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authorMarc-André Lureau <marcandre.lureau@redhat.com>2023-02-15 18:29:29 +0400
committerMarc-André Lureau <marcandre.lureau@redhat.com>2023-03-13 23:48:45 +0400
commitda3f7a3ab9ea0091955b58f8909dfcee01f4043e (patch)
tree2a3f88520350ee69cb37c2ce760a68bb50eb275c /ui/vdagent.c
parent82f483dd22c15277cea6047fd46671467eb289a9 (diff)
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ui/sdl: try to instantiate the matching opengl renderer
-display sdl,gl=es didn't actually use OpenGL ES. Using OpenGL ES allows to use ANGLE, which works generally better than Windows/OEM OpenGL driver. (note: users can still bypass the QEMU choice with SDL_RENDER_DRIVER environment variable) (note: for some reason, specifying a driver disables batching and breaks rendering, so enable it explicitly) Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com>
Diffstat (limited to 'ui/vdagent.c')
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