diff options
Diffstat (limited to 'vnc-encoding-tight.c')
-rw-r--r-- | vnc-encoding-tight.c | 559 |
1 files changed, 558 insertions, 1 deletions
diff --git a/vnc-encoding-tight.c b/vnc-encoding-tight.c index faba483..5b69ff0 100644 --- a/vnc-encoding-tight.c +++ b/vnc-encoding-tight.c @@ -26,6 +26,14 @@ * THE SOFTWARE. */ +#include "qemu-common.h" + +#ifdef CONFIG_VNC_JPEG +#include <stdio.h> +#include <jpeglib.h> +#endif + +#include "bswap.h" #include "qdict.h" #include "qint.h" #include "vnc.h" @@ -56,6 +64,206 @@ static const struct { }; /* + * Code to guess if given rectangle is suitable for smooth image + * compression (by applying "gradient" filter or JPEG coder). + */ + +static uint +tight_detect_smooth_image24(VncState *vs, int w, int h) +{ + int off; + int x, y, d, dx; + uint c; + uint stats[256]; + int pixels = 0; + int pix, left[3]; + uint errors; + unsigned char *buf = vs->tight.buffer; + + /* + * If client is big-endian, color samples begin from the second + * byte (offset 1) of a 32-bit pixel value. + */ + off = !!(vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG); + + memset(stats, 0, sizeof (stats)); + + for (y = 0, x = 0; y < h && x < w;) { + for (d = 0; d < h - y && d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH; + d++) { + for (c = 0; c < 3; c++) { + left[c] = buf[((y+d)*w+x+d)*4+off+c] & 0xFF; + } + for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH; dx++) { + for (c = 0; c < 3; c++) { + pix = buf[((y+d)*w+x+d+dx)*4+off+c] & 0xFF; + stats[abs(pix - left[c])]++; + left[c] = pix; + } + pixels++; + } + } + if (w > h) { + x += h; + y = 0; + } else { + x = 0; + y += w; + } + } + + /* 95% smooth or more ... */ + if (stats[0] * 33 / pixels >= 95) { + return 0; + } + + errors = 0; + for (c = 1; c < 8; c++) { + errors += stats[c] * (c * c); + if (stats[c] == 0 || stats[c] > stats[c-1] * 2) { + return 0; + } + } + for (; c < 256; c++) { + errors += stats[c] * (c * c); + } + errors /= (pixels * 3 - stats[0]); + + return errors; +} + +#define DEFINE_DETECT_FUNCTION(bpp) \ + \ + static uint \ + tight_detect_smooth_image##bpp(VncState *vs, int w, int h) { \ + bool endian; \ + uint##bpp##_t pix; \ + int max[3], shift[3]; \ + int x, y, d, dx; \ + uint c; \ + uint stats[256]; \ + int pixels = 0; \ + int sample, sum, left[3]; \ + uint errors; \ + unsigned char *buf = vs->tight.buffer; \ + \ + endian = ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) != \ + (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)); \ + \ + \ + max[0] = vs->clientds.pf.rmax; \ + max[1] = vs->clientds.pf.gmax; \ + max[2] = vs->clientds.pf.bmax; \ + shift[0] = vs->clientds.pf.rshift; \ + shift[1] = vs->clientds.pf.gshift; \ + shift[2] = vs->clientds.pf.bshift; \ + \ + memset(stats, 0, sizeof(stats)); \ + \ + y = 0, x = 0; \ + while (y < h && x < w) { \ + for (d = 0; d < h - y && \ + d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH; d++) { \ + pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d]; \ + if (endian) { \ + pix = bswap_##bpp(pix); \ + } \ + for (c = 0; c < 3; c++) { \ + left[c] = (int)(pix >> shift[c] & max[c]); \ + } \ + for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH; \ + dx++) { \ + pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d+dx]; \ + if (endian) { \ + pix = bswap_##bpp(pix); \ + } \ + sum = 0; \ + for (c = 0; c < 3; c++) { \ + sample = (int)(pix >> shift[c] & max[c]); \ + sum += abs(sample - left[c]); \ + left[c] = sample; \ + } \ + if (sum > 255) { \ + sum = 255; \ + } \ + stats[sum]++; \ + pixels++; \ + } \ + } \ + if (w > h) { \ + x += h; \ + y = 0; \ + } else { \ + x = 0; \ + y += w; \ + } \ + } \ + \ + if ((stats[0] + stats[1]) * 100 / pixels >= 90) { \ + return 0; \ + } \ + \ + errors = 0; \ + for (c = 1; c < 8; c++) { \ + errors += stats[c] * (c * c); \ + if (stats[c] == 0 || stats[c] > stats[c-1] * 2) { \ + return 0; \ + } \ + } \ + for (; c < 256; c++) { \ + errors += stats[c] * (c * c); \ + } \ + errors /= (pixels - stats[0]); \ + \ + return errors; \ + } + +DEFINE_DETECT_FUNCTION(16) +DEFINE_DETECT_FUNCTION(32) + +static int +tight_detect_smooth_image(VncState *vs, int w, int h) +{ + uint errors; + int compression = vs->tight_compression; + int quality = vs->tight_quality; + + if (ds_get_bytes_per_pixel(vs->ds) == 1 || + vs->clientds.pf.bytes_per_pixel == 1 || + w < VNC_TIGHT_DETECT_MIN_WIDTH || h < VNC_TIGHT_DETECT_MIN_HEIGHT) { + return 0; + } + + if (vs->tight_quality != -1) { + if (w * h < VNC_TIGHT_JPEG_MIN_RECT_SIZE) { + return 0; + } + } else { + if (w * h < tight_conf[compression].gradient_min_rect_size) { + return 0; + } + } + + if (vs->clientds.pf.bytes_per_pixel == 4) { + if (vs->tight_pixel24) { + errors = tight_detect_smooth_image24(vs, w, h); + if (vs->tight_quality != -1) { + return (errors < tight_conf[quality].jpeg_threshold24); + } + return (errors < tight_conf[compression].gradient_threshold24); + } else { + errors = tight_detect_smooth_image32(vs, w, h); + } + } else { + errors = tight_detect_smooth_image16(vs, w, h); + } + if (quality != -1) { + return (errors < tight_conf[quality].jpeg_threshold); + } + return (errors < tight_conf[compression].gradient_threshold); +} + +/* * Code to determine how many different colors used in rectangle. */ @@ -335,6 +543,133 @@ DEFINE_MONO_ENCODE_FUNCTION(16) DEFINE_MONO_ENCODE_FUNCTION(32) /* + * ``Gradient'' filter for 24-bit color samples. + * Should be called only when redMax, greenMax and blueMax are 255. + * Color components assumed to be byte-aligned. + */ + +static void +tight_filter_gradient24(VncState *vs, uint8_t *buf, int w, int h) +{ + uint32_t *buf32; + uint32_t pix32; + int shift[3]; + int *prev; + int here[3], upper[3], left[3], upperleft[3]; + int prediction; + int x, y, c; + + buf32 = (uint32_t *)buf; + memset(vs->tight_gradient.buffer, 0, w * 3 * sizeof(int)); + + if ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) == + (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)) { + shift[0] = vs->clientds.pf.rshift; + shift[1] = vs->clientds.pf.gshift; + shift[2] = vs->clientds.pf.bshift; + } else { + shift[0] = 24 - vs->clientds.pf.rshift; + shift[1] = 24 - vs->clientds.pf.gshift; + shift[2] = 24 - vs->clientds.pf.bshift; + } + + for (y = 0; y < h; y++) { + for (c = 0; c < 3; c++) { + upper[c] = 0; + here[c] = 0; + } + prev = (int *)vs->tight_gradient.buffer; + for (x = 0; x < w; x++) { + pix32 = *buf32++; + for (c = 0; c < 3; c++) { + upperleft[c] = upper[c]; + left[c] = here[c]; + upper[c] = *prev; + here[c] = (int)(pix32 >> shift[c] & 0xFF); + *prev++ = here[c]; + + prediction = left[c] + upper[c] - upperleft[c]; + if (prediction < 0) { + prediction = 0; + } else if (prediction > 0xFF) { + prediction = 0xFF; + } + *buf++ = (char)(here[c] - prediction); + } + } + } +} + + +/* + * ``Gradient'' filter for other color depths. + */ + +#define DEFINE_GRADIENT_FILTER_FUNCTION(bpp) \ + \ + static void \ + tight_filter_gradient##bpp(VncState *vs, uint##bpp##_t *buf, \ + int w, int h) { \ + uint##bpp##_t pix, diff; \ + bool endian; \ + int *prev; \ + int max[3], shift[3]; \ + int here[3], upper[3], left[3], upperleft[3]; \ + int prediction; \ + int x, y, c; \ + \ + memset (vs->tight_gradient.buffer, 0, w * 3 * sizeof(int)); \ + \ + endian = ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) != \ + (vs->ds->surface->flags & QEMU_BIG_ENDIAN_FLAG)); \ + \ + max[0] = vs->clientds.pf.rmax; \ + max[1] = vs->clientds.pf.gmax; \ + max[2] = vs->clientds.pf.bmax; \ + shift[0] = vs->clientds.pf.rshift; \ + shift[1] = vs->clientds.pf.gshift; \ + shift[2] = vs->clientds.pf.bshift; \ + \ + for (y = 0; y < h; y++) { \ + for (c = 0; c < 3; c++) { \ + upper[c] = 0; \ + here[c] = 0; \ + } \ + prev = (int *)vs->tight_gradient.buffer; \ + for (x = 0; x < w; x++) { \ + pix = *buf; \ + if (endian) { \ + pix = bswap_##bpp(pix); \ + } \ + diff = 0; \ + for (c = 0; c < 3; c++) { \ + upperleft[c] = upper[c]; \ + left[c] = here[c]; \ + upper[c] = *prev; \ + here[c] = (int)(pix >> shift[c] & max[c]); \ + *prev++ = here[c]; \ + \ + prediction = left[c] + upper[c] - upperleft[c]; \ + if (prediction < 0) { \ + prediction = 0; \ + } else if (prediction > max[c]) { \ + prediction = max[c]; \ + } \ + diff |= ((here[c] - prediction) & max[c]) \ + << shift[c]; \ + } \ + if (endian) { \ + diff = bswap_##bpp(diff); \ + } \ + *buf++ = diff; \ + } \ + } \ + } + +DEFINE_GRADIENT_FILTER_FUNCTION(16) +DEFINE_GRADIENT_FILTER_FUNCTION(32) + +/* * Check if a rectangle is all of the same color. If needSameColor is * set to non-zero, then also check that its color equals to the * *colorPtr value. The result is 1 if the test is successfull, and in @@ -702,6 +1037,41 @@ static void write_palette(const char *key, QObject *obj, void *opaque) } } +static bool send_gradient_rect(VncState *vs, int w, int h) +{ + int stream = 3; + int level = tight_conf[vs->tight_compression].gradient_zlib_level; + size_t bytes; + + if (vs->clientds.pf.bytes_per_pixel == 1) + return send_full_color_rect(vs, w, h); + + vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4); + vnc_write_u8(vs, VNC_TIGHT_FILTER_GRADIENT); + + buffer_reserve(&vs->tight_gradient, w * 3 * sizeof (int)); + + if (vs->tight_pixel24) { + tight_filter_gradient24(vs, vs->tight.buffer, w, h); + bytes = 3; + } else if (vs->clientds.pf.bytes_per_pixel == 4) { + tight_filter_gradient32(vs, (uint32_t *)vs->tight.buffer, w, h); + bytes = 4; + } else { + tight_filter_gradient16(vs, (uint16_t *)vs->tight.buffer, w, h); + bytes = 2; + } + + buffer_reset(&vs->tight_gradient); + + bytes = w * h * bytes; + vs->tight.offset = bytes; + + bytes = tight_compress_data(vs, stream, bytes, + level, Z_FILTERED); + return (bytes >= 0); +} + static int send_palette_rect(VncState *vs, int w, int h, struct QDict *palette) { int stream = 2; @@ -756,6 +1126,164 @@ static int send_palette_rect(VncState *vs, int w, int h, struct QDict *palette) return (bytes >= 0); } +/* + * JPEG compression stuff. + */ +#ifdef CONFIG_VNC_JPEG +static void jpeg_prepare_row24(VncState *vs, uint8_t *dst, int x, int y, + int count) +{ + VncDisplay *vd = vs->vd; + uint32_t *fbptr; + uint32_t pix; + + fbptr = (uint32_t *)(vd->server->data + y * ds_get_linesize(vs->ds) + + x * ds_get_bytes_per_pixel(vs->ds)); + + while (count--) { + pix = *fbptr++; + *dst++ = (uint8_t)(pix >> vs->ds->surface->pf.rshift); + *dst++ = (uint8_t)(pix >> vs->ds->surface->pf.gshift); + *dst++ = (uint8_t)(pix >> vs->ds->surface->pf.bshift); + } +} + +#define DEFINE_JPEG_GET_ROW_FUNCTION(bpp) \ + \ + static void \ + jpeg_prepare_row##bpp(VncState *vs, uint8_t *dst, \ + int x, int y, int count) \ + { \ + VncDisplay *vd = vs->vd; \ + uint##bpp##_t *fbptr; \ + uint##bpp##_t pix; \ + int r, g, b; \ + \ + fbptr = (uint##bpp##_t *) \ + (vd->server->data + y * ds_get_linesize(vs->ds) + \ + x * ds_get_bytes_per_pixel(vs->ds)); \ + \ + while (count--) { \ + pix = *fbptr++; \ + \ + r = (int)((pix >> vs->ds->surface->pf.rshift) \ + & vs->ds->surface->pf.rmax); \ + g = (int)((pix >> vs->ds->surface->pf.gshift) \ + & vs->ds->surface->pf.gmax); \ + b = (int)((pix >> vs->ds->surface->pf.bshift) \ + & vs->ds->surface->pf.bmax); \ + \ + *dst++ = (uint8_t)((r * 255 + vs->ds->surface->pf.rmax / 2) \ + / vs->ds->surface->pf.rmax); \ + *dst++ = (uint8_t)((g * 255 + vs->ds->surface->pf.gmax / 2) \ + / vs->ds->surface->pf.gmax); \ + *dst++ = (uint8_t)((b * 255 + vs->ds->surface->pf.bmax / 2) \ + / vs->ds->surface->pf.bmax); \ + } \ + } + +DEFINE_JPEG_GET_ROW_FUNCTION(16) +DEFINE_JPEG_GET_ROW_FUNCTION(32) + +static void jpeg_prepare_row(VncState *vs, uint8_t *dst, int x, int y, + int count) +{ + if (vs->tight_pixel24) + jpeg_prepare_row24(vs, dst, x, y, count); + else if (ds_get_bytes_per_pixel(vs->ds) == 4) + jpeg_prepare_row32(vs, dst, x, y, count); + else + jpeg_prepare_row16(vs, dst, x, y, count); +} + +/* + * Destination manager implementation for JPEG library. + */ + +/* This is called once per encoding */ +static void jpeg_init_destination(j_compress_ptr cinfo) +{ + VncState *vs = cinfo->client_data; + Buffer *buffer = &vs->tight_jpeg; + + cinfo->dest->next_output_byte = (JOCTET *)buffer->buffer + buffer->offset; + cinfo->dest->free_in_buffer = (size_t)(buffer->capacity - buffer->offset); +} + +/* This is called when we ran out of buffer (shouldn't happen!) */ +static boolean jpeg_empty_output_buffer(j_compress_ptr cinfo) +{ + VncState *vs = cinfo->client_data; + Buffer *buffer = &vs->tight_jpeg; + + buffer->offset = buffer->capacity; + buffer_reserve(buffer, 2048); + jpeg_init_destination(cinfo); + return TRUE; +} + +/* This is called when we are done processing data */ +static void jpeg_term_destination(j_compress_ptr cinfo) +{ + VncState *vs = cinfo->client_data; + Buffer *buffer = &vs->tight_jpeg; + + buffer->offset = buffer->capacity - cinfo->dest->free_in_buffer; +} + +static int send_jpeg_rect(VncState *vs, int x, int y, int w, int h, int quality) +{ + struct jpeg_compress_struct cinfo; + struct jpeg_error_mgr jerr; + struct jpeg_destination_mgr manager; + JSAMPROW row[1]; + uint8_t *buf; + int dy; + + if (ds_get_bytes_per_pixel(vs->ds) == 1) + return send_full_color_rect(vs, w, h); + + buf = qemu_malloc(w * 3); + row[0] = buf; + buffer_reserve(&vs->tight_jpeg, 2048); + + cinfo.err = jpeg_std_error(&jerr); + jpeg_create_compress(&cinfo); + + cinfo.client_data = vs; + cinfo.image_width = w; + cinfo.image_height = h; + cinfo.input_components = 3; + cinfo.in_color_space = JCS_RGB; + + jpeg_set_defaults(&cinfo); + jpeg_set_quality(&cinfo, quality, true); + + manager.init_destination = jpeg_init_destination; + manager.empty_output_buffer = jpeg_empty_output_buffer; + manager.term_destination = jpeg_term_destination; + cinfo.dest = &manager; + + jpeg_start_compress(&cinfo, true); + + for (dy = 0; dy < h; dy++) { + jpeg_prepare_row(vs, buf, x, y + dy, w); + jpeg_write_scanlines(&cinfo, row, 1); + } + + jpeg_finish_compress(&cinfo); + jpeg_destroy_compress(&cinfo); + + vnc_write_u8(vs, VNC_TIGHT_JPEG << 4); + + tight_send_compact_size(vs, vs->tight_jpeg.offset); + vnc_write(vs, vs->tight_jpeg.buffer, vs->tight_jpeg.offset); + buffer_reset(&vs->tight_jpeg); + + return 1; +} +#endif /* CONFIG_VNC_JPEG */ + static void vnc_tight_start(VncState *vs) { buffer_reset(&vs->tight); @@ -788,13 +1316,38 @@ static int send_sub_rect(VncState *vs, int x, int y, int w, int h) colors = tight_fill_palette(vs, x, y, w * h, &fg, &bg, &palette); if (colors == 0) { - ret = send_full_color_rect(vs, w, h); + if (tight_detect_smooth_image(vs, w, h)) { + if (vs->tight_quality == -1) { + ret = send_gradient_rect(vs, w, h); + } else { +#ifdef CONFIG_VNC_JPEG + int quality = tight_conf[vs->tight_quality].jpeg_quality; + + ret = send_jpeg_rect(vs, x, y, w, h, quality); +#else + ret = send_full_color_rect(vs, w, h); +#endif + } + } else { + ret = send_full_color_rect(vs, w, h); + } } else if (colors == 1) { ret = send_solid_rect(vs); } else if (colors == 2) { ret = send_mono_rect(vs, w, h, bg, fg); } else if (colors <= 256) { +#ifdef CONFIG_VNC_JPEG + if (colors > 96 && vs->tight_quality != -1 && vs->tight_quality <= 3 && + tight_detect_smooth_image(vs, w, h)) { + int quality = tight_conf[vs->tight_quality].jpeg_quality; + + ret = send_jpeg_rect(vs, x, y, w, h, quality); + } else { + ret = send_palette_rect(vs, w, h, palette); + } +#else ret = send_palette_rect(vs, w, h, palette); +#endif } QDECREF(palette); return ret; @@ -956,4 +1509,8 @@ void vnc_tight_clear(VncState *vs) buffer_free(&vs->tight); buffer_free(&vs->tight_zlib); + buffer_free(&vs->tight_gradient); +#ifdef CONFIG_VNC_JPEG + buffer_free(&vs->tight_jpeg); +#endif } |