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author | Markus Armbruster <armbru@redhat.com> | 2019-08-12 07:23:58 +0200 |
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committer | Markus Armbruster <armbru@redhat.com> | 2019-08-16 13:31:53 +0200 |
commit | 2f780b6a91fe99652266004bf78191ceddfae09c (patch) | |
tree | 926823f6a88d93b0a8afb949548de1f8ca9be150 /vl.c | |
parent | 46517dd4971fc1fdd5b379e72cc377626ad98160 (diff) | |
download | qemu-2f780b6a91fe99652266004bf78191ceddfae09c.zip qemu-2f780b6a91fe99652266004bf78191ceddfae09c.tar.gz qemu-2f780b6a91fe99652266004bf78191ceddfae09c.tar.bz2 |
sysemu: Move the VMChangeStateEntry typedef to qemu/typedefs.h
In my "build everything" tree, changing sysemu/sysemu.h triggers a
recompile of some 1800 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h, down from 5400 due to the
previous commit).
Several headers include sysemu/sysemu.h just to get typedef
VMChangeStateEntry. Move it from sysemu/sysemu.h to qemu/typedefs.h.
Spell its structure tag the same while there. Drop the now
superfluous includes of sysemu/sysemu.h from headers.
Touching sysemu/sysemu.h now recompiles some 1100 objects.
qemu/uuid.h also drops from 1800 to 1100, and
qapi/qapi-types-run-state.h from 5000 to 4400.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-29-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Diffstat (limited to 'vl.c')
-rw-r--r-- | vl.c | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -1362,14 +1362,14 @@ static int machine_help_func(QemuOpts *opts, MachineState *machine) return 1; } -struct vm_change_state_entry { +struct VMChangeStateEntry { VMChangeStateHandler *cb; void *opaque; - QTAILQ_ENTRY(vm_change_state_entry) entries; + QTAILQ_ENTRY(VMChangeStateEntry) entries; int priority; }; -static QTAILQ_HEAD(, vm_change_state_entry) vm_change_state_head; +static QTAILQ_HEAD(, VMChangeStateEntry) vm_change_state_head; /** * qemu_add_vm_change_state_handler_prio: |