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authorMarkus Armbruster <armbru@redhat.com>2018-02-11 10:36:01 +0100
committerEric Blake <eblake@redhat.com>2018-03-02 13:45:50 -0600
commit9af2398977a78d37bf184d6ff6bd04c72bfbf006 (patch)
tree9d73bacd7a689fb319b81f9fdaa65e39fc21fd89 /vl.c
parent252dc3105fc494182e236e97fe20f2d6b1d652cb (diff)
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Include less of the generated modular QAPI headers
In my "build everything" tree, a change to the types in qapi-schema.json triggers a recompile of about 4800 out of 5100 objects. The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h, qapi-types.h. Each of these headers still includes all its shards. Reduce compile time by including just the shards we actually need. To illustrate the benefits: adding a type to qapi/migration.json now recompiles some 2300 instead of 4800 objects. The next commit will improve it further. Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20180211093607.27351-24-armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> [eblake: rebase to master] Signed-off-by: Eric Blake <eblake@redhat.com>
Diffstat (limited to 'vl.c')
-rw-r--r--vl.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/vl.c b/vl.c
index a33ac00..e2e4e68 100644
--- a/vl.c
+++ b/vl.c
@@ -97,7 +97,6 @@ int main(int argc, char **argv)
#include "sysemu/kvm.h"
#include "sysemu/hax.h"
#include "qapi/qobject-input-visitor.h"
-#include "qapi-visit.h"
#include "qemu/option.h"
#include "qemu/config-file.h"
#include "qemu-options.h"
@@ -122,10 +121,11 @@ int main(int argc, char **argv)
#include "qapi/string-input-visitor.h"
#include "qapi/opts-visitor.h"
#include "qom/object_interfaces.h"
-#include "qapi-event.h"
#include "exec/semihost.h"
#include "crypto/init.h"
#include "sysemu/replay.h"
+#include "qapi/qapi-events-run-state.h"
+#include "qapi/qapi-visit-block-core.h"
#include "qapi/qmp/qerror.h"
#include "sysemu/iothread.h"