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authorJussi Pakkanen <jpakkane@gmail.com>2015-03-17 13:57:40 +0200
committerJussi Pakkanen <jpakkane@gmail.com>2015-03-17 13:57:40 +0200
commit47400c70c31a0d7864ab95dfb7342248c89fe6a7 (patch)
tree73e2d146a21c5711b8eb8ac3e468979828df9218
parenta3c1a5eaa367e63fe58ed4a6dec16ac3a1f082e2 (diff)
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Use iostream stuff to ensure stdlibc++ linking is ok.
-rw-r--r--manual tests/3 standalone binaries/myapp.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/manual tests/3 standalone binaries/myapp.cpp b/manual tests/3 standalone binaries/myapp.cpp
index fec80c5..3779578 100644
--- a/manual tests/3 standalone binaries/myapp.cpp
+++ b/manual tests/3 standalone binaries/myapp.cpp
@@ -1,10 +1,14 @@
#include<SDL.h>
#include<memory>
+#include<iostream>
+#include<string>
int main(int argc, char **argv) {
SDL_Surface *screenSurface;
SDL_Event e;
int keepGoing = 1;
+ std::string message;
+
if(SDL_Init( SDL_INIT_VIDEO ) < 0) {
printf( "SDL could not initialize! SDL_Error: %s\n", SDL_GetError() );
}
@@ -13,6 +17,12 @@ int main(int argc, char **argv) {
std::unique_ptr<SDL_Window, void(*)(SDL_Window*)> window(SDL_CreateWindow( "My application", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, SDL_WINDOW_SHOWN), SDL_DestroyWindow);
screenSurface = SDL_GetWindowSurface(window.get());
+ // Use iostream etc to make sure we have not screwed
+ // up libstdc++ linking.
+ message = "Window created.";
+ message += " Starting main loop.";
+ std::cout << message << std::endl;
+
while(keepGoing) {
while(SDL_PollEvent(&e) != 0) {
if(e.type == SDL_QUIT) {