diff options
Diffstat (limited to 'target/arm/sme_helper.c')
-rw-r--r-- | target/arm/sme_helper.c | 151 |
1 files changed, 150 insertions, 1 deletions
diff --git a/target/arm/sme_helper.c b/target/arm/sme_helper.c index eef2df7..e882444 100644 --- a/target/arm/sme_helper.c +++ b/target/arm/sme_helper.c @@ -19,8 +19,10 @@ #include "qemu/osdep.h" #include "cpu.h" -#include "internals.h" +#include "tcg/tcg-gvec-desc.h" #include "exec/helper-proto.h" +#include "qemu/int128.h" +#include "vec_internal.h" /* ResetSVEState */ void arm_reset_sve_state(CPUARMState *env) @@ -84,3 +86,150 @@ void helper_sme_zero(CPUARMState *env, uint32_t imm, uint32_t svl) } } } + + +/* + * When considering the ZA storage as an array of elements of + * type T, the index within that array of the Nth element of + * a vertical slice of a tile can be calculated like this, + * regardless of the size of type T. This is because the tiles + * are interleaved, so if type T is size N bytes then row 1 of + * the tile is N rows away from row 0. The division by N to + * convert a byte offset into an array index and the multiplication + * by N to convert from vslice-index-within-the-tile to + * the index within the ZA storage cancel out. + */ +#define tile_vslice_index(i) ((i) * sizeof(ARMVectorReg)) + +/* + * When doing byte arithmetic on the ZA storage, the element + * byteoff bytes away in a tile vertical slice is always this + * many bytes away in the ZA storage, regardless of the + * size of the tile element, assuming that byteoff is a multiple + * of the element size. Again this is because of the interleaving + * of the tiles. For instance if we have 1 byte per element then + * each row of the ZA storage has one byte of the vslice data, + * and (counting from 0) byte 8 goes in row 8 of the storage + * at offset (8 * row-size-in-bytes). + * If we have 8 bytes per element then each row of the ZA storage + * has 8 bytes of the data, but there are 8 interleaved tiles and + * so byte 8 of the data goes into row 1 of the tile, + * which is again row 8 of the storage, so the offset is still + * (8 * row-size-in-bytes). Similarly for other element sizes. + */ +#define tile_vslice_offset(byteoff) ((byteoff) * sizeof(ARMVectorReg)) + + +/* + * Move Zreg vector to ZArray column. + */ +#define DO_MOVA_C(NAME, TYPE, H) \ +void HELPER(NAME)(void *za, void *vn, void *vg, uint32_t desc) \ +{ \ + int i, oprsz = simd_oprsz(desc); \ + for (i = 0; i < oprsz; ) { \ + uint16_t pg = *(uint16_t *)(vg + H1_2(i >> 3)); \ + do { \ + if (pg & 1) { \ + *(TYPE *)(za + tile_vslice_offset(i)) = *(TYPE *)(vn + H(i)); \ + } \ + i += sizeof(TYPE); \ + pg >>= sizeof(TYPE); \ + } while (i & 15); \ + } \ +} + +DO_MOVA_C(sme_mova_cz_b, uint8_t, H1) +DO_MOVA_C(sme_mova_cz_h, uint16_t, H1_2) +DO_MOVA_C(sme_mova_cz_s, uint32_t, H1_4) + +void HELPER(sme_mova_cz_d)(void *za, void *vn, void *vg, uint32_t desc) +{ + int i, oprsz = simd_oprsz(desc) / 8; + uint8_t *pg = vg; + uint64_t *n = vn; + uint64_t *a = za; + + for (i = 0; i < oprsz; i++) { + if (pg[H1(i)] & 1) { + a[tile_vslice_index(i)] = n[i]; + } + } +} + +void HELPER(sme_mova_cz_q)(void *za, void *vn, void *vg, uint32_t desc) +{ + int i, oprsz = simd_oprsz(desc) / 16; + uint16_t *pg = vg; + Int128 *n = vn; + Int128 *a = za; + + /* + * Int128 is used here simply to copy 16 bytes, and to simplify + * the address arithmetic. + */ + for (i = 0; i < oprsz; i++) { + if (pg[H2(i)] & 1) { + a[tile_vslice_index(i)] = n[i]; + } + } +} + +#undef DO_MOVA_C + +/* + * Move ZArray column to Zreg vector. + */ +#define DO_MOVA_Z(NAME, TYPE, H) \ +void HELPER(NAME)(void *vd, void *za, void *vg, uint32_t desc) \ +{ \ + int i, oprsz = simd_oprsz(desc); \ + for (i = 0; i < oprsz; ) { \ + uint16_t pg = *(uint16_t *)(vg + H1_2(i >> 3)); \ + do { \ + if (pg & 1) { \ + *(TYPE *)(vd + H(i)) = *(TYPE *)(za + tile_vslice_offset(i)); \ + } \ + i += sizeof(TYPE); \ + pg >>= sizeof(TYPE); \ + } while (i & 15); \ + } \ +} + +DO_MOVA_Z(sme_mova_zc_b, uint8_t, H1) +DO_MOVA_Z(sme_mova_zc_h, uint16_t, H1_2) +DO_MOVA_Z(sme_mova_zc_s, uint32_t, H1_4) + +void HELPER(sme_mova_zc_d)(void *vd, void *za, void *vg, uint32_t desc) +{ + int i, oprsz = simd_oprsz(desc) / 8; + uint8_t *pg = vg; + uint64_t *d = vd; + uint64_t *a = za; + + for (i = 0; i < oprsz; i++) { + if (pg[H1(i)] & 1) { + d[i] = a[tile_vslice_index(i)]; + } + } +} + +void HELPER(sme_mova_zc_q)(void *vd, void *za, void *vg, uint32_t desc) +{ + int i, oprsz = simd_oprsz(desc) / 16; + uint16_t *pg = vg; + Int128 *d = vd; + Int128 *a = za; + + /* + * Int128 is used here simply to copy 16 bytes, and to simplify + * the address arithmetic. + */ + for (i = 0; i < oprsz; i++, za += sizeof(ARMVectorReg)) { + if (pg[H2(i)] & 1) { + d[i] = a[tile_vslice_index(i)]; + } + } +} + +#undef DO_MOVA_Z |