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-rw-r--r--ui/cocoa.m6
-rw-r--r--ui/spice-core.c2
2 files changed, 4 insertions, 4 deletions
diff --git a/ui/cocoa.m b/ui/cocoa.m
index 5ebb535..eb99064 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -113,7 +113,7 @@ static NSInteger cbchangecount = -1;
static QemuClipboardInfo *cbinfo;
static QemuEvent cbevent;
-// Utility functions to run specified code block with iothread lock held
+// Utility functions to run specified code block with the BQL held
typedef void (^CodeBlock)(void);
typedef bool (^BoolCodeBlock)(void);
@@ -548,7 +548,7 @@ static CGEventRef handleTapEvent(CGEventTapProxy proxy, CGEventType type, CGEven
- (void) updateUIInfoLocked
{
- /* Must be called with the iothread lock, i.e. via updateUIInfo */
+ /* Must be called with the BQL, i.e. via updateUIInfo */
NSSize frameSize;
QemuUIInfo info;
@@ -2075,7 +2075,7 @@ static void cocoa_display_init(DisplayState *ds, DisplayOptions *opts)
* Create the menu entries which depend on QEMU state (for consoles
* and removable devices). These make calls back into QEMU functions,
* which is OK because at this point we know that the second thread
- * holds the iothread lock and is synchronously waiting for us to
+ * holds the BQL and is synchronously waiting for us to
* finish.
*/
add_console_menu_entries();
diff --git a/ui/spice-core.c b/ui/spice-core.c
index b6ee495..37b277f 100644
--- a/ui/spice-core.c
+++ b/ui/spice-core.c
@@ -217,7 +217,7 @@ static void channel_event(int event, SpiceChannelEventInfo *info)
* not do that. It isn't that easy to fix it in spice and even
* when it is fixed we still should cover the already released
* spice versions. So detect that we've been called from another
- * thread and grab the iothread lock if so before calling qemu
+ * thread and grab the BQL if so before calling qemu
* functions.
*/
bool need_lock = !qemu_thread_is_self(&me);