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We no longer need to do the "multiply include this header" trick with
blizzard_template.h, and it is only used in a single .c file, so just
put its contents inline in blizzard.c.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-id: 1462371352-21498-3-git-send-email-peter.maydell@linaro.org
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Removing support for DEPTH != 32 from blizzard template header
and file that includes it, as macro DEPTH == 32 only used.
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Pooja Dhannawat <dhannawatpooja1@gmail.com>
Message-id: 1458971873-2768-1-git-send-email-dhannawatpooja1@gmail.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
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Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1453832250-766-21-git-send-email-peter.maydell@linaro.org
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There is nothing that is used by this ARM-specific device.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
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The function blizzard_rgb2yuv() is unused; delete it.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1410723223-17711-2-git-send-email-peter.maydell@linaro.org
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Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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So it is possible to figure which qemu console displays which device.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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Pass a single GraphicHwOps struct pointer to graphic_console_init,
instead of a bunch of function pointers.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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Screendumps are alot simpler as we can update non-active
QemuConsoles now. So we only need to update the QemuConsole
we want write out, then dump the DisplaySurface content into
a ppm file. Done.
No console switching needed. No special support code in the
gfx card emulation needed. Zap it all. Also move ppm_save
out of the vga code and next to the qmp_screendump function.
For now screen dumping is limited to console #0 (like it used
to be), even though it is dead simple to extend it to other
consoles. I wanna finish the console cleanup before setting
new qapi interfaces into stone.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
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The recent rearrangement of include files had some minor errors:
devices.h is not ARM specific and should not be in arm/
arm.h should be in arm/
Move these two headers to correct this.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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Many headers are used only in a single directory. These can be
kept in hw/.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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