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authorJohn Ericson <John.Ericson@Obsidian.Systems>2019-06-12 18:08:45 -0400
committerJussi Pakkanen <jpakkane@gmail.com>2020-04-20 23:23:15 +0300
commit278c294aa45efc3e8b068bcd7632828ed5c92523 (patch)
tree36372ef2c9a5897cca87e8c44628c8f9e00c368e /mesonbuild/backend/vs2010backend.py
parente04b0ae6b6220381b4aa493289960a3555201717 (diff)
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Compiler options per lang
A current rather untyped storage of options is one of the things that contributes to the options code being so complex. This takes a small step in synching down by storing the compiler options in dicts per language. Future work might be replacing the langauge strings with an enum, and defaultdict with a custom struct, just like `PerMachine` and `MachineChoice`.
Diffstat (limited to 'mesonbuild/backend/vs2010backend.py')
-rw-r--r--mesonbuild/backend/vs2010backend.py18
1 files changed, 11 insertions, 7 deletions
diff --git a/mesonbuild/backend/vs2010backend.py b/mesonbuild/backend/vs2010backend.py
index 9a7ebf2..ef849e1 100644
--- a/mesonbuild/backend/vs2010backend.py
+++ b/mesonbuild/backend/vs2010backend.py
@@ -891,8 +891,10 @@ class Vs2010Backend(backends.Backend):
# generate_single_compile() and generate_basic_compiler_args()
for l, comp in target.compilers.items():
if l in file_args:
- file_args[l] += compilers.get_base_compile_args(self.get_base_options_for_target(target), comp)
- file_args[l] += comp.get_option_compile_args(self.environment.coredata.compiler_options[target.for_machine])
+ file_args[l] += compilers.get_base_compile_args(
+ self.get_base_options_for_target(target), comp)
+ file_args[l] += comp.get_option_compile_args(
+ self.environment.coredata.compiler_options[target.for_machine][comp.language])
# Add compile args added using add_project_arguments()
for l, args in self.build.projects_args[target.for_machine].get(target.subproject, {}).items():
@@ -905,10 +907,11 @@ class Vs2010Backend(backends.Backend):
file_args[l] += args
# Compile args added from the env or cross file: CFLAGS/CXXFLAGS, etc. We want these
# to override all the defaults, but not the per-target compile args.
- for key, opt in self.environment.coredata.compiler_options[target.for_machine].items():
- l, suffix = key.split('_', 1)
- if suffix == 'args' and l in file_args:
- file_args[l] += opt.value
+ for l in file_args.keys():
+ opts = self.environment.coredata.compiler_options[target.for_machine][l]
+ k = 'args'
+ if k in opts:
+ file_args[l] += opts[k].value
for args in file_args.values():
# This is where Visual Studio will insert target_args, target_defines,
# etc, which are added later from external deps (see below).
@@ -1115,7 +1118,8 @@ class Vs2010Backend(backends.Backend):
# to be after all internal and external libraries so that unresolved
# symbols from those can be found here. This is needed when the
# *_winlibs that we want to link to are static mingw64 libraries.
- extra_link_args += compiler.get_option_link_args(self.environment.coredata.compiler_options[compiler.for_machine])
+ extra_link_args += compiler.get_option_link_args(
+ self.environment.coredata.compiler_options[compiler.for_machine][comp.language])
(additional_libpaths, additional_links, extra_link_args) = self.split_link_args(extra_link_args.to_native())
# Add more libraries to be linked if needed