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-rw-r--r--include/block/block_int.h2
-rw-r--r--include/block/blockjob.h51
2 files changed, 41 insertions, 12 deletions
diff --git a/include/block/block_int.h b/include/block/block_int.h
index 688c6be..2057156 100644
--- a/include/block/block_int.h
+++ b/include/block/block_int.h
@@ -361,6 +361,7 @@ typedef struct BdrvAioNotifier {
void (*detach_aio_context)(void *opaque);
void *opaque;
+ bool deleted;
QLIST_ENTRY(BdrvAioNotifier) list;
} BdrvAioNotifier;
@@ -427,6 +428,7 @@ struct BlockDriverState {
* BDS may register themselves in this list to be notified of changes
* regarding this BDS's context */
QLIST_HEAD(, BdrvAioNotifier) aio_notifiers;
+ bool walking_aio_notifiers; /* to make removal during iteration safe */
char filename[PATH_MAX];
char backing_file[PATH_MAX]; /* if non zero, the image is a diff of
diff --git a/include/block/blockjob.h b/include/block/blockjob.h
index 00ac418..7dc720c 100644
--- a/include/block/blockjob.h
+++ b/include/block/blockjob.h
@@ -70,6 +70,27 @@ typedef struct BlockJobDriver {
* never both.
*/
void (*abort)(BlockJob *job);
+
+ /**
+ * If the callback is not NULL, it will be invoked when the job transitions
+ * into the paused state. Paused jobs must not perform any asynchronous
+ * I/O or event loop activity. This callback is used to quiesce jobs.
+ */
+ void coroutine_fn (*pause)(BlockJob *job);
+
+ /**
+ * If the callback is not NULL, it will be invoked when the job transitions
+ * out of the paused state. Any asynchronous I/O or event loop activity
+ * should be restarted from this callback.
+ */
+ void coroutine_fn (*resume)(BlockJob *job);
+
+ /*
+ * If the callback is not NULL, it will be invoked before the job is
+ * resumed in a new AioContext. This is the place to move any resources
+ * besides job->blk to the new AioContext.
+ */
+ void (*attached_aio_context)(BlockJob *job, AioContext *new_context);
} BlockJobDriver;
/**
@@ -119,13 +140,19 @@ struct BlockJob {
bool user_paused;
/**
- * Set to false by the job while it is in a quiescent state, where
- * no I/O is pending and the job has yielded on any condition
- * that is not detected by #aio_poll, such as a timer.
+ * Set to false by the job while the coroutine has yielded and may be
+ * re-entered by block_job_enter(). There may still be I/O or event loop
+ * activity pending.
*/
bool busy;
/**
+ * Set to true by the job while it is in a quiescent state, where
+ * no I/O or event loop activity is pending.
+ */
+ bool paused;
+
+ /**
* Set to true when the job is ready to be completed.
*/
bool ready;
@@ -299,6 +326,15 @@ bool block_job_is_cancelled(BlockJob *job);
BlockJobInfo *block_job_query(BlockJob *job);
/**
+ * block_job_pause_point:
+ * @job: The job that is ready to pause.
+ *
+ * Pause now if block_job_pause() has been called. Block jobs that perform
+ * lots of I/O must call this between requests so that the job can be paused.
+ */
+void coroutine_fn block_job_pause_point(BlockJob *job);
+
+/**
* block_job_pause:
* @job: The job to be paused.
*
@@ -348,15 +384,6 @@ void block_job_event_completed(BlockJob *job, const char *msg);
void block_job_event_ready(BlockJob *job);
/**
- * block_job_is_paused:
- * @job: The job being queried.
- *
- * Returns whether the job is currently paused, or will pause
- * as soon as it reaches a sleeping point.
- */
-bool block_job_is_paused(BlockJob *job);
-
-/**
* block_job_cancel_sync:
* @job: The job to be canceled.
*