}']
raise MesonException(f'Invalid color type for rust {colortype}')
+
+ def get_linker_always_args(self) -> T.List[str]:
+ args: T.List[str] = []
+ for a in super().get_linker_always_args():
+ args.extend(['-C', f'link-arg={a}'])
+ return args