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-rw-r--r--fpu/softfloat.c29
-rw-r--r--include/fpu/softfloat.h1
2 files changed, 30 insertions, 0 deletions
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 9132d7a..c69cd6b 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -6793,6 +6793,35 @@ uint32_t float128_to_uint32_round_to_zero(float128 a, float_status *status)
}
/*----------------------------------------------------------------------------
+| Returns the result of converting the quadruple-precision floating-point value
+| `a' to the 32-bit unsigned integer format. The conversion is
+| performed according to the IEC/IEEE Standard for Binary Floating-Point
+| Arithmetic---which means in particular that the conversion is rounded
+| according to the current rounding mode. If `a' is a NaN, the largest
+| positive integer is returned. If the conversion overflows, the
+| largest unsigned integer is returned. If 'a' is negative, the value is
+| rounded and zero is returned; negative values that do not round to zero
+| will raise the inexact exception.
+*----------------------------------------------------------------------------*/
+
+uint32_t float128_to_uint32(float128 a, float_status *status)
+{
+ uint64_t v;
+ uint32_t res;
+ int old_exc_flags = get_float_exception_flags(status);
+
+ v = float128_to_uint64(a, status);
+ if (v > 0xffffffff) {
+ res = 0xffffffff;
+ } else {
+ return v;
+ }
+ set_float_exception_flags(old_exc_flags, status);
+ float_raise(float_flag_invalid, status);
+ return res;
+}
+
+/*----------------------------------------------------------------------------
| Returns the result of converting the quadruple-precision floating-point
| value `a' to the single-precision floating-point format. The conversion
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h
index 3ff5215..3ff3fa5 100644
--- a/include/fpu/softfloat.h
+++ b/include/fpu/softfloat.h
@@ -878,6 +878,7 @@ int64_t float128_to_int64(float128, float_status *status);
int64_t float128_to_int64_round_to_zero(float128, float_status *status);
uint64_t float128_to_uint64(float128, float_status *status);
uint64_t float128_to_uint64_round_to_zero(float128, float_status *status);
+uint32_t float128_to_uint32(float128, float_status *status);
uint32_t float128_to_uint32_round_to_zero(float128, float_status *status);
float32 float128_to_float32(float128, float_status *status);
float64 float128_to_float64(float128, float_status *status);