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authorGerd Hoffmann <kraxel@redhat.com>2013-11-28 11:29:33 +0100
committerGerd Hoffmann <kraxel@redhat.com>2014-03-05 09:52:02 +0100
commitd3535431e8006e8bf71229f306ea9c62d9e737e8 (patch)
treec46766cc97418b86b89de09e4b92285be5e2c927 /ui/input.c
parent43579403a3d67d6aab5ceb682dedae8fde85703c (diff)
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input: mouse: add graphic_rotate support
Transform absolute mouse events according to graphic_rotate. Legacy input code does it for both absolute and relative events, but the logic is broken for relative coordinates, so this is most likely not used anyway. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui/input.c')
-rw-r--r--ui/input.c31
1 files changed, 31 insertions, 0 deletions
diff --git a/ui/input.c b/ui/input.c
index a02172e..fd2293b 100644
--- a/ui/input.c
+++ b/ui/input.c
@@ -50,6 +50,31 @@ qemu_input_find_handler(uint32_t mask)
return NULL;
}
+static void qemu_input_transform_abs_rotate(InputEvent *evt)
+{
+ switch (graphic_rotate) {
+ case 90:
+ if (evt->abs->axis == INPUT_AXIS_X) {
+ evt->abs->axis = INPUT_AXIS_Y;
+ } else if (evt->abs->axis == INPUT_AXIS_Y) {
+ evt->abs->axis = INPUT_AXIS_X;
+ evt->abs->value = INPUT_EVENT_ABS_SIZE - 1 - evt->abs->value;
+ }
+ break;
+ case 180:
+ evt->abs->value = INPUT_EVENT_ABS_SIZE - 1 - evt->abs->value;
+ break;
+ case 270:
+ if (evt->abs->axis == INPUT_AXIS_X) {
+ evt->abs->axis = INPUT_AXIS_Y;
+ evt->abs->value = INPUT_EVENT_ABS_SIZE - 1 - evt->abs->value;
+ } else if (evt->abs->axis == INPUT_AXIS_Y) {
+ evt->abs->axis = INPUT_AXIS_X;
+ }
+ break;
+ }
+}
+
void qemu_input_event_send(QemuConsole *src, InputEvent *evt)
{
QemuInputHandlerState *s;
@@ -58,6 +83,12 @@ void qemu_input_event_send(QemuConsole *src, InputEvent *evt)
return;
}
+ /* pre processing */
+ if (graphic_rotate && (evt->kind == INPUT_EVENT_KIND_ABS)) {
+ qemu_input_transform_abs_rotate(evt);
+ }
+
+ /* send event */
s = qemu_input_find_handler(1 << evt->kind);
s->handler->event(s->dev, src, evt);
s->events++;