From bb98fe42c5c0516cae3a7378f3d7ba8e86297678 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Andreas=20F=C3=A4rber?= Date: Mon, 7 Mar 2011 01:34:06 +0100 Subject: softfloat: Drop [s]bits{8, 16, 32, 64} types in favor of [u]int{8, 16, 32, 64}_t MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit They are defined with the same semantics as the POSIX types, so prefer those for consistency. Suggested by Peter Maydell. Cc: Peter Maydell Cc: Aurelien Jarno Signed-off-by: Andreas Färber Signed-off-by: Aurelien Jarno --- fpu/softfloat.c | 584 ++++++++++++++++++++++++++++---------------------------- 1 file changed, 292 insertions(+), 292 deletions(-) (limited to 'fpu/softfloat.c') diff --git a/fpu/softfloat.c b/fpu/softfloat.c index e800daa..08e4ae0 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -109,7 +109,7 @@ INLINE flag extractFloat16Sign(float16 a) | positive or negative integer is returned. *----------------------------------------------------------------------------*/ -static int32 roundAndPackInt32( flag zSign, bits64 absZ STATUS_PARAM) +static int32 roundAndPackInt32( flag zSign, uint64_t absZ STATUS_PARAM) { int8 roundingMode; flag roundNearestEven; @@ -140,7 +140,7 @@ static int32 roundAndPackInt32( flag zSign, bits64 absZ STATUS_PARAM) if ( zSign ) z = - z; if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) { float_raise( float_flag_invalid STATUS_VAR); - return zSign ? (sbits32) 0x80000000 : 0x7FFFFFFF; + return zSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; } if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; return z; @@ -159,7 +159,7 @@ static int32 roundAndPackInt32( flag zSign, bits64 absZ STATUS_PARAM) | returned. *----------------------------------------------------------------------------*/ -static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 STATUS_PARAM) +static int64 roundAndPackInt64( flag zSign, uint64_t absZ0, uint64_t absZ1 STATUS_PARAM) { int8 roundingMode; flag roundNearestEven, increment; @@ -167,7 +167,7 @@ static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 STATUS_PA roundingMode = STATUS(float_rounding_mode); roundNearestEven = ( roundingMode == float_round_nearest_even ); - increment = ( (sbits64) absZ1 < 0 ); + increment = ( (int64_t) absZ1 < 0 ); if ( ! roundNearestEven ) { if ( roundingMode == float_round_to_zero ) { increment = 0; @@ -184,7 +184,7 @@ static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 STATUS_PA if ( increment ) { ++absZ0; if ( absZ0 == 0 ) goto overflow; - absZ0 &= ~ ( ( (bits64) ( absZ1<<1 ) == 0 ) & roundNearestEven ); + absZ0 &= ~ ( ( (uint64_t) ( absZ1<<1 ) == 0 ) & roundNearestEven ); } z = absZ0; if ( zSign ) z = - z; @@ -192,7 +192,7 @@ static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 STATUS_PA overflow: float_raise( float_flag_invalid STATUS_VAR); return - zSign ? (sbits64) LIT64( 0x8000000000000000 ) + zSign ? (int64_t) LIT64( 0x8000000000000000 ) : LIT64( 0x7FFFFFFFFFFFFFFF ); } if ( absZ1 ) STATUS(float_exception_flags) |= float_flag_inexact; @@ -204,7 +204,7 @@ static int64 roundAndPackInt64( flag zSign, bits64 absZ0, bits64 absZ1 STATUS_PA | Returns the fraction bits of the single-precision floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE bits32 extractFloat32Frac( float32 a ) +INLINE uint32_t extractFloat32Frac( float32 a ) { return float32_val(a) & 0x007FFFFF; @@ -256,7 +256,7 @@ static float32 float32_squash_input_denormal(float32 a STATUS_PARAM) *----------------------------------------------------------------------------*/ static void - normalizeFloat32Subnormal( bits32 aSig, int16 *zExpPtr, bits32 *zSigPtr ) + normalizeFloat32Subnormal( uint32_t aSig, int16 *zExpPtr, uint32_t *zSigPtr ) { int8 shiftCount; @@ -277,11 +277,11 @@ static void | significand. *----------------------------------------------------------------------------*/ -INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig ) +INLINE float32 packFloat32( flag zSign, int16 zExp, uint32_t zSig ) { return make_float32( - ( ( (bits32) zSign )<<31 ) + ( ( (bits32) zExp )<<23 ) + zSig); + ( ( (uint32_t) zSign )<<31 ) + ( ( (uint32_t) zExp )<<23 ) + zSig); } @@ -307,7 +307,7 @@ INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig ) | Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_PARAM) +static float32 roundAndPackFloat32( flag zSign, int16 zExp, uint32_t zSig STATUS_PARAM) { int8 roundingMode; flag roundNearestEven; @@ -332,10 +332,10 @@ static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_P } } roundBits = zSig & 0x7F; - if ( 0xFD <= (bits16) zExp ) { + if ( 0xFD <= (uint16_t) zExp ) { if ( ( 0xFD < zExp ) || ( ( zExp == 0xFD ) - && ( (sbits32) ( zSig + roundIncrement ) < 0 ) ) + && ( (int32_t) ( zSig + roundIncrement ) < 0 ) ) ) { float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR); return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 )); @@ -370,7 +370,7 @@ static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_P *----------------------------------------------------------------------------*/ static float32 - normalizeRoundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_PARAM) + normalizeRoundAndPackFloat32( flag zSign, int16 zExp, uint32_t zSig STATUS_PARAM) { int8 shiftCount; @@ -383,7 +383,7 @@ static float32 | Returns the fraction bits of the double-precision floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE bits64 extractFloat64Frac( float64 a ) +INLINE uint64_t extractFloat64Frac( float64 a ) { return float64_val(a) & LIT64( 0x000FFFFFFFFFFFFF ); @@ -435,7 +435,7 @@ static float64 float64_squash_input_denormal(float64 a STATUS_PARAM) *----------------------------------------------------------------------------*/ static void - normalizeFloat64Subnormal( bits64 aSig, int16 *zExpPtr, bits64 *zSigPtr ) + normalizeFloat64Subnormal( uint64_t aSig, int16 *zExpPtr, uint64_t *zSigPtr ) { int8 shiftCount; @@ -456,11 +456,11 @@ static void | significand. *----------------------------------------------------------------------------*/ -INLINE float64 packFloat64( flag zSign, int16 zExp, bits64 zSig ) +INLINE float64 packFloat64( flag zSign, int16 zExp, uint64_t zSig ) { return make_float64( - ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<52 ) + zSig); + ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<52 ) + zSig); } @@ -486,7 +486,7 @@ INLINE float64 packFloat64( flag zSign, int16 zExp, bits64 zSig ) | Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_PARAM) +static float64 roundAndPackFloat64( flag zSign, int16 zExp, uint64_t zSig STATUS_PARAM) { int8 roundingMode; flag roundNearestEven; @@ -511,10 +511,10 @@ static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_P } } roundBits = zSig & 0x3FF; - if ( 0x7FD <= (bits16) zExp ) { + if ( 0x7FD <= (uint16_t) zExp ) { if ( ( 0x7FD < zExp ) || ( ( zExp == 0x7FD ) - && ( (sbits64) ( zSig + roundIncrement ) < 0 ) ) + && ( (int64_t) ( zSig + roundIncrement ) < 0 ) ) ) { float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR); return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 )); @@ -549,7 +549,7 @@ static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_P *----------------------------------------------------------------------------*/ static float64 - normalizeRoundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_PARAM) + normalizeRoundAndPackFloat64( flag zSign, int16 zExp, uint64_t zSig STATUS_PARAM) { int8 shiftCount; @@ -565,7 +565,7 @@ static float64 | value `a'. *----------------------------------------------------------------------------*/ -INLINE bits64 extractFloatx80Frac( floatx80 a ) +INLINE uint64_t extractFloatx80Frac( floatx80 a ) { return a.low; @@ -604,7 +604,7 @@ INLINE flag extractFloatx80Sign( floatx80 a ) *----------------------------------------------------------------------------*/ static void - normalizeFloatx80Subnormal( bits64 aSig, int32 *zExpPtr, bits64 *zSigPtr ) + normalizeFloatx80Subnormal( uint64_t aSig, int32 *zExpPtr, uint64_t *zSigPtr ) { int8 shiftCount; @@ -619,12 +619,12 @@ static void | extended double-precision floating-point value, returning the result. *----------------------------------------------------------------------------*/ -INLINE floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig ) +INLINE floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig ) { floatx80 z; z.low = zSig; - z.high = ( ( (bits16) zSign )<<15 ) + zExp; + z.high = ( ( (uint16_t) zSign )<<15 ) + zExp; return z; } @@ -655,7 +655,7 @@ INLINE floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig ) static floatx80 roundAndPackFloatx80( - int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 + int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 STATUS_PARAM) { int8 roundingMode; @@ -692,7 +692,7 @@ static floatx80 } } roundBits = zSig0 & roundMask; - if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) { + if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) { if ( ( 0x7FFE < zExp ) || ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) ) ) { @@ -710,7 +710,7 @@ static floatx80 if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR); if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact; zSig0 += roundIncrement; - if ( (sbits64) zSig0 < 0 ) zExp = 1; + if ( (int64_t) zSig0 < 0 ) zExp = 1; roundIncrement = roundMask + 1; if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) { roundMask |= roundIncrement; @@ -733,7 +733,7 @@ static floatx80 if ( zSig0 == 0 ) zExp = 0; return packFloatx80( zSign, zExp, zSig0 ); precision80: - increment = ( (sbits64) zSig1 < 0 ); + increment = ( (int64_t) zSig1 < 0 ); if ( ! roundNearestEven ) { if ( roundingMode == float_round_to_zero ) { increment = 0; @@ -747,7 +747,7 @@ static floatx80 } } } - if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) { + if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) { if ( ( 0x7FFE < zExp ) || ( ( zExp == 0x7FFE ) && ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) ) @@ -776,7 +776,7 @@ static floatx80 if ( isTiny && zSig1 ) float_raise( float_flag_underflow STATUS_VAR); if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact; if ( roundNearestEven ) { - increment = ( (sbits64) zSig1 < 0 ); + increment = ( (int64_t) zSig1 < 0 ); } else { if ( zSign ) { @@ -789,8 +789,8 @@ static floatx80 if ( increment ) { ++zSig0; zSig0 &= - ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven ); - if ( (sbits64) zSig0 < 0 ) zExp = 1; + ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven ); + if ( (int64_t) zSig0 < 0 ) zExp = 1; } return packFloatx80( zSign, zExp, zSig0 ); } @@ -803,7 +803,7 @@ static floatx80 zSig0 = LIT64( 0x8000000000000000 ); } else { - zSig0 &= ~ ( ( (bits64) ( zSig1<<1 ) == 0 ) & roundNearestEven ); + zSig0 &= ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven ); } } else { @@ -824,7 +824,7 @@ static floatx80 static floatx80 normalizeRoundAndPackFloatx80( - int8 roundingPrecision, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 + int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 STATUS_PARAM) { int8 shiftCount; @@ -851,7 +851,7 @@ static floatx80 | floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE bits64 extractFloat128Frac1( float128 a ) +INLINE uint64_t extractFloat128Frac1( float128 a ) { return a.low; @@ -863,7 +863,7 @@ INLINE bits64 extractFloat128Frac1( float128 a ) | floating-point value `a'. *----------------------------------------------------------------------------*/ -INLINE bits64 extractFloat128Frac0( float128 a ) +INLINE uint64_t extractFloat128Frac0( float128 a ) { return a.high & LIT64( 0x0000FFFFFFFFFFFF ); @@ -905,11 +905,11 @@ INLINE flag extractFloat128Sign( float128 a ) static void normalizeFloat128Subnormal( - bits64 aSig0, - bits64 aSig1, + uint64_t aSig0, + uint64_t aSig1, int32 *zExpPtr, - bits64 *zSig0Ptr, - bits64 *zSig1Ptr + uint64_t *zSig0Ptr, + uint64_t *zSig1Ptr ) { int8 shiftCount; @@ -948,12 +948,12 @@ static void *----------------------------------------------------------------------------*/ INLINE float128 - packFloat128( flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 ) + packFloat128( flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 ) { float128 z; z.low = zSig1; - z.high = ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<48 ) + zSig0; + z.high = ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<48 ) + zSig0; return z; } @@ -981,14 +981,14 @@ INLINE float128 static float128 roundAndPackFloat128( - flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1, bits64 zSig2 STATUS_PARAM) + flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1, uint64_t zSig2 STATUS_PARAM) { int8 roundingMode; flag roundNearestEven, increment, isTiny; roundingMode = STATUS(float_rounding_mode); roundNearestEven = ( roundingMode == float_round_nearest_even ); - increment = ( (sbits64) zSig2 < 0 ); + increment = ( (int64_t) zSig2 < 0 ); if ( ! roundNearestEven ) { if ( roundingMode == float_round_to_zero ) { increment = 0; @@ -1002,7 +1002,7 @@ static float128 } } } - if ( 0x7FFD <= (bits32) zExp ) { + if ( 0x7FFD <= (uint32_t) zExp ) { if ( ( 0x7FFD < zExp ) || ( ( zExp == 0x7FFD ) && eq128( @@ -1046,7 +1046,7 @@ static float128 zExp = 0; if ( isTiny && zSig2 ) float_raise( float_flag_underflow STATUS_VAR); if ( roundNearestEven ) { - increment = ( (sbits64) zSig2 < 0 ); + increment = ( (int64_t) zSig2 < 0 ); } else { if ( zSign ) { @@ -1082,10 +1082,10 @@ static float128 static float128 normalizeRoundAndPackFloat128( - flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 STATUS_PARAM) + flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 STATUS_PARAM) { int8 shiftCount; - bits64 zSig2; + uint64_t zSig2; if ( zSig0 == 0 ) { zSig0 = zSig1; @@ -1119,7 +1119,7 @@ float32 int32_to_float32( int32 a STATUS_PARAM ) flag zSign; if ( a == 0 ) return float32_zero; - if ( a == (sbits32) 0x80000000 ) return packFloat32( 1, 0x9E, 0 ); + if ( a == (int32_t) 0x80000000 ) return packFloat32( 1, 0x9E, 0 ); zSign = ( a < 0 ); return normalizeRoundAndPackFloat32( zSign, 0x9C, zSign ? - a : a STATUS_VAR ); @@ -1136,7 +1136,7 @@ float64 int32_to_float64( int32 a STATUS_PARAM ) flag zSign; uint32 absA; int8 shiftCount; - bits64 zSig; + uint64_t zSig; if ( a == 0 ) return float64_zero; zSign = ( a < 0 ); @@ -1161,7 +1161,7 @@ floatx80 int32_to_floatx80( int32 a STATUS_PARAM ) flag zSign; uint32 absA; int8 shiftCount; - bits64 zSig; + uint64_t zSig; if ( a == 0 ) return packFloatx80( 0, 0, 0 ); zSign = ( a < 0 ); @@ -1187,7 +1187,7 @@ float128 int32_to_float128( int32 a STATUS_PARAM ) flag zSign; uint32 absA; int8 shiftCount; - bits64 zSig0; + uint64_t zSig0; if ( a == 0 ) return packFloat128( 0, 0, 0, 0 ); zSign = ( a < 0 ); @@ -1264,7 +1264,7 @@ float64 int64_to_float64( int64 a STATUS_PARAM ) flag zSign; if ( a == 0 ) return float64_zero; - if ( a == (sbits64) LIT64( 0x8000000000000000 ) ) { + if ( a == (int64_t) LIT64( 0x8000000000000000 ) ) { return packFloat64( 1, 0x43E, 0 ); } zSign = ( a < 0 ); @@ -1318,7 +1318,7 @@ float128 int64_to_float128( int64 a STATUS_PARAM ) uint64 absA; int8 shiftCount; int32 zExp; - bits64 zSig0, zSig1; + uint64_t zSig0, zSig1; if ( a == 0 ) return packFloat128( 0, 0, 0, 0 ); zSign = ( a < 0 ); @@ -1355,8 +1355,8 @@ int32 float32_to_int32( float32 a STATUS_PARAM ) { flag aSign; int16 aExp, shiftCount; - bits32 aSig; - bits64 aSig64; + uint32_t aSig; + uint64_t aSig64; a = float32_squash_input_denormal(a STATUS_VAR); aSig = extractFloat32Frac( a ); @@ -1386,7 +1386,7 @@ int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM ) { flag aSign; int16 aExp, shiftCount; - bits32 aSig; + uint32_t aSig; int32 z; a = float32_squash_input_denormal(a STATUS_VAR); @@ -1399,7 +1399,7 @@ int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM ) float_raise( float_flag_invalid STATUS_VAR); if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF; } - return (sbits32) 0x80000000; + return (int32_t) 0x80000000; } else if ( aExp <= 0x7E ) { if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; @@ -1407,7 +1407,7 @@ int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM ) } aSig = ( aSig | 0x00800000 )<<8; z = aSig>>( - shiftCount ); - if ( (bits32) ( aSig<<( shiftCount & 31 ) ) ) { + if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) { STATUS(float_exception_flags) |= float_flag_inexact; } if ( aSign ) z = - z; @@ -1429,7 +1429,7 @@ int16 float32_to_int16_round_to_zero( float32 a STATUS_PARAM ) { flag aSign; int16 aExp, shiftCount; - bits32 aSig; + uint32_t aSig; int32 z; aSig = extractFloat32Frac( a ); @@ -1443,7 +1443,7 @@ int16 float32_to_int16_round_to_zero( float32 a STATUS_PARAM ) return 0x7FFF; } } - return (sbits32) 0xffff8000; + return (int32_t) 0xffff8000; } else if ( aExp <= 0x7E ) { if ( aExp | aSig ) { @@ -1454,7 +1454,7 @@ int16 float32_to_int16_round_to_zero( float32 a STATUS_PARAM ) shiftCount -= 0x10; aSig = ( aSig | 0x00800000 )<<8; z = aSig>>( - shiftCount ); - if ( (bits32) ( aSig<<( shiftCount & 31 ) ) ) { + if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) { STATUS(float_exception_flags) |= float_flag_inexact; } if ( aSign ) { @@ -1478,8 +1478,8 @@ int64 float32_to_int64( float32 a STATUS_PARAM ) { flag aSign; int16 aExp, shiftCount; - bits32 aSig; - bits64 aSig64, aSigExtra; + uint32_t aSig; + uint64_t aSig64, aSigExtra; a = float32_squash_input_denormal(a STATUS_VAR); aSig = extractFloat32Frac( a ); @@ -1491,7 +1491,7 @@ int64 float32_to_int64( float32 a STATUS_PARAM ) if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) { return LIT64( 0x7FFFFFFFFFFFFFFF ); } - return (sbits64) LIT64( 0x8000000000000000 ); + return (int64_t) LIT64( 0x8000000000000000 ); } if ( aExp ) aSig |= 0x00800000; aSig64 = aSig; @@ -1515,8 +1515,8 @@ int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM ) { flag aSign; int16 aExp, shiftCount; - bits32 aSig; - bits64 aSig64; + uint32_t aSig; + uint64_t aSig64; int64 z; a = float32_squash_input_denormal(a STATUS_VAR); @@ -1531,7 +1531,7 @@ int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM ) return LIT64( 0x7FFFFFFFFFFFFFFF ); } } - return (sbits64) LIT64( 0x8000000000000000 ); + return (int64_t) LIT64( 0x8000000000000000 ); } else if ( aExp <= 0x7E ) { if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact; @@ -1540,7 +1540,7 @@ int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM ) aSig64 = aSig | 0x00800000; aSig64 <<= 40; z = aSig64>>( - shiftCount ); - if ( (bits64) ( aSig64<<( shiftCount & 63 ) ) ) { + if ( (uint64_t) ( aSig64<<( shiftCount & 63 ) ) ) { STATUS(float_exception_flags) |= float_flag_inexact; } if ( aSign ) z = - z; @@ -1559,7 +1559,7 @@ float64 float32_to_float64( float32 a STATUS_PARAM ) { flag aSign; int16 aExp; - bits32 aSig; + uint32_t aSig; a = float32_squash_input_denormal(a STATUS_VAR); aSig = extractFloat32Frac( a ); @@ -1574,7 +1574,7 @@ float64 float32_to_float64( float32 a STATUS_PARAM ) normalizeFloat32Subnormal( aSig, &aExp, &aSig ); --aExp; } - return packFloat64( aSign, aExp + 0x380, ( (bits64) aSig )<<29 ); + return packFloat64( aSign, aExp + 0x380, ( (uint64_t) aSig )<<29 ); } @@ -1591,7 +1591,7 @@ floatx80 float32_to_floatx80( float32 a STATUS_PARAM ) { flag aSign; int16 aExp; - bits32 aSig; + uint32_t aSig; a = float32_squash_input_denormal(a STATUS_VAR); aSig = extractFloat32Frac( a ); @@ -1606,7 +1606,7 @@ floatx80 float32_to_floatx80( float32 a STATUS_PARAM ) normalizeFloat32Subnormal( aSig, &aExp, &aSig ); } aSig |= 0x00800000; - return packFloatx80( aSign, aExp + 0x3F80, ( (bits64) aSig )<<40 ); + return packFloatx80( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<40 ); } @@ -1625,7 +1625,7 @@ float128 float32_to_float128( float32 a STATUS_PARAM ) { flag aSign; int16 aExp; - bits32 aSig; + uint32_t aSig; a = float32_squash_input_denormal(a STATUS_VAR); aSig = extractFloat32Frac( a ); @@ -1640,7 +1640,7 @@ float128 float32_to_float128( float32 a STATUS_PARAM ) normalizeFloat32Subnormal( aSig, &aExp, &aSig ); --aExp; } - return packFloat128( aSign, aExp + 0x3F80, ( (bits64) aSig )<<25, 0 ); + return packFloat128( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<25, 0 ); } @@ -1657,9 +1657,9 @@ float32 float32_round_to_int( float32 a STATUS_PARAM) { flag aSign; int16 aExp; - bits32 lastBitMask, roundBitsMask; + uint32_t lastBitMask, roundBitsMask; int8 roundingMode; - bits32 z; + uint32_t z; a = float32_squash_input_denormal(a STATUS_VAR); aExp = extractFloat32Exp( a ); @@ -1670,7 +1670,7 @@ float32 float32_round_to_int( float32 a STATUS_PARAM) return a; } if ( aExp <= 0x7E ) { - if ( (bits32) ( float32_val(a)<<1 ) == 0 ) return a; + if ( (uint32_t) ( float32_val(a)<<1 ) == 0 ) return a; STATUS(float_exception_flags) |= float_flag_inexact; aSign = extractFloat32Sign( a ); switch ( STATUS(float_rounding_mode) ) { @@ -1717,7 +1717,7 @@ float32 float32_round_to_int( float32 a STATUS_PARAM) static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM) { int16 aExp, bExp, zExp; - bits32 aSig, bSig, zSig; + uint32_t aSig, bSig, zSig; int16 expDiff; aSig = extractFloat32Frac( a ); @@ -1771,7 +1771,7 @@ static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM) aSig |= 0x20000000; zSig = ( aSig + bSig )<<1; --zExp; - if ( (sbits32) zSig < 0 ) { + if ( (int32_t) zSig < 0 ) { zSig = aSig + bSig; ++zExp; } @@ -1791,7 +1791,7 @@ static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM) static float32 subFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM) { int16 aExp, bExp, zExp; - bits32 aSig, bSig, zSig; + uint32_t aSig, bSig, zSig; int16 expDiff; aSig = extractFloat32Frac( a ); @@ -1911,9 +1911,9 @@ float32 float32_mul( float32 a, float32 b STATUS_PARAM ) { flag aSign, bSign, zSign; int16 aExp, bExp, zExp; - bits32 aSig, bSig; - bits64 zSig64; - bits32 zSig; + uint32_t aSig, bSig; + uint64_t zSig64; + uint32_t zSig; a = float32_squash_input_denormal(a STATUS_VAR); b = float32_squash_input_denormal(b STATUS_VAR); @@ -1954,9 +1954,9 @@ float32 float32_mul( float32 a, float32 b STATUS_PARAM ) zExp = aExp + bExp - 0x7F; aSig = ( aSig | 0x00800000 )<<7; bSig = ( bSig | 0x00800000 )<<8; - shift64RightJamming( ( (bits64) aSig ) * bSig, 32, &zSig64 ); + shift64RightJamming( ( (uint64_t) aSig ) * bSig, 32, &zSig64 ); zSig = zSig64; - if ( 0 <= (sbits32) ( zSig<<1 ) ) { + if ( 0 <= (int32_t) ( zSig<<1 ) ) { zSig <<= 1; --zExp; } @@ -1974,7 +1974,7 @@ float32 float32_div( float32 a, float32 b STATUS_PARAM ) { flag aSign, bSign, zSign; int16 aExp, bExp, zExp; - bits32 aSig, bSig, zSig; + uint32_t aSig, bSig, zSig; a = float32_squash_input_denormal(a STATUS_VAR); b = float32_squash_input_denormal(b STATUS_VAR); @@ -2020,9 +2020,9 @@ float32 float32_div( float32 a, float32 b STATUS_PARAM ) aSig >>= 1; ++zExp; } - zSig = ( ( (bits64) aSig )<<32 ) / bSig; + zSig = ( ( (uint64_t) aSig )<<32 ) / bSig; if ( ( zSig & 0x3F ) == 0 ) { - zSig |= ( (bits64) bSig * zSig != ( (bits64) aSig )<<32 ); + zSig |= ( (uint64_t) bSig * zSig != ( (uint64_t) aSig )<<32 ); } return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR ); @@ -2038,11 +2038,11 @@ float32 float32_rem( float32 a, float32 b STATUS_PARAM ) { flag aSign, zSign; int16 aExp, bExp, expDiff; - bits32 aSig, bSig; - bits32 q; - bits64 aSig64, bSig64, q64; - bits32 alternateASig; - sbits32 sigMean; + uint32_t aSig, bSig; + uint32_t q; + uint64_t aSig64, bSig64, q64; + uint32_t alternateASig; + int32_t sigMean; a = float32_squash_input_denormal(a STATUS_VAR); b = float32_squash_input_denormal(b STATUS_VAR); @@ -2086,7 +2086,7 @@ float32 float32_rem( float32 a, float32 b STATUS_PARAM ) q = ( bSig <= aSig ); if ( q ) aSig -= bSig; if ( 0 < expDiff ) { - q = ( ( (bits64) aSig )<<32 ) / bSig; + q = ( ( (uint64_t) aSig )<<32 ) / bSig; q >>= 32 - expDiff; bSig >>= 2; aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q; @@ -2098,8 +2098,8 @@ float32 float32_rem( float32 a, float32 b STATUS_PARAM ) } else { if ( bSig <= aSig ) aSig -= bSig; - aSig64 = ( (bits64) aSig )<<40; - bSig64 = ( (bits64) bSig )<<40; + aSig64 = ( (uint64_t) aSig )<<40; + bSig64 = ( (uint64_t) bSig )<<40; expDiff -= 64; while ( 0 < expDiff ) { q64 = estimateDiv128To64( aSig64, 0, bSig64 ); @@ -2118,12 +2118,12 @@ float32 float32_rem( float32 a, float32 b STATUS_PARAM ) alternateASig = aSig; ++q; aSig -= bSig; - } while ( 0 <= (sbits32) aSig ); + } while ( 0 <= (int32_t) aSig ); sigMean = aSig + alternateASig; if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) { aSig = alternateASig; } - zSign = ( (sbits32) aSig < 0 ); + zSign = ( (int32_t) aSig < 0 ); if ( zSign ) aSig = - aSig; return normalizeRoundAndPackFloat32( aSign ^ zSign, bExp, aSig STATUS_VAR ); @@ -2139,8 +2139,8 @@ float32 float32_sqrt( float32 a STATUS_PARAM ) { flag aSign; int16 aExp, zExp; - bits32 aSig, zSig; - bits64 rem, term; + uint32_t aSig, zSig; + uint64_t rem, term; a = float32_squash_input_denormal(a STATUS_VAR); aSig = extractFloat32Frac( a ); @@ -2170,11 +2170,11 @@ float32 float32_sqrt( float32 a STATUS_PARAM ) goto roundAndPack; } aSig >>= aExp & 1; - term = ( (bits64) zSig ) * zSig; - rem = ( ( (bits64) aSig )<<32 ) - term; - while ( (sbits64) rem < 0 ) { + term = ( (uint64_t) zSig ) * zSig; + rem = ( ( (uint64_t) aSig )<<32 ) - term; + while ( (int64_t) rem < 0 ) { --zSig; - rem += ( ( (bits64) zSig )<<1 ) | 1; + rem += ( ( (uint64_t) zSig )<<1 ) | 1; } zSig |= ( rem != 0 ); } @@ -2225,7 +2225,7 @@ float32 float32_exp2( float32 a STATUS_PARAM ) { flag aSign; int16 aExp; - bits32 aSig; + uint32_t aSig; float64 r, x, xn; int i; a = float32_squash_input_denormal(a STATUS_VAR); @@ -2273,7 +2273,7 @@ float32 float32_log2( float32 a STATUS_PARAM ) { flag aSign, zSign; int16 aExp; - bits32 aSig, zSig, i; + uint32_t aSig, zSig, i; a = float32_squash_input_denormal(a STATUS_VAR); aSig = extractFloat32Frac( a ); @@ -2299,7 +2299,7 @@ float32 float32_log2( float32 a STATUS_PARAM ) zSig = aExp << 23; for (i = 1 << 22; i > 0; i >>= 1) { - aSig = ( (bits64)aSig * aSig ) >> 23; + aSig = ( (uint64_t)aSig * aSig ) >> 23; if ( aSig & 0x01000000 ) { aSig >>= 1; zSig |= i; @@ -2332,7 +2332,7 @@ int float32_eq( float32 a, float32 b STATUS_PARAM ) return 0; } return ( float32_val(a) == float32_val(b) ) || - ( (bits32) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 ); + ( (uint32_t) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 ); } @@ -2346,7 +2346,7 @@ int float32_eq( float32 a, float32 b STATUS_PARAM ) int float32_le( float32 a, float32 b STATUS_PARAM ) { flag aSign, bSign; - bits32 av, bv; + uint32_t av, bv; a = float32_squash_input_denormal(a STATUS_VAR); b = float32_squash_input_denormal(b STATUS_VAR); @@ -2360,7 +2360,7 @@ int float32_le( float32 a, float32 b STATUS_PARAM ) bSign = extractFloat32Sign( b ); av = float32_val(a); bv = float32_val(b); - if ( aSign != bSign ) return aSign || ( (bits32) ( ( av | bv )<<1 ) == 0 ); + if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 ); return ( av == bv ) || ( aSign ^ ( av < bv ) ); } @@ -2374,7 +2374,7 @@ int float32_le( float32 a, float32 b STATUS_PARAM ) int float32_lt( float32 a, float32 b STATUS_PARAM ) { flag aSign, bSign; - bits32 av, bv; + uint32_t av, bv; a = float32_squash_input_denormal(a STATUS_VAR); b = float32_squash_input_denormal(b STATUS_VAR); @@ -2388,7 +2388,7 @@ int float32_lt( float32 a, float32 b STATUS_PARAM ) bSign = extractFloat32Sign( b ); av = float32_val(a); bv = float32_val(b); - if ( aSign != bSign ) return aSign && ( (bits32) ( ( av | bv )<<1 ) != 0 ); + if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 ); return ( av != bv ) && ( aSign ^ ( av < bv ) ); } @@ -2402,7 +2402,7 @@ int float32_lt( float32 a, float32 b STATUS_PARAM ) int float32_eq_signaling( float32 a, float32 b STATUS_PARAM ) { - bits32 av, bv; + uint32_t av, bv; a = float32_squash_input_denormal(a STATUS_VAR); b = float32_squash_input_denormal(b STATUS_VAR); @@ -2414,7 +2414,7 @@ int float32_eq_signaling( float32 a, float32 b STATUS_PARAM ) } av = float32_val(a); bv = float32_val(b); - return ( av == bv ) || ( (bits32) ( ( av | bv )<<1 ) == 0 ); + return ( av == bv ) || ( (uint32_t) ( ( av | bv )<<1 ) == 0 ); } @@ -2428,7 +2428,7 @@ int float32_eq_signaling( float32 a, float32 b STATUS_PARAM ) int float32_le_quiet( float32 a, float32 b STATUS_PARAM ) { flag aSign, bSign; - bits32 av, bv; + uint32_t av, bv; a = float32_squash_input_denormal(a STATUS_VAR); b = float32_squash_input_denormal(b STATUS_VAR); @@ -2444,7 +2444,7 @@ int float32_le_quiet( float32 a, float32 b STATUS_PARAM ) bSign = extractFloat32Sign( b ); av = float32_val(a); bv = float32_val(b); - if ( aSign != bSign ) return aSign || ( (bits32) ( ( av | bv )<<1 ) == 0 ); + if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 ); return ( av == bv ) || ( aSign ^ ( av < bv ) ); } @@ -2459,7 +2459,7 @@ int float32_le_quiet( float32 a, float32 b STATUS_PARAM ) int float32_lt_quiet( float32 a, float32 b STATUS_PARAM ) { flag aSign, bSign; - bits32 av, bv; + uint32_t av, bv; a = float32_squash_input_denormal(a STATUS_VAR); b = float32_squash_input_denormal(b STATUS_VAR); @@ -2475,7 +2475,7 @@ int float32_lt_quiet( float32 a, float32 b STATUS_PARAM ) bSign = extractFloat32Sign( b ); av = float32_val(a); bv = float32_val(b); - if ( aSign != bSign ) return aSign && ( (bits32) ( ( av | bv )<<1 ) != 0 ); + if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 ); return ( av != bv ) && ( aSign ^ ( av < bv ) ); } @@ -2494,7 +2494,7 @@ int32 float64_to_int32( float64 a STATUS_PARAM ) { flag aSign; int16 aExp, shiftCount; - bits64 aSig; + uint64_t aSig; a = float64_squash_input_denormal(a STATUS_VAR); aSig = extractFloat64Frac( a ); @@ -2522,7 +2522,7 @@ int32 float64_to_int32_round_to_zero( float64 a STATUS_PARAM ) { flag aSign; int16 aExp, shiftCount; - bits64 aSig, savedASig; + uint64_t aSig, savedASig; int32 z; a = float64_squash_input_denormal(a STATUS_VAR); @@ -2546,7 +2546,7 @@ int32 float64_to_int32_round_to_zero( float64 a STATUS_PARAM ) if ( ( z < 0 ) ^ aSign ) { invalid: float_raise( float_flag_invalid STATUS_VAR); - return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF; + return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; } if ( ( aSig<>( - shiftCount ); - if ( (bits64) ( aSig<<( shiftCount & 63 ) ) ) { + if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) { STATUS(float_exception_flags) |= float_flag_inexact; } } @@ -2713,8 +2713,8 @@ float32 float64_to_float32( float64 a STATUS_PARAM ) { flag aSign; int16 aExp; - bits64 aSig; - bits32 zSig; + uint64_t aSig; + uint32_t zSig; a = float64_squash_input_denormal(a STATUS_VAR); aSig = extractFloat64Frac( a ); @@ -2745,10 +2745,10 @@ float32 float64_to_float32( float64 a STATUS_PARAM ) | than the desired result exponent whenever `zSig' is a complete, normalized | significand. *----------------------------------------------------------------------------*/ -static float16 packFloat16(flag zSign, int16 zExp, bits16 zSig) +static float16 packFloat16(flag zSign, int16 zExp, uint16_t zSig) { return make_float16( - (((bits32)zSign) << 15) + (((bits32)zExp) << 10) + zSig); + (((uint32_t)zSign) << 15) + (((uint32_t)zExp) << 10) + zSig); } /* Half precision floats come in two formats: standard IEEE and "ARM" format. @@ -2758,7 +2758,7 @@ float32 float16_to_float32(float16 a, flag ieee STATUS_PARAM) { flag aSign; int16 aExp; - bits32 aSig; + uint32_t aSig; aSign = extractFloat16Sign(a); aExp = extractFloat16Exp(a); @@ -2788,9 +2788,9 @@ float16 float32_to_float16(float32 a, flag ieee STATUS_PARAM) { flag aSign; int16 aExp; - bits32 aSig; - bits32 mask; - bits32 increment; + uint32_t aSig; + uint32_t mask; + uint32_t increment; int8 roundingMode; a = float32_squash_input_denormal(a STATUS_VAR); @@ -2891,7 +2891,7 @@ floatx80 float64_to_floatx80( float64 a STATUS_PARAM ) { flag aSign; int16 aExp; - bits64 aSig; + uint64_t aSig; a = float64_squash_input_denormal(a STATUS_VAR); aSig = extractFloat64Frac( a ); @@ -2926,7 +2926,7 @@ float128 float64_to_float128( float64 a STATUS_PARAM ) { flag aSign; int16 aExp; - bits64 aSig, zSig0, zSig1; + uint64_t aSig, zSig0, zSig1; a = float64_squash_input_denormal(a STATUS_VAR); aSig = extractFloat64Frac( a ); @@ -2959,9 +2959,9 @@ float64 float64_round_to_int( float64 a STATUS_PARAM ) { flag aSign; int16 aExp; - bits64 lastBitMask, roundBitsMask; + uint64_t lastBitMask, roundBitsMask; int8 roundingMode; - bits64 z; + uint64_t z; a = float64_squash_input_denormal(a STATUS_VAR); aExp = extractFloat64Exp( a ); @@ -2972,7 +2972,7 @@ float64 float64_round_to_int( float64 a STATUS_PARAM ) return a; } if ( aExp < 0x3FF ) { - if ( (bits64) ( float64_val(a)<<1 ) == 0 ) return a; + if ( (uint64_t) ( float64_val(a)<<1 ) == 0 ) return a; STATUS(float_exception_flags) |= float_flag_inexact; aSign = extractFloat64Sign( a ); switch ( STATUS(float_rounding_mode) ) { @@ -3032,7 +3032,7 @@ float64 float64_trunc_to_int( float64 a STATUS_PARAM) static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM ) { int16 aExp, bExp, zExp; - bits64 aSig, bSig, zSig; + uint64_t aSig, bSig, zSig; int16 expDiff; aSig = extractFloat64Frac( a ); @@ -3086,7 +3086,7 @@ static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM ) aSig |= LIT64( 0x2000000000000000 ); zSig = ( aSig + bSig )<<1; --zExp; - if ( (sbits64) zSig < 0 ) { + if ( (int64_t) zSig < 0 ) { zSig = aSig + bSig; ++zExp; } @@ -3106,7 +3106,7 @@ static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM ) static float64 subFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM ) { int16 aExp, bExp, zExp; - bits64 aSig, bSig, zSig; + uint64_t aSig, bSig, zSig; int16 expDiff; aSig = extractFloat64Frac( a ); @@ -3226,7 +3226,7 @@ float64 float64_mul( float64 a, float64 b STATUS_PARAM ) { flag aSign, bSign, zSign; int16 aExp, bExp, zExp; - bits64 aSig, bSig, zSig0, zSig1; + uint64_t aSig, bSig, zSig0, zSig1; a = float64_squash_input_denormal(a STATUS_VAR); b = float64_squash_input_denormal(b STATUS_VAR); @@ -3269,7 +3269,7 @@ float64 float64_mul( float64 a, float64 b STATUS_PARAM ) bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11; mul64To128( aSig, bSig, &zSig0, &zSig1 ); zSig0 |= ( zSig1 != 0 ); - if ( 0 <= (sbits64) ( zSig0<<1 ) ) { + if ( 0 <= (int64_t) ( zSig0<<1 ) ) { zSig0 <<= 1; --zExp; } @@ -3287,9 +3287,9 @@ float64 float64_div( float64 a, float64 b STATUS_PARAM ) { flag aSign, bSign, zSign; int16 aExp, bExp, zExp; - bits64 aSig, bSig, zSig; - bits64 rem0, rem1; - bits64 term0, term1; + uint64_t aSig, bSig, zSig; + uint64_t rem0, rem1; + uint64_t term0, term1; a = float64_squash_input_denormal(a STATUS_VAR); b = float64_squash_input_denormal(b STATUS_VAR); @@ -3339,7 +3339,7 @@ float64 float64_div( float64 a, float64 b STATUS_PARAM ) if ( ( zSig & 0x1FF ) <= 2 ) { mul64To128( bSig, zSig, &term0, &term1 ); sub128( aSig, 0, term0, term1, &rem0, &rem1 ); - while ( (sbits64) rem0 < 0 ) { + while ( (int64_t) rem0 < 0 ) { --zSig; add128( rem0, rem1, 0, bSig, &rem0, &rem1 ); } @@ -3359,9 +3359,9 @@ float64 float64_rem( float64 a, float64 b STATUS_PARAM ) { flag aSign, zSign; int16 aExp, bExp, expDiff; - bits64 aSig, bSig; - bits64 q, alternateASig; - sbits64 sigMean; + uint64_t aSig, bSig; + uint64_t q, alternateASig; + int64_t sigMean; a = float64_squash_input_denormal(a STATUS_VAR); b = float64_squash_input_denormal(b STATUS_VAR); @@ -3424,12 +3424,12 @@ float64 float64_rem( float64 a, float64 b STATUS_PARAM ) alternateASig = aSig; ++q; aSig -= bSig; - } while ( 0 <= (sbits64) aSig ); + } while ( 0 <= (int64_t) aSig ); sigMean = aSig + alternateASig; if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) { aSig = alternateASig; } - zSign = ( (sbits64) aSig < 0 ); + zSign = ( (int64_t) aSig < 0 ); if ( zSign ) aSig = - aSig; return normalizeRoundAndPackFloat64( aSign ^ zSign, bExp, aSig STATUS_VAR ); @@ -3445,8 +3445,8 @@ float64 float64_sqrt( float64 a STATUS_PARAM ) { flag aSign; int16 aExp, zExp; - bits64 aSig, zSig, doubleZSig; - bits64 rem0, rem1, term0, term1; + uint64_t aSig, zSig, doubleZSig; + uint64_t rem0, rem1, term0, term1; a = float64_squash_input_denormal(a STATUS_VAR); aSig = extractFloat64Frac( a ); @@ -3476,7 +3476,7 @@ float64 float64_sqrt( float64 a STATUS_PARAM ) doubleZSig = zSig<<1; mul64To128( zSig, zSig, &term0, &term1 ); sub128( aSig, 0, term0, term1, &rem0, &rem1 ); - while ( (sbits64) rem0 < 0 ) { + while ( (int64_t) rem0 < 0 ) { --zSig; doubleZSig -= 2; add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 ); @@ -3496,7 +3496,7 @@ float64 float64_log2( float64 a STATUS_PARAM ) { flag aSign, zSign; int16 aExp; - bits64 aSig, aSig0, aSig1, zSig, i; + uint64_t aSig, aSig0, aSig1, zSig, i; a = float64_squash_input_denormal(a STATUS_VAR); aSig = extractFloat64Frac( a ); @@ -3519,7 +3519,7 @@ float64 float64_log2( float64 a STATUS_PARAM ) aExp -= 0x3FF; aSig |= LIT64( 0x0010000000000000 ); zSign = aExp < 0; - zSig = (bits64)aExp << 52; + zSig = (uint64_t)aExp << 52; for (i = 1LL << 51; i > 0; i >>= 1) { mul64To128( aSig, aSig, &aSig0, &aSig1 ); aSig = ( aSig0 << 12 ) | ( aSig1 >> 52 ); @@ -3542,7 +3542,7 @@ float64 float64_log2( float64 a STATUS_PARAM ) int float64_eq( float64 a, float64 b STATUS_PARAM ) { - bits64 av, bv; + uint64_t av, bv; a = float64_squash_input_denormal(a STATUS_VAR); b = float64_squash_input_denormal(b STATUS_VAR); @@ -3556,7 +3556,7 @@ int float64_eq( float64 a, float64 b STATUS_PARAM ) } av = float64_val(a); bv = float64_val(b); - return ( av == bv ) || ( (bits64) ( ( av | bv )<<1 ) == 0 ); + return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 ); } @@ -3570,7 +3570,7 @@ int float64_eq( float64 a, float64 b STATUS_PARAM ) int float64_le( float64 a, float64 b STATUS_PARAM ) { flag aSign, bSign; - bits64 av, bv; + uint64_t av, bv; a = float64_squash_input_denormal(a STATUS_VAR); b = float64_squash_input_denormal(b STATUS_VAR); @@ -3584,7 +3584,7 @@ int float64_le( float64 a, float64 b STATUS_PARAM ) bSign = extractFloat64Sign( b ); av = float64_val(a); bv = float64_val(b); - if ( aSign != bSign ) return aSign || ( (bits64) ( ( av | bv )<<1 ) == 0 ); + if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 ); return ( av == bv ) || ( aSign ^ ( av < bv ) ); } @@ -3598,7 +3598,7 @@ int float64_le( float64 a, float64 b STATUS_PARAM ) int float64_lt( float64 a, float64 b STATUS_PARAM ) { flag aSign, bSign; - bits64 av, bv; + uint64_t av, bv; a = float64_squash_input_denormal(a STATUS_VAR); b = float64_squash_input_denormal(b STATUS_VAR); @@ -3612,7 +3612,7 @@ int float64_lt( float64 a, float64 b STATUS_PARAM ) bSign = extractFloat64Sign( b ); av = float64_val(a); bv = float64_val(b); - if ( aSign != bSign ) return aSign && ( (bits64) ( ( av | bv )<<1 ) != 0 ); + if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 ); return ( av != bv ) && ( aSign ^ ( av < bv ) ); } @@ -3626,7 +3626,7 @@ int float64_lt( float64 a, float64 b STATUS_PARAM ) int float64_eq_signaling( float64 a, float64 b STATUS_PARAM ) { - bits64 av, bv; + uint64_t av, bv; a = float64_squash_input_denormal(a STATUS_VAR); b = float64_squash_input_denormal(b STATUS_VAR); @@ -3638,7 +3638,7 @@ int float64_eq_signaling( float64 a, float64 b STATUS_PARAM ) } av = float64_val(a); bv = float64_val(b); - return ( av == bv ) || ( (bits64) ( ( av | bv )<<1 ) == 0 ); + return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 ); } @@ -3652,7 +3652,7 @@ int float64_eq_signaling( float64 a, float64 b STATUS_PARAM ) int float64_le_quiet( float64 a, float64 b STATUS_PARAM ) { flag aSign, bSign; - bits64 av, bv; + uint64_t av, bv; a = float64_squash_input_denormal(a STATUS_VAR); b = float64_squash_input_denormal(b STATUS_VAR); @@ -3668,7 +3668,7 @@ int float64_le_quiet( float64 a, float64 b STATUS_PARAM ) bSign = extractFloat64Sign( b ); av = float64_val(a); bv = float64_val(b); - if ( aSign != bSign ) return aSign || ( (bits64) ( ( av | bv )<<1 ) == 0 ); + if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 ); return ( av == bv ) || ( aSign ^ ( av < bv ) ); } @@ -3683,7 +3683,7 @@ int float64_le_quiet( float64 a, float64 b STATUS_PARAM ) int float64_lt_quiet( float64 a, float64 b STATUS_PARAM ) { flag aSign, bSign; - bits64 av, bv; + uint64_t av, bv; a = float64_squash_input_denormal(a STATUS_VAR); b = float64_squash_input_denormal(b STATUS_VAR); @@ -3699,7 +3699,7 @@ int float64_lt_quiet( float64 a, float64 b STATUS_PARAM ) bSign = extractFloat64Sign( b ); av = float64_val(a); bv = float64_val(b); - if ( aSign != bSign ) return aSign && ( (bits64) ( ( av | bv )<<1 ) != 0 ); + if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 ); return ( av != bv ) && ( aSign ^ ( av < bv ) ); } @@ -3720,12 +3720,12 @@ int32 floatx80_to_int32( floatx80 a STATUS_PARAM ) { flag aSign; int32 aExp, shiftCount; - bits64 aSig; + uint64_t aSig; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); - if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0; + if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0; shiftCount = 0x4037 - aExp; if ( shiftCount <= 0 ) shiftCount = 1; shift64RightJamming( aSig, shiftCount, &aSig ); @@ -3747,14 +3747,14 @@ int32 floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM ) { flag aSign; int32 aExp, shiftCount; - bits64 aSig, savedASig; + uint64_t aSig, savedASig; int32 z; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); if ( 0x401E < aExp ) { - if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0; + if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0; goto invalid; } else if ( aExp < 0x3FFF ) { @@ -3769,7 +3769,7 @@ int32 floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM ) if ( ( z < 0 ) ^ aSign ) { invalid: float_raise( float_flag_invalid STATUS_VAR); - return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF; + return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; } if ( ( aSig<>( - shiftCount ); - if ( (bits64) ( aSig<<( shiftCount & 63 ) ) ) { + if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) { STATUS(float_exception_flags) |= float_flag_inexact; } if ( aSign ) z = - z; @@ -3873,13 +3873,13 @@ float32 floatx80_to_float32( floatx80 a STATUS_PARAM ) { flag aSign; int32 aExp; - bits64 aSig; + uint64_t aSig; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); if ( aExp == 0x7FFF ) { - if ( (bits64) ( aSig<<1 ) ) { + if ( (uint64_t) ( aSig<<1 ) ) { return commonNaNToFloat32( floatx80ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); } return packFloat32( aSign, 0xFF, 0 ); @@ -3901,13 +3901,13 @@ float64 floatx80_to_float64( floatx80 a STATUS_PARAM ) { flag aSign; int32 aExp; - bits64 aSig, zSig; + uint64_t aSig, zSig; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); if ( aExp == 0x7FFF ) { - if ( (bits64) ( aSig<<1 ) ) { + if ( (uint64_t) ( aSig<<1 ) ) { return commonNaNToFloat64( floatx80ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); } return packFloat64( aSign, 0x7FF, 0 ); @@ -3931,12 +3931,12 @@ float128 floatx80_to_float128( floatx80 a STATUS_PARAM ) { flag aSign; int16 aExp; - bits64 aSig, zSig0, zSig1; + uint64_t aSig, zSig0, zSig1; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); - if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) { + if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) { return commonNaNToFloat128( floatx80ToCommonNaN( a STATUS_VAR ) STATUS_VAR ); } shift128Right( aSig<<1, 0, 16, &zSig0, &zSig1 ); @@ -3957,27 +3957,27 @@ floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM ) { flag aSign; int32 aExp; - bits64 lastBitMask, roundBitsMask; + uint64_t lastBitMask, roundBitsMask; int8 roundingMode; floatx80 z; aExp = extractFloatx80Exp( a ); if ( 0x403E <= aExp ) { - if ( ( aExp == 0x7FFF ) && (bits64) ( extractFloatx80Frac( a )<<1 ) ) { + if ( ( aExp == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) { return propagateFloatx80NaN( a, a STATUS_VAR ); } return a; } if ( aExp < 0x3FFF ) { if ( ( aExp == 0 ) - && ( (bits64) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) { + && ( (uint64_t) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) { return a; } STATUS(float_exception_flags) |= float_flag_inexact; aSign = extractFloatx80Sign( a ); switch ( STATUS(float_rounding_mode) ) { case float_round_nearest_even: - if ( ( aExp == 0x3FFE ) && (bits64) ( extractFloatx80Frac( a )<<1 ) + if ( ( aExp == 0x3FFE ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) { return packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) ); @@ -4030,7 +4030,7 @@ floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM ) static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM) { int32 aExp, bExp, zExp; - bits64 aSig, bSig, zSig0, zSig1; + uint64_t aSig, bSig, zSig0, zSig1; int32 expDiff; aSig = extractFloatx80Frac( a ); @@ -4040,7 +4040,7 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM expDiff = aExp - bExp; if ( 0 < expDiff ) { if ( aExp == 0x7FFF ) { - if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); + if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); return a; } if ( bExp == 0 ) --expDiff; @@ -4049,7 +4049,7 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM } else if ( expDiff < 0 ) { if ( bExp == 0x7FFF ) { - if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); + if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); } if ( aExp == 0 ) ++expDiff; @@ -4058,7 +4058,7 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM } else { if ( aExp == 0x7FFF ) { - if ( (bits64) ( ( aSig | bSig )<<1 ) ) { + if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) { return propagateFloatx80NaN( a, b STATUS_VAR ); } return a; @@ -4073,7 +4073,7 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM goto shiftRight1; } zSig0 = aSig + bSig; - if ( (sbits64) zSig0 < 0 ) goto roundAndPack; + if ( (int64_t) zSig0 < 0 ) goto roundAndPack; shiftRight1: shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 ); zSig0 |= LIT64( 0x8000000000000000 ); @@ -4096,7 +4096,7 @@ static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM ) { int32 aExp, bExp, zExp; - bits64 aSig, bSig, zSig0, zSig1; + uint64_t aSig, bSig, zSig0, zSig1; int32 expDiff; floatx80 z; @@ -4108,7 +4108,7 @@ static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM if ( 0 < expDiff ) goto aExpBigger; if ( expDiff < 0 ) goto bExpBigger; if ( aExp == 0x7FFF ) { - if ( (bits64) ( ( aSig | bSig )<<1 ) ) { + if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) { return propagateFloatx80NaN( a, b STATUS_VAR ); } float_raise( float_flag_invalid STATUS_VAR); @@ -4126,7 +4126,7 @@ static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM return packFloatx80( STATUS(float_rounding_mode) == float_round_down, 0, 0 ); bExpBigger: if ( bExp == 0x7FFF ) { - if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); + if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) ); } if ( aExp == 0 ) ++expDiff; @@ -4138,7 +4138,7 @@ static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM goto normalizeRoundAndPack; aExpBigger: if ( aExp == 0x7FFF ) { - if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); + if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); return a; } if ( bExp == 0 ) --expDiff; @@ -4205,7 +4205,7 @@ floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM ) { flag aSign, bSign, zSign; int32 aExp, bExp, zExp; - bits64 aSig, bSig, zSig0, zSig1; + uint64_t aSig, bSig, zSig0, zSig1; floatx80 z; aSig = extractFloatx80Frac( a ); @@ -4216,15 +4216,15 @@ floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM ) bSign = extractFloatx80Sign( b ); zSign = aSign ^ bSign; if ( aExp == 0x7FFF ) { - if ( (bits64) ( aSig<<1 ) - || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) { + if ( (uint64_t) ( aSig<<1 ) + || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) { return propagateFloatx80NaN( a, b STATUS_VAR ); } if ( ( bExp | bSig ) == 0 ) goto invalid; return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); } if ( bExp == 0x7FFF ) { - if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); + if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); if ( ( aExp | aSig ) == 0 ) { invalid: float_raise( float_flag_invalid STATUS_VAR); @@ -4244,7 +4244,7 @@ floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM ) } zExp = aExp + bExp - 0x3FFE; mul64To128( aSig, bSig, &zSig0, &zSig1 ); - if ( 0 < (sbits64) zSig0 ) { + if ( 0 < (int64_t) zSig0 ) { shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 ); --zExp; } @@ -4264,8 +4264,8 @@ floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM ) { flag aSign, bSign, zSign; int32 aExp, bExp, zExp; - bits64 aSig, bSig, zSig0, zSig1; - bits64 rem0, rem1, rem2, term0, term1, term2; + uint64_t aSig, bSig, zSig0, zSig1; + uint64_t rem0, rem1, rem2, term0, term1, term2; floatx80 z; aSig = extractFloatx80Frac( a ); @@ -4276,15 +4276,15 @@ floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM ) bSign = extractFloatx80Sign( b ); zSign = aSign ^ bSign; if ( aExp == 0x7FFF ) { - if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); + if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); if ( bExp == 0x7FFF ) { - if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); + if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); goto invalid; } return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); } if ( bExp == 0x7FFF ) { - if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); + if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); return packFloatx80( zSign, 0, 0 ); } if ( bExp == 0 ) { @@ -4314,15 +4314,15 @@ floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM ) zSig0 = estimateDiv128To64( aSig, rem1, bSig ); mul64To128( bSig, zSig0, &term0, &term1 ); sub128( aSig, rem1, term0, term1, &rem0, &rem1 ); - while ( (sbits64) rem0 < 0 ) { + while ( (int64_t) rem0 < 0 ) { --zSig0; add128( rem0, rem1, 0, bSig, &rem0, &rem1 ); } zSig1 = estimateDiv128To64( rem1, 0, bSig ); - if ( (bits64) ( zSig1<<1 ) <= 8 ) { + if ( (uint64_t) ( zSig1<<1 ) <= 8 ) { mul64To128( bSig, zSig1, &term1, &term2 ); sub128( rem1, 0, term1, term2, &rem1, &rem2 ); - while ( (sbits64) rem1 < 0 ) { + while ( (int64_t) rem1 < 0 ) { --zSig1; add128( rem1, rem2, 0, bSig, &rem1, &rem2 ); } @@ -4344,8 +4344,8 @@ floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM ) { flag aSign, zSign; int32 aExp, bExp, expDiff; - bits64 aSig0, aSig1, bSig; - bits64 q, term0, term1, alternateASig0, alternateASig1; + uint64_t aSig0, aSig1, bSig; + uint64_t q, term0, term1, alternateASig0, alternateASig1; floatx80 z; aSig0 = extractFloatx80Frac( a ); @@ -4354,14 +4354,14 @@ floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM ) bSig = extractFloatx80Frac( b ); bExp = extractFloatx80Exp( b ); if ( aExp == 0x7FFF ) { - if ( (bits64) ( aSig0<<1 ) - || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) { + if ( (uint64_t) ( aSig0<<1 ) + || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) { return propagateFloatx80NaN( a, b STATUS_VAR ); } goto invalid; } if ( bExp == 0x7FFF ) { - if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); + if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR ); return a; } if ( bExp == 0 ) { @@ -4375,7 +4375,7 @@ floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM ) normalizeFloatx80Subnormal( bSig, &bExp, &bSig ); } if ( aExp == 0 ) { - if ( (bits64) ( aSig0<<1 ) == 0 ) return a; + if ( (uint64_t) ( aSig0<<1 ) == 0 ) return a; normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 ); } bSig |= LIT64( 0x8000000000000000 ); @@ -4440,15 +4440,15 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM ) { flag aSign; int32 aExp, zExp; - bits64 aSig0, aSig1, zSig0, zSig1, doubleZSig0; - bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; + uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0; + uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3; floatx80 z; aSig0 = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); if ( aExp == 0x7FFF ) { - if ( (bits64) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a STATUS_VAR ); + if ( (uint64_t) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a STATUS_VAR ); if ( ! aSign ) return a; goto invalid; } @@ -4471,7 +4471,7 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM ) doubleZSig0 = zSig0<<1; mul64To128( zSig0, zSig0, &term0, &term1 ); sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 ); - while ( (sbits64) rem0 < 0 ) { + while ( (int64_t) rem0 < 0 ) { --zSig0; doubleZSig0 -= 2; add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 ); @@ -4483,7 +4483,7 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM ) sub128( rem1, 0, term1, term2, &rem1, &rem2 ); mul64To128( zSig1, zSig1, &term2, &term3 ); sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 ); - while ( (sbits64) rem1 < 0 ) { + while ( (int64_t) rem1 < 0 ) { --zSig1; shortShift128Left( 0, zSig1, 1, &term2, &term3 ); term3 |= 1; @@ -4511,9 +4511,9 @@ int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM ) { if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) - && (bits64) ( extractFloatx80Frac( a )<<1 ) ) + && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) - && (bits64) ( extractFloatx80Frac( b )<<1 ) ) + && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) ) { if ( floatx80_is_signaling_nan( a ) || floatx80_is_signaling_nan( b ) ) { @@ -4525,7 +4525,7 @@ int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM ) ( a.low == b.low ) && ( ( a.high == b.high ) || ( ( a.low == 0 ) - && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) ) + && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) ) ); } @@ -4542,9 +4542,9 @@ int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM ) flag aSign, bSign; if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) - && (bits64) ( extractFloatx80Frac( a )<<1 ) ) + && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) - && (bits64) ( extractFloatx80Frac( b )<<1 ) ) + && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) ) { float_raise( float_flag_invalid STATUS_VAR); return 0; @@ -4554,7 +4554,7 @@ int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM ) if ( aSign != bSign ) { return aSign - || ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) + || ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) == 0 ); } return @@ -4575,9 +4575,9 @@ int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM ) flag aSign, bSign; if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) - && (bits64) ( extractFloatx80Frac( a )<<1 ) ) + && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) - && (bits64) ( extractFloatx80Frac( b )<<1 ) ) + && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) ) { float_raise( float_flag_invalid STATUS_VAR); return 0; @@ -4587,7 +4587,7 @@ int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM ) if ( aSign != bSign ) { return aSign - && ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) + && ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) != 0 ); } return @@ -4607,9 +4607,9 @@ int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM ) { if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) - && (bits64) ( extractFloatx80Frac( a )<<1 ) ) + && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) - && (bits64) ( extractFloatx80Frac( b )<<1 ) ) + && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) ) { float_raise( float_flag_invalid STATUS_VAR); return 0; @@ -4618,7 +4618,7 @@ int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM ) ( a.low == b.low ) && ( ( a.high == b.high ) || ( ( a.low == 0 ) - && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) ) + && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) ) ); } @@ -4635,9 +4635,9 @@ int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM ) flag aSign, bSign; if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) - && (bits64) ( extractFloatx80Frac( a )<<1 ) ) + && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) - && (bits64) ( extractFloatx80Frac( b )<<1 ) ) + && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) ) { if ( floatx80_is_signaling_nan( a ) || floatx80_is_signaling_nan( b ) ) { @@ -4650,7 +4650,7 @@ int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM ) if ( aSign != bSign ) { return aSign - || ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) + || ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) == 0 ); } return @@ -4671,9 +4671,9 @@ int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM ) flag aSign, bSign; if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) - && (bits64) ( extractFloatx80Frac( a )<<1 ) ) + && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) - && (bits64) ( extractFloatx80Frac( b )<<1 ) ) + && (uint64_t) ( extractFloatx80Frac( b )<<1 ) ) ) { if ( floatx80_is_signaling_nan( a ) || floatx80_is_signaling_nan( b ) ) { @@ -4686,7 +4686,7 @@ int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM ) if ( aSign != bSign ) { return aSign - && ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) + && ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) != 0 ); } return @@ -4713,7 +4713,7 @@ int32 float128_to_int32( float128 a STATUS_PARAM ) { flag aSign; int32 aExp, shiftCount; - bits64 aSig0, aSig1; + uint64_t aSig0, aSig1; aSig1 = extractFloat128Frac1( a ); aSig0 = extractFloat128Frac0( a ); @@ -4742,7 +4742,7 @@ int32 float128_to_int32_round_to_zero( float128 a STATUS_PARAM ) { flag aSign; int32 aExp, shiftCount; - bits64 aSig0, aSig1, savedASig; + uint64_t aSig0, aSig1, savedASig; int32 z; aSig1 = extractFloat128Frac1( a ); @@ -4767,7 +4767,7 @@ int32 float128_to_int32_round_to_zero( float128 a STATUS_PARAM ) if ( ( z < 0 ) ^ aSign ) { invalid: float_raise( float_flag_invalid STATUS_VAR); - return aSign ? (sbits32) 0x80000000 : 0x7FFFFFFF; + return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF; } if ( ( aSig0<>( ( - shiftCount ) & 63 ) ); - if ( (bits64) ( aSig1<>( - shiftCount ); if ( aSig1 - || ( shiftCount && (bits64) ( aSig0<<( shiftCount & 63 ) ) ) ) { + || ( shiftCount && (uint64_t) ( aSig0<<( shiftCount & 63 ) ) ) ) { STATUS(float_exception_flags) |= float_flag_inexact; } } @@ -4891,8 +4891,8 @@ float32 float128_to_float32( float128 a STATUS_PARAM ) { flag aSign; int32 aExp; - bits64 aSig0, aSig1; - bits32 zSig; + uint64_t aSig0, aSig1; + uint32_t zSig; aSig1 = extractFloat128Frac1( a ); aSig0 = extractFloat128Frac0( a ); @@ -4926,7 +4926,7 @@ float64 float128_to_float64( float128 a STATUS_PARAM ) { flag aSign; int32 aExp; - bits64 aSig0, aSig1; + uint64_t aSig0, aSig1; aSig1 = extractFloat128Frac1( a ); aSig0 = extractFloat128Frac0( a ); @@ -4961,7 +4961,7 @@ floatx80 float128_to_floatx80( float128 a STATUS_PARAM ) { flag aSign; int32 aExp; - bits64 aSig0, aSig1; + uint64_t aSig0, aSig1; aSig1 = extractFloat128Frac1( a ); aSig0 = extractFloat128Frac0( a ); @@ -4998,7 +4998,7 @@ float128 float128_round_to_int( float128 a STATUS_PARAM ) { flag aSign; int32 aExp; - bits64 lastBitMask, roundBitsMask; + uint64_t lastBitMask, roundBitsMask; int8 roundingMode; float128 z; @@ -5023,9 +5023,9 @@ float128 float128_round_to_int( float128 a STATUS_PARAM ) if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask; } else { - if ( (sbits64) z.low < 0 ) { + if ( (int64_t) z.low < 0 ) { ++z.high; - if ( (bits64) ( z.low<<1 ) == 0 ) z.high &= ~1; + if ( (uint64_t) ( z.low<<1 ) == 0 ) z.high &= ~1; } } } @@ -5039,7 +5039,7 @@ float128 float128_round_to_int( float128 a STATUS_PARAM ) } else { if ( aExp < 0x3FFF ) { - if ( ( ( (bits64) ( a.high<<1 ) ) | a.low ) == 0 ) return a; + if ( ( ( (uint64_t) ( a.high<<1 ) ) | a.low ) == 0 ) return a; STATUS(float_exception_flags) |= float_flag_inexact; aSign = extractFloat128Sign( a ); switch ( STATUS(float_rounding_mode) ) { @@ -5101,7 +5101,7 @@ float128 float128_round_to_int( float128 a STATUS_PARAM ) static float128 addFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM) { int32 aExp, bExp, zExp; - bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2; + uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2; int32 expDiff; aSig1 = extractFloat128Frac1( a ); @@ -5182,7 +5182,7 @@ static float128 addFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM static float128 subFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM) { int32 aExp, bExp, zExp; - bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1; + uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1; int32 expDiff; float128 z; @@ -5307,7 +5307,7 @@ float128 float128_mul( float128 a, float128 b STATUS_PARAM ) { flag aSign, bSign, zSign; int32 aExp, bExp, zExp; - bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3; + uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3; float128 z; aSig1 = extractFloat128Frac1( a ); @@ -5371,8 +5371,8 @@ float128 float128_div( float128 a, float128 b STATUS_PARAM ) { flag aSign, bSign, zSign; int32 aExp, bExp, zExp; - bits64 aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2; - bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; + uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2; + uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3; float128 z; aSig1 = extractFloat128Frac1( a ); @@ -5426,7 +5426,7 @@ float128 float128_div( float128 a, float128 b STATUS_PARAM ) zSig0 = estimateDiv128To64( aSig0, aSig1, bSig0 ); mul128By64To192( bSig0, bSig1, zSig0, &term0, &term1, &term2 ); sub192( aSig0, aSig1, 0, term0, term1, term2, &rem0, &rem1, &rem2 ); - while ( (sbits64) rem0 < 0 ) { + while ( (int64_t) rem0 < 0 ) { --zSig0; add192( rem0, rem1, rem2, 0, bSig0, bSig1, &rem0, &rem1, &rem2 ); } @@ -5434,7 +5434,7 @@ float128 float128_div( float128 a, float128 b STATUS_PARAM ) if ( ( zSig1 & 0x3FFF ) <= 4 ) { mul128By64To192( bSig0, bSig1, zSig1, &term1, &term2, &term3 ); sub192( rem1, rem2, 0, term1, term2, term3, &rem1, &rem2, &rem3 ); - while ( (sbits64) rem1 < 0 ) { + while ( (int64_t) rem1 < 0 ) { --zSig1; add192( rem1, rem2, rem3, 0, bSig0, bSig1, &rem1, &rem2, &rem3 ); } @@ -5455,9 +5455,9 @@ float128 float128_rem( float128 a, float128 b STATUS_PARAM ) { flag aSign, zSign; int32 aExp, bExp, expDiff; - bits64 aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2; - bits64 allZero, alternateASig0, alternateASig1, sigMean1; - sbits64 sigMean0; + uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2; + uint64_t allZero, alternateASig0, alternateASig1, sigMean1; + int64_t sigMean0; float128 z; aSig1 = extractFloat128Frac1( a ); @@ -5539,15 +5539,15 @@ float128 float128_rem( float128 a, float128 b STATUS_PARAM ) alternateASig1 = aSig1; ++q; sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 ); - } while ( 0 <= (sbits64) aSig0 ); + } while ( 0 <= (int64_t) aSig0 ); add128( - aSig0, aSig1, alternateASig0, alternateASig1, (bits64 *)&sigMean0, &sigMean1 ); + aSig0, aSig1, alternateASig0, alternateASig1, (uint64_t *)&sigMean0, &sigMean1 ); if ( ( sigMean0 < 0 ) || ( ( ( sigMean0 | sigMean1 ) == 0 ) && ( q & 1 ) ) ) { aSig0 = alternateASig0; aSig1 = alternateASig1; } - zSign = ( (sbits64) aSig0 < 0 ); + zSign = ( (int64_t) aSig0 < 0 ); if ( zSign ) sub128( 0, 0, aSig0, aSig1, &aSig0, &aSig1 ); return normalizeRoundAndPackFloat128( aSign ^ zSign, bExp - 4, aSig0, aSig1 STATUS_VAR ); @@ -5564,8 +5564,8 @@ float128 float128_sqrt( float128 a STATUS_PARAM ) { flag aSign; int32 aExp, zExp; - bits64 aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0; - bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; + uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0; + uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3; float128 z; aSig1 = extractFloat128Frac1( a ); @@ -5597,7 +5597,7 @@ float128 float128_sqrt( float128 a STATUS_PARAM ) doubleZSig0 = zSig0<<1; mul64To128( zSig0, zSig0, &term0, &term1 ); sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 ); - while ( (sbits64) rem0 < 0 ) { + while ( (int64_t) rem0 < 0 ) { --zSig0; doubleZSig0 -= 2; add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 ); @@ -5609,7 +5609,7 @@ float128 float128_sqrt( float128 a STATUS_PARAM ) sub128( rem1, 0, term1, term2, &rem1, &rem2 ); mul64To128( zSig1, zSig1, &term2, &term3 ); sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 ); - while ( (sbits64) rem1 < 0 ) { + while ( (int64_t) rem1 < 0 ) { --zSig1; shortShift128Left( 0, zSig1, 1, &term2, &term3 ); term3 |= 1; @@ -5647,7 +5647,7 @@ int float128_eq( float128 a, float128 b STATUS_PARAM ) ( a.low == b.low ) && ( ( a.high == b.high ) || ( ( a.low == 0 ) - && ( (bits64) ( ( a.high | b.high )<<1 ) == 0 ) ) + && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) ) ); } @@ -5676,7 +5676,7 @@ int float128_le( float128 a, float128 b STATUS_PARAM ) if ( aSign != bSign ) { return aSign - || ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) + || ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) == 0 ); } return @@ -5708,7 +5708,7 @@ int float128_lt( float128 a, float128 b STATUS_PARAM ) if ( aSign != bSign ) { return aSign - && ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) + && ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) != 0 ); } return @@ -5739,7 +5739,7 @@ int float128_eq_signaling( float128 a, float128 b STATUS_PARAM ) ( a.low == b.low ) && ( ( a.high == b.high ) || ( ( a.low == 0 ) - && ( (bits64) ( ( a.high | b.high )<<1 ) == 0 ) ) + && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) ) ); } @@ -5771,7 +5771,7 @@ int float128_le_quiet( float128 a, float128 b STATUS_PARAM ) if ( aSign != bSign ) { return aSign - || ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) + || ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) == 0 ); } return @@ -5807,7 +5807,7 @@ int float128_lt_quiet( float128 a, float128 b STATUS_PARAM ) if ( aSign != bSign ) { return aSign - && ( ( ( (bits64) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) + && ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) != 0 ); } return @@ -5965,7 +5965,7 @@ INLINE int float ## s ## _compare_internal( float ## s a, float ## s b, \ int is_quiet STATUS_PARAM ) \ { \ flag aSign, bSign; \ - bits ## s av, bv; \ + uint ## s ## _t av, bv; \ a = float ## s ## _squash_input_denormal(a STATUS_VAR); \ b = float ## s ## _squash_input_denormal(b STATUS_VAR); \ \ @@ -5985,7 +5985,7 @@ INLINE int float ## s ## _compare_internal( float ## s a, float ## s b, \ av = float ## s ## _val(a); \ bv = float ## s ## _val(b); \ if ( aSign != bSign ) { \ - if ( (bits ## s) ( ( av | bv )<<1 ) == 0 ) { \ + if ( (uint ## s ## _t) ( ( av | bv )<<1 ) == 0 ) { \ /* zero case */ \ return float_relation_equal; \ } else { \ @@ -6062,7 +6062,7 @@ float32 float32_scalbn( float32 a, int n STATUS_PARAM ) { flag aSign; int16 aExp; - bits32 aSig; + uint32_t aSig; a = float32_squash_input_denormal(a STATUS_VAR); aSig = extractFloat32Frac( a ); @@ -6086,7 +6086,7 @@ float64 float64_scalbn( float64 a, int n STATUS_PARAM ) { flag aSign; int16 aExp; - bits64 aSig; + uint64_t aSig; a = float64_squash_input_denormal(a STATUS_VAR); aSig = extractFloat64Frac( a ); @@ -6111,7 +6111,7 @@ floatx80 floatx80_scalbn( floatx80 a, int n STATUS_PARAM ) { flag aSign; int16 aExp; - bits64 aSig; + uint64_t aSig; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); @@ -6134,7 +6134,7 @@ float128 float128_scalbn( float128 a, int n STATUS_PARAM ) { flag aSign; int32 aExp; - bits64 aSig0, aSig1; + uint64_t aSig0, aSig1; aSig1 = extractFloat128Frac1( a ); aSig0 = extractFloat128Frac0( a ); -- cgit v1.1