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clang's C11 atomic_fetch_*() functions only take a C11 atomic type
pointer argument. QEMU uses direct types (int, etc) and this causes a
compiler error when a QEMU code calls these functions in a source file
that also included <stdatomic.h> via a system header file:
$ CC=clang CXX=clang++ ./configure ... && make
../util/async.c:79:17: error: address argument to atomic operation must be a pointer to _Atomic type ('unsigned int *' invalid)
Avoid using atomic_*() names in QEMU's atomic.h since that namespace is
used by <stdatomic.h>. Prefix QEMU's APIs with 'q' so that atomic.h
and <stdatomic.h> can co-exist. I checked /usr/include on my machine and
searched GitHub for existing "qatomic_" users but there seem to be none.
This patch was generated using:
$ git grep -h -o '\<atomic\(64\)\?_[a-z0-9_]\+' include/qemu/atomic.h | \
sort -u >/tmp/changed_identifiers
$ for identifier in $(</tmp/changed_identifiers); do
sed -i "s%\<$identifier\>%q$identifier%g" \
$(git grep -I -l "\<$identifier\>")
done
I manually fixed line-wrap issues and misaligned rST tables.
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <20200923105646.47864-1-stefanha@redhat.com>
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When draining a block node, we recurse to its parent and for subtree
drains also to its children. A single AIO_WAIT_WHILE() is then used to
wait for bdrv_drain_poll() to become true, which depends on all of the
nodes we recursed to. However, if the respective child or parent becomes
quiescent and calls bdrv_wakeup(), only the AioWait of the child/parent
is checked, while AIO_WAIT_WHILE() depends on the AioWait of the
original node.
Fix this by using a single AioWait for all callers of AIO_WAIT_WHILE().
This may mean that the draining thread gets a few more unnecessary
wakeups because an unrelated operation got completed, but we already
wake it up when something _could_ have changed rather than only if it
has certainly changed.
Apart from that, drain is a slow path anyway. In theory it would be
possible to use wakeups more selectively and still correctly, but the
gains are likely not worth the additional complexity. In fact, this
patch is a nice simplification for some places in the code.
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
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Nested BDRV_POLL_WHILE() calls can occur. Currently
assert(!wait_->wakeup) fails in AIO_WAIT_WHILE() when this happens.
This patch converts the bool wait_->need_kick flag to an unsigned
wait_->num_waiters counter.
Nesting works correctly because outer AIO_WAIT_WHILE() callers evaluate
the condition again after the inner caller completes (invoking the inner
caller counts as aio_poll() progress).
Reported-by: "fuweiwei (C)" <fuweiwei2@huawei.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-id: 20180307124619.6218-1-stefanha@redhat.com
Cc: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
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Sometimes it's necessary for the main loop thread to run a BH in an
IOThread and wait for its completion. This primitive is useful during
startup/shutdown to synchronize and avoid race conditions.
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Fam Zheng <famz@redhat.com>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Message-id: 20180307144205.20619-2-stefanha@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
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BlockDriverState has the BDRV_POLL_WHILE() macro to wait on event loop
activity while a condition evaluates to true. This is used to implement
synchronous operations where it acts as a condvar between the IOThread
running the operation and the main loop waiting for the operation. It
can also be called from the thread that owns the AioContext and in that
case it's just a nested event loop.
BlockBackend needs this behavior but doesn't always have a
BlockDriverState it can use. This patch extracts BDRV_POLL_WHILE() into
the AioWait abstraction, which can be used with AioContext and isn't
tied to BlockDriverState anymore.
This feature could be built directly into AioContext but then all users
would kick the event loop even if they signal different conditions.
Imagine an AioContext with many BlockDriverStates, each time a request
completes any waiter would wake up and re-check their condition. It's
nicer to keep a separate AioWait object for each condition instead.
Please see "block/aio-wait.h" for details on the API.
The name AIO_WAIT_WHILE() avoids the confusion between AIO_POLL_WHILE()
and AioContext polling.
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
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