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2020-10-22replay: do not build if TCG is not availableClaudio Fontana1-1/+2
this fixes non-TCG builds broken recently by replay reverse debugging. Stub the needed functions in stub/, splitting roughly between functions needed only by system emulation, by system emulation and tools, and by everyone. This includes duplicating some code in replay/, and puts the logic for non-replay related events in the replay/ module (+ the stubs), so this should be revisited in the future. Surprisingly, only _one_ qtest was affected by this, ide-test.c, which resulted in a buzz as the bh events were never delivered, and the bh never executed. Many other subsystems _should_ have been affected. This fixes the immediate issue, however a better way to group replay functionality to TCG-only code could be developed in the long term. Signed-off-by: Claudio Fontana <cfontana@suse.de> Message-Id: <20201013192123.22632-4-cfontana@suse.de> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-10-05scripts: add block-coroutine-wrapper.pyVladimir Sementsov-Ogievskiy1-0/+8
We have a very frequent pattern of creating a coroutine from a function with several arguments: - create a structure to pack parameters - create _entry function to call original function taking parameters from struct - do different magic to handle completion: set ret to NOT_DONE or EINPROGRESS or use separate bool field - fill the struct and create coroutine from _entry function with this struct as a parameter - do coroutine enter and BDRV_POLL_WHILE loop Let's reduce code duplication by generating coroutine wrappers. This patch adds scripts/block-coroutine-wrapper.py together with some friends, which will generate functions with declared prototypes marked by the 'generated_co_wrapper' specifier. The usage of new code generation is as follows: 1. define the coroutine function somewhere int coroutine_fn bdrv_co_NAME(...) {...} 2. declare in some header file int generated_co_wrapper bdrv_NAME(...); with same list of parameters (generated_co_wrapper is defined in "include/block/block.h"). 3. Make sure the block_gen_c declaration in block/meson.build mentions the file with your marker function. Still, no function is now marked, this work is for the following commit. Signed-off-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com> Reviewed-by: Eric Blake <eblake@redhat.com> Message-Id: <20200924185414.28642-5-vsementsov@virtuozzo.com> [Added encoding='utf-8' to open() calls as requested by Vladimir. Fixed typo and grammar issues pointed out by Eric Blake. Removed clang-format dependency that caused build test issues. --Stefan] Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2020-10-02block/export: Add BlockExport infrastructure and block-export-addKevin Wolf1-0/+2
We want to have a common set of commands for all types of block exports. Currently, this is only NBD, but we're going to add more types. This patch adds the basic BlockExport and BlockExportDriver structs and a QMP command block-export-add that creates a new export based on the given BlockExportOptions. qmp_nbd_server_add() becomes a wrapper around qmp_block_export_add(). Signed-off-by: Kevin Wolf <kwolf@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com> Message-Id: <20200924152717.287415-5-kwolf@redhat.com> Acked-by: Stefan Hajnoczi <stefanha@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2020-09-01block: always link with zlibPaolo Bonzini1-2/+2
The qcow2 driver needs the zlib dependency. While emulators provided it through the migration code, this is not true of the tools. Move the dependency from the qcow1 rule directly into block_ss so that it is included unconditionally. Fixes build with --disable-qcow1. Reported-by: Thomas Huth <thuth@redhat.com> Reviewed-by: Thomas Huth <thuth@redhat.com> Cc: qemu-block@nongnu.org Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-08-21meson: convert blockMarc-André Lureau1-0/+115
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>