From e1e6a6fcc9921a76a32109af515146f85ccc5f84 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Volker=20R=C3=BCmelin?= Date: Fri, 24 Feb 2023 20:05:53 +0100 Subject: audio: handle leftover audio frame from upsampling MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Upsampling may leave one remaining audio frame in the input buffer. The emulated audio playback devices are currently resposible to write this audio frame again in the next write cycle. Push that task down to audio_pcm_sw_write. This is another step towards an audio callback interface that guarantees that when audio frontends are told they can write n audio frames, they can actually do so. Acked-by: Mark Cave-Ayland Acked-by: Marc-AndrĂ© Lureau Signed-off-by: Volker RĂ¼melin Message-Id: <20230224190555.7409-13-vr_qemu@t-online.de> --- audio/audio_template.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'audio/audio_template.h') diff --git a/audio/audio_template.h b/audio/audio_template.h index a0b653f..0d8aab6 100644 --- a/audio/audio_template.h +++ b/audio/audio_template.h @@ -138,6 +138,12 @@ static int glue (audio_pcm_sw_alloc_resources_, TYPE) (SW *sw) return -1; } + /* + * Allocate one additional audio frame that is needed for upsampling + * if the resample buffer size is small. For large buffer sizes take + * care of overflows. + */ + samples = samples < INT_MAX ? samples + 1 : INT_MAX; sw->resample_buf.buffer = g_new0(st_sample, samples); sw->resample_buf.size = samples; sw->resample_buf.pos = 0; -- cgit v1.1