From b4cb76e6208cf6b5bb39404c6d44a6514eb6842a Mon Sep 17 00:00:00 2001 From: Richard Henderson Date: Thu, 8 Oct 2020 15:21:43 -0500 Subject: tcg: Do not kill globals at conditional branches MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit We can easily register allocate the entire extended basic block (in this case, the set of blocks connected by fallthru), simply by not discarding the register state at the branch. This does not help blocks starting with a label, as they are reached via a taken branch, and that would require saving the complete register state at the branch. Reviewed-by: Alex Bennée Signed-off-by: Richard Henderson --- tcg/tcg.c | 55 +++++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 53 insertions(+), 2 deletions(-) (limited to 'tcg/tcg.c') diff --git a/tcg/tcg.c b/tcg/tcg.c index a8c2844..f49f1a7 100644 --- a/tcg/tcg.c +++ b/tcg/tcg.c @@ -2519,6 +2519,28 @@ static void la_global_sync(TCGContext *s, int ng) } } +/* + * liveness analysis: conditional branch: all temps are dead, + * globals and local temps should be synced. + */ +static void la_bb_sync(TCGContext *s, int ng, int nt) +{ + la_global_sync(s, ng); + + for (int i = ng; i < nt; ++i) { + if (s->temps[i].temp_local) { + int state = s->temps[i].state; + s->temps[i].state = state | TS_MEM; + if (state != TS_DEAD) { + continue; + } + } else { + s->temps[i].state = TS_DEAD; + } + la_reset_pref(&s->temps[i]); + } +} + /* liveness analysis: sync globals back to memory and kill. */ static void la_global_kill(TCGContext *s, int ng) { @@ -2795,6 +2817,8 @@ static void liveness_pass_1(TCGContext *s) /* If end of basic block, update. */ if (def->flags & TCG_OPF_BB_EXIT) { la_func_end(s, nb_globals, nb_temps); + } else if (def->flags & TCG_OPF_COND_BRANCH) { + la_bb_sync(s, nb_globals, nb_temps); } else if (def->flags & TCG_OPF_BB_END) { la_bb_end(s, nb_globals, nb_temps); } else if (def->flags & TCG_OPF_SIDE_EFFECTS) { @@ -2907,7 +2931,10 @@ static bool liveness_pass_2(TCGContext *s) nb_oargs = def->nb_oargs; /* Set flags similar to how calls require. */ - if (def->flags & TCG_OPF_BB_END) { + if (def->flags & TCG_OPF_COND_BRANCH) { + /* Like reading globals: sync_globals */ + call_flags = TCG_CALL_NO_WRITE_GLOBALS; + } else if (def->flags & TCG_OPF_BB_END) { /* Like writing globals: save_globals */ call_flags = 0; } else if (def->flags & TCG_OPF_SIDE_EFFECTS) { @@ -3380,6 +3407,28 @@ static void tcg_reg_alloc_bb_end(TCGContext *s, TCGRegSet allocated_regs) } /* + * At a conditional branch, we assume all temporaries are dead and + * all globals and local temps are synced to their location. + */ +static void tcg_reg_alloc_cbranch(TCGContext *s, TCGRegSet allocated_regs) +{ + sync_globals(s, allocated_regs); + + for (int i = s->nb_globals; i < s->nb_temps; i++) { + TCGTemp *ts = &s->temps[i]; + /* + * The liveness analysis already ensures that temps are dead. + * Keep tcg_debug_asserts for safety. + */ + if (ts->temp_local) { + tcg_debug_assert(ts->val_type != TEMP_VAL_REG || ts->mem_coherent); + } else { + tcg_debug_assert(ts->val_type == TEMP_VAL_DEAD); + } + } +} + +/* * Specialized code generation for INDEX_op_movi_*. */ static void tcg_reg_alloc_do_movi(TCGContext *s, TCGTemp *ots, @@ -3730,7 +3779,9 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp *op) } } - if (def->flags & TCG_OPF_BB_END) { + if (def->flags & TCG_OPF_COND_BRANCH) { + tcg_reg_alloc_cbranch(s, i_allocated_regs); + } else if (def->flags & TCG_OPF_BB_END) { tcg_reg_alloc_bb_end(s, i_allocated_regs); } else { if (def->flags & TCG_OPF_CALL_CLOBBER) { -- cgit v1.1