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authorMarc-André Lureau <marcandre.lureau@redhat.com>2021-03-11 12:11:37 +0400
committerMarc-André Lureau <marcandre.lureau@redhat.com>2021-12-21 10:50:21 +0400
commitf6413cbfd0b3a3f85ebaf9fe13494af1dad916bb (patch)
tree89ce165cccf3618b10703f2b01c20047ea63b17f /ui/sdl2-gl.c
parenta9b1e471e1783a1d7ae9215f9b8adc7cdb053367 (diff)
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ui: simplify gl unblock & flush
GraphicHw.gl_flushed was introduced to notify the device (vhost-user-gpu) that the GL resources (the display scanout) are no longer needed. It was decoupled from QEMU own gl-blocking mechanism, but that difference isn't helping. Instead, we can reuse QEMU gl-blocking and notify virtio_gpu_gl_flushed() when unblocking (to unlock vhost-user-gpu). An extra block/unblock is added arount dpy_gl_update() so existing backends that don't block will have the flush event handled. It will also help when there are no backends associated. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui/sdl2-gl.c')
-rw-r--r--ui/sdl2-gl.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c
index a21d2de..5b950fb 100644
--- a/ui/sdl2-gl.c
+++ b/ui/sdl2-gl.c
@@ -58,7 +58,6 @@ static void sdl2_gl_render_surface(struct sdl2_console *scon)
surface_gl_render_texture(scon->gls, scon->surface);
SDL_GL_SwapWindow(scon->real_window);
- graphic_hw_gl_flushed(scon->dcl.con);
}
void sdl2_gl_update(DisplayChangeListener *dcl,
@@ -241,5 +240,4 @@ void sdl2_gl_scanout_flush(DisplayChangeListener *dcl,
egl_fb_blit(&scon->win_fb, &scon->guest_fb, !scon->y0_top);
SDL_GL_SwapWindow(scon->real_window);
- graphic_hw_gl_flushed(dcl->con);
}