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authorJon Turney <jon.turney@dronecode.org.uk>2021-07-06 15:09:09 +0100
committerDaniel Mensinger <daniel@mensinger-ka.de>2021-07-07 20:08:12 +0200
commitb20cfec4bc9f540cb19e86c97014776be0197eff (patch)
treec5419dbaae3c57f07f02b085761167f8d41084d1 /docs/markdown
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Use None as Environment object build_dir in detect_system_compiler()
The Environment object constructor accepts None as build_dir (for quite a while now), so don't bother with creating a temporary directory for use as the build_dir, if we're not going to need it. Future work: Environment.__init__() sets scratch_dir to '' if build_dir is None, which seems a little wonky, as it isn't a path.
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