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TCG backends do not need most of exec-all.h; extract what they actually
need to a separate file or move it directly to tcg.h. The next patch
will stop including exec-all.h from everywhere.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-16-git-send-email-peter.maydell@linaro.org
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This requires global visibility to common code. Move to tcg-common.
Cc: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Peter Crosthwaite <crosthwaite.peter@gmail.com>
Message-Id: <cb0340eba225ab4945aa6cf7c9013f33aa05bcf8.1441614289.git.crosthwaite.peter@gmail.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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tcg_op_defs (and the _max) are both needed by the TCI disassembler. For
multi-arch, tcg.c will be multiple-compiled (arch-obj) with its symbols
hidden from common code. So split the definition off to new file,
tcg-common.c which will remain a regular obj-y for use by both the TCI
disas as well as the multiple tcg.c's.
Cc: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Peter Crosthwaite <crosthwaite.peter@gmail.com>
Message-Id: <4b607425886d85aee65878e4935dfad46b3e6085.1441614289.git.crosthwaite.peter@gmail.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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