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-rw-r--r--include/qemu/thread.h110
1 files changed, 110 insertions, 0 deletions
diff --git a/include/qemu/thread.h b/include/qemu/thread.h
index e8e665f..5f7de7b 100644
--- a/include/qemu/thread.h
+++ b/include/qemu/thread.h
@@ -8,6 +8,7 @@ typedef struct QemuMutex QemuMutex;
typedef struct QemuCond QemuCond;
typedef struct QemuSemaphore QemuSemaphore;
typedef struct QemuEvent QemuEvent;
+typedef struct QemuLockCnt QemuLockCnt;
typedef struct QemuThread QemuThread;
#ifdef _WIN32
@@ -98,4 +99,113 @@ static inline void qemu_spin_unlock(QemuSpin *spin)
__sync_lock_release(&spin->value);
}
+struct QemuLockCnt {
+ QemuMutex mutex;
+ unsigned count;
+};
+
+/**
+ * qemu_lockcnt_init: initialize a QemuLockcnt
+ * @lockcnt: the lockcnt to initialize
+ *
+ * Initialize lockcnt's counter to zero and prepare its mutex
+ * for usage.
+ */
+void qemu_lockcnt_init(QemuLockCnt *lockcnt);
+
+/**
+ * qemu_lockcnt_destroy: destroy a QemuLockcnt
+ * @lockcnt: the lockcnt to destruct
+ *
+ * Destroy lockcnt's mutex.
+ */
+void qemu_lockcnt_destroy(QemuLockCnt *lockcnt);
+
+/**
+ * qemu_lockcnt_inc: increment a QemuLockCnt's counter
+ * @lockcnt: the lockcnt to operate on
+ *
+ * If the lockcnt's count is zero, wait for critical sections
+ * to finish and increment lockcnt's count to 1. If the count
+ * is not zero, just increment it.
+ *
+ * Because this function can wait on the mutex, it must not be
+ * called while the lockcnt's mutex is held by the current thread.
+ * For the same reason, qemu_lockcnt_inc can also contribute to
+ * AB-BA deadlocks. This is a sample deadlock scenario:
+ *
+ * thread 1 thread 2
+ * -------------------------------------------------------
+ * qemu_lockcnt_lock(&lc1);
+ * qemu_lockcnt_lock(&lc2);
+ * qemu_lockcnt_inc(&lc2);
+ * qemu_lockcnt_inc(&lc1);
+ */
+void qemu_lockcnt_inc(QemuLockCnt *lockcnt);
+
+/**
+ * qemu_lockcnt_dec: decrement a QemuLockCnt's counter
+ * @lockcnt: the lockcnt to operate on
+ */
+void qemu_lockcnt_dec(QemuLockCnt *lockcnt);
+
+/**
+ * qemu_lockcnt_dec_and_lock: decrement a QemuLockCnt's counter and
+ * possibly lock it.
+ * @lockcnt: the lockcnt to operate on
+ *
+ * Decrement lockcnt's count. If the new count is zero, lock
+ * the mutex and return true. Otherwise, return false.
+ */
+bool qemu_lockcnt_dec_and_lock(QemuLockCnt *lockcnt);
+
+/**
+ * qemu_lockcnt_dec_if_lock: possibly decrement a QemuLockCnt's counter and
+ * lock it.
+ * @lockcnt: the lockcnt to operate on
+ *
+ * If the count is 1, decrement the count to zero, lock
+ * the mutex and return true. Otherwise, return false.
+ */
+bool qemu_lockcnt_dec_if_lock(QemuLockCnt *lockcnt);
+
+/**
+ * qemu_lockcnt_lock: lock a QemuLockCnt's mutex.
+ * @lockcnt: the lockcnt to operate on
+ *
+ * Remember that concurrent visits are not blocked unless the count is
+ * also zero. You can use qemu_lockcnt_count to check for this inside a
+ * critical section.
+ */
+void qemu_lockcnt_lock(QemuLockCnt *lockcnt);
+
+/**
+ * qemu_lockcnt_unlock: release a QemuLockCnt's mutex.
+ * @lockcnt: the lockcnt to operate on.
+ */
+void qemu_lockcnt_unlock(QemuLockCnt *lockcnt);
+
+/**
+ * qemu_lockcnt_inc_and_unlock: combined unlock/increment on a QemuLockCnt.
+ * @lockcnt: the lockcnt to operate on.
+ *
+ * This is the same as
+ *
+ * qemu_lockcnt_unlock(lockcnt);
+ * qemu_lockcnt_inc(lockcnt);
+ *
+ * but more efficient.
+ */
+void qemu_lockcnt_inc_and_unlock(QemuLockCnt *lockcnt);
+
+/**
+ * qemu_lockcnt_count: query a LockCnt's count.
+ * @lockcnt: the lockcnt to query.
+ *
+ * Note that the count can change at any time. Still, while the
+ * lockcnt is locked, one can usefully check whether the count
+ * is non-zero.
+ */
+unsigned qemu_lockcnt_count(QemuLockCnt *lockcnt);
+
#endif