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-rw-r--r--target/riscv/vector_helper.c20
1 files changed, 20 insertions, 0 deletions
diff --git a/target/riscv/vector_helper.c b/target/riscv/vector_helper.c
index 17390d8..174a548 100644
--- a/target/riscv/vector_helper.c
+++ b/target/riscv/vector_helper.c
@@ -4535,6 +4535,9 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1, \
{ \
uint32_t vm = vext_vm(desc); \
uint32_t vl = env->vl; \
+ uint32_t esz = sizeof(TD); \
+ uint32_t vlenb = simd_maxsz(desc); \
+ uint32_t vta = vext_vta(desc); \
uint32_t i; \
TD s1 = *((TD *)vs1 + HD(0)); \
\
@@ -4547,6 +4550,8 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1, \
} \
*((TD *)vd + HD(0)) = s1; \
env->vstart = 0; \
+ /* set tail elements to 1s */ \
+ vext_set_elems_1s(vd, vta, esz, vlenb); \
}
/* vd[0] = sum(vs1[0], vs2[*]) */
@@ -4616,6 +4621,9 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1, \
{ \
uint32_t vm = vext_vm(desc); \
uint32_t vl = env->vl; \
+ uint32_t esz = sizeof(TD); \
+ uint32_t vlenb = simd_maxsz(desc); \
+ uint32_t vta = vext_vta(desc); \
uint32_t i; \
TD s1 = *((TD *)vs1 + HD(0)); \
\
@@ -4628,6 +4636,8 @@ void HELPER(NAME)(void *vd, void *v0, void *vs1, \
} \
*((TD *)vd + HD(0)) = s1; \
env->vstart = 0; \
+ /* set tail elements to 1s */ \
+ vext_set_elems_1s(vd, vta, esz, vlenb); \
}
/* Unordered sum */
@@ -4652,6 +4662,9 @@ void HELPER(vfwredsum_vs_h)(void *vd, void *v0, void *vs1,
{
uint32_t vm = vext_vm(desc);
uint32_t vl = env->vl;
+ uint32_t esz = sizeof(uint32_t);
+ uint32_t vlenb = simd_maxsz(desc);
+ uint32_t vta = vext_vta(desc);
uint32_t i;
uint32_t s1 = *((uint32_t *)vs1 + H4(0));
@@ -4665,6 +4678,8 @@ void HELPER(vfwredsum_vs_h)(void *vd, void *v0, void *vs1,
}
*((uint32_t *)vd + H4(0)) = s1;
env->vstart = 0;
+ /* set tail elements to 1s */
+ vext_set_elems_1s(vd, vta, esz, vlenb);
}
void HELPER(vfwredsum_vs_w)(void *vd, void *v0, void *vs1,
@@ -4672,6 +4687,9 @@ void HELPER(vfwredsum_vs_w)(void *vd, void *v0, void *vs1,
{
uint32_t vm = vext_vm(desc);
uint32_t vl = env->vl;
+ uint32_t esz = sizeof(uint64_t);
+ uint32_t vlenb = simd_maxsz(desc);
+ uint32_t vta = vext_vta(desc);
uint32_t i;
uint64_t s1 = *((uint64_t *)vs1);
@@ -4685,6 +4703,8 @@ void HELPER(vfwredsum_vs_w)(void *vd, void *v0, void *vs1,
}
*((uint64_t *)vd) = s1;
env->vstart = 0;
+ /* set tail elements to 1s */
+ vext_set_elems_1s(vd, vta, esz, vlenb);
}
/*