From db725815985654007ade0fd53590d613fd657208 Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Mon, 12 Aug 2019 07:23:50 +0200 Subject: Include qemu/main-loop.h less MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit In my "build everything" tree, changing qemu/main-loop.h triggers a recompile of some 5600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). It includes block/aio.h, which in turn includes qemu/event_notifier.h, qemu/notify.h, qemu/processor.h, qemu/qsp.h, qemu/queue.h, qemu/thread-posix.h, qemu/thread.h, qemu/timer.h, and a few more. Include qemu/main-loop.h only where it's needed. Touching it now recompiles only some 1700 objects. For block/aio.h and qemu/event_notifier.h, these numbers drop from 5600 to 2800. For the others, they shrink only slightly. Signed-off-by: Markus Armbruster Message-Id: <20190812052359.30071-21-armbru@redhat.com> Reviewed-by: Alex Bennée Reviewed-by: Philippe Mathieu-Daudé Tested-by: Philippe Mathieu-Daudé --- chardev/char-win.c | 1 + 1 file changed, 1 insertion(+) (limited to 'chardev/char-win.c') diff --git a/chardev/char-win.c b/chardev/char-win.c index 0b81813..34825f6 100644 --- a/chardev/char-win.c +++ b/chardev/char-win.c @@ -23,6 +23,7 @@ */ #include "qemu/osdep.h" +#include "qemu/main-loop.h" #include "qemu/module.h" #include "qapi/error.h" #include "chardev/char-win.h" -- cgit v1.1