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2016-05-12hw/display/blizzard: Remove blizzard_template.hPeter Maydell1-2/+77
We no longer need to do the "multiply include this header" trick with blizzard_template.h, and it is only used in a single .c file, so just put its contents inline in blizzard.c. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Message-id: 1462371352-21498-3-git-send-email-peter.maydell@linaro.org
2016-05-12blizzard: Remove support for DEPTH != 32Pooja Dhannawat1-37/+4
Removing support for DEPTH != 32 from blizzard template header and file that includes it, as macro DEPTH == 32 only used. Reviewed-by: Eric Blake <eblake@redhat.com> Signed-off-by: Pooja Dhannawat <dhannawatpooja1@gmail.com> Message-id: 1458971873-2768-1-git-send-email-dhannawatpooja1@gmail.com Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2016-01-29hw/display: Clean up includesPeter Maydell1-0/+1
Clean up includes so that osdep.h is included first and headers which it implies are not included manually. This commit was created with scripts/clean-includes. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Message-id: 1453832250-766-21-git-send-email-peter.maydell@linaro.org
2015-01-15blizzard: do not depend on VGA internalsPaolo Bonzini1-1/+0
There is nothing that is used by this ARM-specific device. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
2014-09-29hw/display/blizzard.c: Delete unused function blizzard_rgb2yuvPeter Maydell1-8/+0
The function blizzard_rgb2yuv() is unused; delete it. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Message-id: 1410723223-17711-2-git-send-email-peter.maydell@linaro.org
2014-03-05console: add head to index to qemu consoles.Gerd Hoffmann1-1/+1
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-04-25console: add device link to QemuConsolesGerd Hoffmann1-1/+1
So it is possible to figure which qemu console displays which device. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-04-16console: add GraphicHwOpsGerd Hoffmann1-3/+6
Pass a single GraphicHwOps struct pointer to graphic_console_init, instead of a bunch of function pointers. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2013-04-16console: simplify screendumpGerd Hoffmann1-13/+1
Screendumps are alot simpler as we can update non-active QemuConsoles now. So we only need to update the QemuConsole we want write out, then dump the DisplaySurface content into a ppm file. Done. No console switching needed. No special support code in the gfx card emulation needed. Zap it all. Also move ppm_save out of the vga code and next to the qmp_screendump function. For now screen dumping is limited to console #0 (like it used to be), even though it is dead simple to extend it to other consoles. I wanna finish the console cleanup before setting new qapi interfaces into stone. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
2013-04-15arm: fix location of some include filesPeter Maydell1-1/+1
The recent rearrangement of include files had some minor errors: devices.h is not ARM specific and should not be in arm/ arm.h should be in arm/ Move these two headers to correct this. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-04-08hw: move private headers to hw/ subdirectories.Paolo Bonzini1-6/+6
Many headers are used only in a single directory. These can be kept in hw/. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2013-04-08hw: move display devices to hw/display/, configure via default-configs/Paolo Bonzini1-0/+1004
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>