diff options
author | Michael S. Tsirkin <mst@redhat.com> | 2018-05-03 22:51:00 +0300 |
---|---|---|
committer | Michael S. Tsirkin <mst@redhat.com> | 2018-06-01 19:20:38 +0300 |
commit | 0041e9a0ac7f140256351a50b218f479981f06b2 (patch) | |
tree | 91d4f859b5a607a708e0727641dbbd91b21e83d2 /ui | |
parent | dc03272da6d234a02b8caf938242d26584489e27 (diff) | |
download | qemu-0041e9a0ac7f140256351a50b218f479981f06b2.zip qemu-0041e9a0ac7f140256351a50b218f479981f06b2.tar.gz qemu-0041e9a0ac7f140256351a50b218f479981f06b2.tar.bz2 |
ui: use local path for local headers
When pulling in headers that are in the same directory as the C file (as
opposed to one in include/), we should use its relative path, without a
directory.
Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Diffstat (limited to 'ui')
-rw-r--r-- | ui/gtk.c | 2 | ||||
-rw-r--r-- | ui/input-keymap.c | 2 | ||||
-rw-r--r-- | ui/input-legacy.c | 2 | ||||
-rw-r--r-- | ui/spice-input.c | 2 |
4 files changed, 4 insertions, 4 deletions
@@ -66,7 +66,7 @@ #define VC_SCALE_STEP 0.25 #ifdef GDK_WINDOWING_X11 -#include "ui/x_keymap.h" +#include "x_keymap.h" /* Gtk2 compat */ #ifndef GDK_IS_X11_DISPLAY diff --git a/ui/input-keymap.c b/ui/input-keymap.c index 3d4e66b..87cc301 100644 --- a/ui/input-keymap.c +++ b/ui/input-keymap.c @@ -1,6 +1,6 @@ #include "qemu/osdep.h" #include "sysemu/sysemu.h" -#include "ui/keymaps.h" +#include "keymaps.h" #include "ui/input.h" #include "standard-headers/linux/input.h" diff --git a/ui/input-legacy.c b/ui/input-legacy.c index e5d4db1..549654e 100644 --- a/ui/input-legacy.c +++ b/ui/input-legacy.c @@ -26,7 +26,7 @@ #include "qapi/qapi-commands-ui.h" #include "sysemu/sysemu.h" #include "ui/console.h" -#include "ui/keymaps.h" +#include "keymaps.h" #include "ui/input.h" struct QEMUPutMouseEntry { diff --git a/ui/spice-input.c b/ui/spice-input.c index 3d41aa1..a426c03 100644 --- a/ui/spice-input.c +++ b/ui/spice-input.c @@ -23,7 +23,7 @@ #include "qemu-common.h" #include "ui/qemu-spice.h" #include "ui/console.h" -#include "ui/keymaps.h" +#include "keymaps.h" #include "ui/input.h" /* keyboard bits */ |