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/*
 * QEMU float support
 *
 * The code in this source file is derived from release 2a of the SoftFloat
 * IEC/IEEE Floating-point Arithmetic Package. Those parts of the code (and
 * some later contributions) are provided under that license, as detailed below.
 * It has subsequently been modified by contributors to the QEMU Project,
 * so some portions are provided under:
 *  the SoftFloat-2a license
 *  the BSD license
 *  GPL-v2-or-later
 *
 * Any future contributions to this file after December 1st 2014 will be
 * taken to be licensed under the Softfloat-2a license unless specifically
 * indicated otherwise.
 */

/*
===============================================================================
This C header file is part of the SoftFloat IEC/IEEE Floating-point
Arithmetic Package, Release 2a.

Written by John R. Hauser.  This work was made possible in part by the
International Computer Science Institute, located at Suite 600, 1947 Center
Street, Berkeley, California 94704.  Funding was partially provided by the
National Science Foundation under grant MIP-9311980.  The original version
of this code was written as part of a project to build a fixed-point vector
processor in collaboration with the University of California at Berkeley,
overseen by Profs. Nelson Morgan and John Wawrzynek.  More information
is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
arithmetic/SoftFloat.html'.

THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort
has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
TIMES RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO
PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.

Derivative works are acceptable, even for commercial purposes, so long as
(1) they include prominent notice that the work is derivative, and (2) they
include prominent notice akin to these four paragraphs for those parts of
this code that are retained.

===============================================================================
*/

/* BSD licensing:
 * Copyright (c) 2006, Fabrice Bellard
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 * this list of conditions and the following disclaimer in the documentation
 * and/or other materials provided with the distribution.
 *
 * 3. Neither the name of the copyright holder nor the names of its contributors
 * may be used to endorse or promote products derived from this software without
 * specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

/* Portions of this work are licensed under the terms of the GNU GPL,
 * version 2 or later. See the COPYING file in the top-level directory.
 */

#ifndef SOFTFLOAT_H
#define SOFTFLOAT_H

#define LIT64( a ) a##LL

/*----------------------------------------------------------------------------
| Software IEC/IEEE floating-point ordering relations
*----------------------------------------------------------------------------*/
enum {
    float_relation_less      = -1,
    float_relation_equal     =  0,
    float_relation_greater   =  1,
    float_relation_unordered =  2
};

#include "fpu/softfloat-types.h"

static inline void set_float_detect_tininess(int val, float_status *status)
{
    status->float_detect_tininess = val;
}
static inline void set_float_rounding_mode(int val, float_status *status)
{
    status->float_rounding_mode = val;
}
static inline void set_float_exception_flags(int val, float_status *status)
{
    status->float_exception_flags = val;
}
static inline void set_floatx80_rounding_precision(int val,
                                                   float_status *status)
{
    status->floatx80_rounding_precision = val;
}
static inline void set_flush_to_zero(flag val, float_status *status)
{
    status->flush_to_zero = val;
}
static inline void set_flush_inputs_to_zero(flag val, float_status *status)
{
    status->flush_inputs_to_zero = val;
}
static inline void set_default_nan_mode(flag val, float_status *status)
{
    status->default_nan_mode = val;
}
static inline void set_snan_bit_is_one(flag val, float_status *status)
{
    status->snan_bit_is_one = val;
}
static inline int get_float_detect_tininess(float_status *status)
{
    return status->float_detect_tininess;
}
static inline int get_float_rounding_mode(float_status *status)
{
    return status->float_rounding_mode;
}
static inline int get_float_exception_flags(float_status *status)
{
    return status->float_exception_flags;
}
static inline int get_floatx80_rounding_precision(float_status *status)
{
    return status->floatx80_rounding_precision;
}
static inline flag get_flush_to_zero(float_status *status)
{
    return status->flush_to_zero;
}
static inline flag get_flush_inputs_to_zero(float_status *status)
{
    return status->flush_inputs_to_zero;
}
static inline flag get_default_nan_mode(float_status *status)
{
    return status->default_nan_mode;
}

/*----------------------------------------------------------------------------
| Routine to raise any or all of the software IEC/IEEE floating-point
| exception flags.
*----------------------------------------------------------------------------*/
void float_raise(uint8_t flags, float_status *status);

/*----------------------------------------------------------------------------
| If `a' is denormal and we are in flush-to-zero mode then set the
| input-denormal exception and return zero. Otherwise just return the value.
*----------------------------------------------------------------------------*/
float16 float16_squash_input_denormal(float16 a, float_status *status);
float32 float32_squash_input_denormal(float32 a, float_status *status);
float64 float64_squash_input_denormal(float64 a, float_status *status);

/*----------------------------------------------------------------------------
| Options to indicate which negations to perform in float*_muladd()
| Using these differs from negating an input or output before calling
| the muladd function in that this means that a NaN doesn't have its
| sign bit inverted before it is propagated.
| We also support halving the result before rounding, as a special
| case to support the ARM fused-sqrt-step instruction FRSQRTS.
*----------------------------------------------------------------------------*/
enum {
    float_muladd_negate_c = 1,
    float_muladd_negate_product = 2,
    float_muladd_negate_result = 4,
    float_muladd_halve_result = 8,
};

/*----------------------------------------------------------------------------
| Software IEC/IEEE integer-to-floating-point conversion routines.
*----------------------------------------------------------------------------*/

float16 int16_to_float16_scalbn(int16_t a, int, float_status *status);
float16 int32_to_float16_scalbn(int32_t a, int, float_status *status);
float16 int64_to_float16_scalbn(int64_t a, int, float_status *status);
float16 uint16_to_float16_scalbn(uint16_t a, int, float_status *status);
float16 uint32_to_float16_scalbn(uint32_t a, int, float_status *status);
float16 uint64_to_float16_scalbn(uint64_t a, int, float_status *status);

float16 int16_to_float16(int16_t a, float_status *status);
float16 int32_to_float16(int32_t a, float_status *status);
float16 int64_to_float16(int64_t a, float_status *status);
float16 uint16_to_float16(uint16_t a, float_status *status);
float16 uint32_to_float16(uint32_t a, float_status *status);
float16 uint64_to_float16(uint64_t a, float_status *status);

float32 int16_to_float32_scalbn(int16_t, int, float_status *status);
float32 int32_to_float32_scalbn(int32_t, int, float_status *status);
float32 int64_to_float32_scalbn(int64_t, int, float_status *status);
float32 uint16_to_float32_scalbn(uint16_t, int, float_status *status);
float32 uint32_to_float32_scalbn(uint32_t, int, float_status *status);
float32 uint64_to_float32_scalbn(uint64_t, int, float_status *status);

float32 int16_to_float32(int16_t, float_status *status);
float32 int32_to_float32(int32_t, float_status *status);
float32 int64_to_float32(int64_t, float_status *status);
float32 uint16_to_float32(uint16_t, float_status *status);
float32 uint32_to_float32(uint32_t, float_status *status);
float32 uint64_to_float32(uint64_t, float_status *status);

float64 int16_to_float64_scalbn(int16_t, int, float_status *status);
float64 int32_to_float64_scalbn(int32_t, int, float_status *status);
float64 int64_to_float64_scalbn(int64_t, int, float_status *status);
float64 uint16_to_float64_scalbn(uint16_t, int, float_status *status);
float64 uint32_to_float64_scalbn(uint32_t, int, float_status *status);
float64 uint64_to_float64_scalbn(uint64_t, int, float_status *status);

float64 int16_to_float64(int16_t, float_status *status);
float64 int32_to_float64(int32_t, float_status *status);
float64 int64_to_float64(int64_t, float_status *status);
float64 uint16_to_float64(uint16_t, float_status *status);
float64 uint32_to_float64(uint32_t, float_status *status);
float64 uint64_to_float64(uint64_t, float_status *status);

floatx80 int32_to_floatx80(int32_t, float_status *status);
floatx80 int64_to_floatx80(int64_t, float_status *status);

float128 int32_to_float128(int32_t, float_status *status);
float128 int64_to_float128(int64_t, float_status *status);
float128 uint64_to_float128(uint64_t, float_status *status);

/*----------------------------------------------------------------------------
| Software half-precision conversion routines.
*----------------------------------------------------------------------------*/

float16 float32_to_float16(float32, bool ieee, float_status *status);
float32 float16_to_float32(float16, bool ieee, float_status *status);
float16 float64_to_float16(float64 a, bool ieee, float_status *status);
float64 float16_to_float64(float16 a, bool ieee, float_status *status);

int16_t float16_to_int16_scalbn(float16, int, int, float_status *status);
int32_t float16_to_int32_scalbn(float16, int, int, float_status *status);
int64_t float16_to_int64_scalbn(float16, int, int, float_status *status);

int16_t float16_to_int16(float16, float_status *status);
int32_t float16_to_int32(float16, float_status *status);
int64_t float16_to_int64(float16, float_status *status);

int16_t float16_to_int16_round_to_zero(float16, float_status *status);
int32_t float16_to_int32_round_to_zero(float16, float_status *status);
int64_t float16_to_int64_round_to_zero(float16, float_status *status);

uint16_t float16_to_uint16_scalbn(float16 a, int, int, float_status *status);
uint32_t float16_to_uint32_scalbn(float16 a, int, int, float_status *status);
uint64_t float16_to_uint64_scalbn(float16 a, int, int, float_status *status);

uint16_t float16_to_uint16(float16 a, float_status *status);
uint32_t float16_to_uint32(float16 a, float_status *status);
uint64_t float16_to_uint64(float16 a, float_status *status);

uint16_t float16_to_uint16_round_to_zero(float16 a, float_status *status);
uint32_t float16_to_uint32_round_to_zero(float16 a, float_status *status);
uint64_t float16_to_uint64_round_to_zero(float16 a, float_status *status);

/*----------------------------------------------------------------------------
| Software half-precision operations.
*----------------------------------------------------------------------------*/

float16 float16_round_to_int(float16, float_status *status);
float16 float16_add(float16, float16, float_status *status);
float16 float16_sub(float16, float16, float_status *status);
float16 float16_mul(float16, float16, float_status *status);
float16 float16_muladd(float16, float16, float16, int, float_status *status);
float16 float16_div(float16, float16, float_status *status);
float16 float16_scalbn(float16, int, float_status *status);
float16 float16_min(float16, float16, float_status *status);
float16 float16_max(float16, float16, float_status *status);
float16 float16_minnum(float16, float16, float_status *status);
float16 float16_maxnum(float16, float16, float_status *status);
float16 float16_minnummag(float16, float16, float_status *status);
float16 float16_maxnummag(float16, float16, float_status *status);
float16 float16_sqrt(float16, float_status *status);
int float16_compare(float16, float16, float_status *status);
int float16_compare_quiet(float16, float16, float_status *status);

int float16_is_quiet_nan(float16, float_status *status);
int float16_is_signaling_nan(float16, float_status *status);
float16 float16_silence_nan(float16, float_status *status);

static inline int float16_is_any_nan(float16 a)
{
    return ((float16_val(a) & ~0x8000) > 0x7c00);
}

static inline int float16_is_neg(float16 a)
{
    return float16_val(a) >> 15;
}

static inline int float16_is_infinity(float16 a)
{
    return (float16_val(a) & 0x7fff) == 0x7c00;
}

static inline int float16_is_zero(float16 a)
{
    return (float16_val(a) & 0x7fff) == 0;
}

static inline int float16_is_zero_or_denormal(float16 a)
{
    return (float16_val(a) & 0x7c00) == 0;
}

static inline float16 float16_abs(float16 a)
{
    /* Note that abs does *not* handle NaN specially, nor does
     * it flush denormal inputs to zero.
     */
    return make_float16(float16_val(a) & 0x7fff);
}

static inline float16 float16_chs(float16 a)
{
    /* Note that chs does *not* handle NaN specially, nor does
     * it flush denormal inputs to zero.
     */
    return make_float16(float16_val(a) ^ 0x8000);
}

static inline float16 float16_set_sign(float16 a, int sign)
{
    return make_float16((float16_val(a) & 0x7fff) | (sign << 15));
}

#define float16_zero make_float16(0)
#define float16_half make_float16(0x3800)
#define float16_one make_float16(0x3c00)
#define float16_one_point_five make_float16(0x3e00)
#define float16_two make_float16(0x4000)
#define float16_three make_float16(0x4200)
#define float16_infinity make_float16(0x7c00)

/*----------------------------------------------------------------------------
| The pattern for a default generated half-precision NaN.
*----------------------------------------------------------------------------*/
float16 float16_default_nan(float_status *status);

/*----------------------------------------------------------------------------
| Software IEC/IEEE single-precision conversion routines.
*----------------------------------------------------------------------------*/

int16_t float32_to_int16_scalbn(float32, int, int, float_status *status);
int32_t float32_to_int32_scalbn(float32, int, int, float_status *status);
int64_t float32_to_int64_scalbn(float32, int, int, float_status *status);

int16_t float32_to_int16(float32, float_status *status);
int32_t float32_to_int32(float32, float_status *status);
int64_t float32_to_int64(float32, float_status *status);

int16_t float32_to_int16_round_to_zero(float32, float_status *status);
int32_t float32_to_int32_round_to_zero(float32, float_status *status);
int64_t float32_to_int64_round_to_zero(float32, float_status *status);

uint16_t float32_to_uint16_scalbn(float32, int, int, float_status *status);
uint32_t float32_to_uint32_scalbn(float32, int, int, float_status *status);
uint64_t float32_to_uint64_scalbn(float32, int, int, float_status *status);

uint16_t float32_to_uint16(float32, float_status *status);
uint32_t float32_to_uint32(float32, float_status *status);
uint64_t float32_to_uint64(float32, float_status *status);

uint16_t float32_to_uint16_round_to_zero(float32, float_status *status);
uint32_t float32_to_uint32_round_to_zero(float32, float_status *status);
uint64_t float32_to_uint64_round_to_zero(float32, float_status *status);

float64 float32_to_float64(float32, float_status *status);
floatx80 float32_to_floatx80(float32, float_status *status);
float128 float32_to_float128(float32, float_status *status);

/*----------------------------------------------------------------------------
| Software IEC/IEEE single-precision operations.
*----------------------------------------------------------------------------*/
float32 float32_round_to_int(float32, float_status *status);
float32 float32_add(float32, float32, float_status *status);
float32 float32_sub(float32, float32, float_status *status);
float32 float32_mul(float32, float32, float_status *status);
float32 float32_div(float32, float32, float_status *status);
float32 float32_rem(float32, float32, float_status *status);
float32 float32_muladd(float32, float32, float32, int, float_status *status);
float32 float32_sqrt(float32, float_status *status);
float32 float32_exp2(float32, float_status *status);
float32 float32_log2(float32, float_status *status);
int float32_eq(float32, float32, float_status *status);
int float32_le(float32, float32, float_status *status);
int float32_lt(float32, float32, float_status *status);
int float32_unordered(float32, float32, float_status *status);
int float32_eq_quiet(float32, float32, float_status *status);
int float32_le_quiet(float32, float32, float_status *status);
int float32_lt_quiet(float32, float32, float_status *status);
int float32_unordered_quiet(float32, float32, float_status *status);
int float32_compare(float32, float32, float_status *status);
int float32_compare_quiet(float32, float32, float_status *status);
float32 float32_min(float32, float32, float_status *status);
float32 float32_max(float32, float32, float_status *status);
float32 float32_minnum(float32, float32, float_status *status);
float32 float32_maxnum(float32, float32, float_status *status);
float32 float32_minnummag(float32, float32, float_status *status);
float32 float32_maxnummag(float32, float32, float_status *status);
int float32_is_quiet_nan(float32, float_status *status);
int float32_is_signaling_nan(float32, float_status *status);
float32 float32_silence_nan(float32, float_status *status);
float32 float32_scalbn(float32, int, float_status *status);

static inline float32 float32_abs(float32 a)
{
    /* Note that abs does *not* handle NaN specially, nor does
     * it flush denormal inputs to zero.
     */
    return make_float32(float32_val(a) & 0x7fffffff);
}

static inline float32 float32_chs(float32 a)
{
    /* Note that chs does *not* handle NaN specially, nor does
     * it flush denormal inputs to zero.
     */
    return make_float32(float32_val(a) ^ 0x80000000);
}

static inline int float32_is_infinity(float32 a)
{
    return (float32_val(a) & 0x7fffffff) == 0x7f800000;
}

static inline int float32_is_neg(float32 a)
{
    return float32_val(a) >> 31;
}

static inline int float32_is_zero(float32 a)
{
    return (float32_val(a) & 0x7fffffff) == 0;
}

static inline int float32_is_any_nan(float32 a)
{
    return ((float32_val(a) & ~(1 << 31)) > 0x7f800000UL);
}

static inline int float32_is_zero_or_denormal(float32 a)
{
    return (float32_val(a) & 0x7f800000) == 0;
}

static inline bool float32_is_normal(float32 a)
{
    return (((float32_val(a) >> 23) + 1) & 0xff) >= 2;
}

static inline bool float32_is_denormal(float32 a)
{
    return float32_is_zero_or_denormal(a) && !float32_is_zero(a);
}

static inline bool float32_is_zero_or_normal(float32 a)
{
    return float32_is_normal(a) || float32_is_zero(a);
}

static inline float32 float32_set_sign(float32 a, int sign)
{