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authorKővágó, Zoltán <dirty.ice.hu@gmail.com>2019-08-19 01:06:46 +0200
committerGerd Hoffmann <kraxel@redhat.com>2019-08-21 09:13:37 +0200
commit526fb0581e1164ccf5e6d1a81b5da538594ae4d6 (patch)
tree9933245bf61b13f027e6d0766ab6040594a50670 /ui
parente4634941457022b284664bacae9a3320481b1756 (diff)
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audio: reduce glob_audio_state usage
Remove glob_audio_state from functions, where possible without breaking the API. This means that most static functions in audio.c now take an AudioState pointer instead of implicitly using glob_audio_state. Also included a pointer in SWVoice*, HWVoice* structs, so that functions dealing them can know the audio state without having to pass it around separately. This is required in order to support multiple simultaneous audio backends (added in a later commit). Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-id: b5e241f24e795267b145bcde7c6a72dd5e6037ea.1566168923.git.DirtY.iCE.hu@gmail.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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