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replay.c
Age
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Author
Files
Lines
2020-10-22
replay: do not build if TCG is not available
Claudio Fontana
1
-78
/
+0
2020-10-06
gdbstub: add reverse continue support in replay mode
Pavel Dovgalyuk
1
-0
/
+5
2020-10-06
gdbstub: add reverse step support in replay mode
Pavel Dovgalyuk
1
-0
/
+5
2020-10-06
migration: introduce icount field for snapshots
Pavel Dovgalyuk
1
-0
/
+5
2020-01-07
replay: record and replay random number sources
Pavel Dovgalyuk
1
-0
/
+9
2019-08-16
Clean up inclusion of sysemu/sysemu.h
Markus Armbruster
1
-1
/
+0
2018-10-19
replay: pass raw icount value to replay_save_clock
Paolo Bonzini
1
-1
/
+1
2018-03-12
replay: make locking visible outside replay code
Alex Bennée
1
-0
/
+8
2017-01-27
char: rename CharDriverState Chardev
Marc-André Lureau
1
-2
/
+2
2016-09-27
replay: allow replay stopping and restarting
Pavel Dovgalyuk
1
-0
/
+5
2016-03-30
replay: introduce block devices record/replay
Pavel Dovgalyuk
1
-0
/
+4
2016-03-15
replay: character devices
Pavel Dovgalyuk
1
-0
/
+34
2016-02-04
stubs: Clean up includes
Peter Maydell
1
-1
/
+1
2015-11-06
replay: initialization and deinitialization
Pavel Dovgalyuk
1
-0
/
+9
2015-11-06
replay: checkpoints
Pavel Dovgalyuk
1
-0
/
+6
2015-11-06
replay: recording and replaying clock ticks
Pavel Dovgalyuk
1
-0
/
+13
2015-11-05
replay: global variables and function stubs
Pavel Dovgalyuk
1
-0
/
+3