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authorEric Blake <eblake@redhat.com>2015-10-26 16:34:58 -0600
committerMarkus Armbruster <armbru@redhat.com>2015-11-02 08:30:28 +0100
commit568c73a4783cd981e9aa6de4f15dcda7829643ad (patch)
treef376af2edf7fea37fcc10c6bcaba16ce4daa4770 /ui/input-legacy.c
parent130257dc443574a9da91dc293665be2cfc40245a (diff)
downloadqemu-568c73a4783cd981e9aa6de4f15dcda7829643ad.zip
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input: Convert to new qapi union layout
We have two issues with our qapi union layout: 1) Even though the QMP wire format spells the tag 'type', the C code spells it 'kind', requiring some hacks in the generator. 2) The C struct uses an anonymous union, which places all tag values in the same namespace as all non-variant members. This leads to spurious collisions if a tag value matches a non-variant member's name. Make the conversion to the new layout for input-related code. Signed-off-by: Eric Blake <eblake@redhat.com> Message-Id: <1445898903-12082-20-git-send-email-eblake@redhat.com> [Commit message tweaked slightly] Signed-off-by: Markus Armbruster <armbru@redhat.com>
Diffstat (limited to 'ui/input-legacy.c')
-rw-r--r--ui/input-legacy.c21
1 files changed, 11 insertions, 10 deletions
diff --git a/ui/input-legacy.c b/ui/input-legacy.c
index e50f296..a67ed32 100644
--- a/ui/input-legacy.c
+++ b/ui/input-legacy.c
@@ -113,8 +113,8 @@ static void legacy_kbd_event(DeviceState *dev, QemuConsole *src,
if (!entry || !entry->put_kbd) {
return;
}
- count = qemu_input_key_value_to_scancode(evt->key->key,
- evt->key->down,
+ count = qemu_input_key_value_to_scancode(evt->u.key->key,
+ evt->u.key->down,
scancodes);
for (i = 0; i < count; i++) {
entry->put_kbd(entry->opaque, scancodes[i]);
@@ -150,21 +150,22 @@ static void legacy_mouse_event(DeviceState *dev, QemuConsole *src,
};
QEMUPutMouseEntry *s = (QEMUPutMouseEntry *)dev;
- switch (evt->kind) {
+ switch (evt->type) {
case INPUT_EVENT_KIND_BTN:
- if (evt->btn->down) {
- s->buttons |= bmap[evt->btn->button];
+ if (evt->u.btn->down) {
+ s->buttons |= bmap[evt->u.btn->button];
} else {
- s->buttons &= ~bmap[evt->btn->button];
+ s->buttons &= ~bmap[evt->u.btn->button];
}
- if (evt->btn->down && evt->btn->button == INPUT_BUTTON_WHEEL_UP) {
+ if (evt->u.btn->down && evt->u.btn->button == INPUT_BUTTON_WHEEL_UP) {
s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
s->axis[INPUT_AXIS_X],
s->axis[INPUT_AXIS_Y],
-1,
s->buttons);
}
- if (evt->btn->down && evt->btn->button == INPUT_BUTTON_WHEEL_DOWN) {
+ if (evt->u.btn->down &&
+ evt->u.btn->button == INPUT_BUTTON_WHEEL_DOWN) {
s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
s->axis[INPUT_AXIS_X],
s->axis[INPUT_AXIS_Y],
@@ -173,10 +174,10 @@ static void legacy_mouse_event(DeviceState *dev, QemuConsole *src,
}
break;
case INPUT_EVENT_KIND_ABS:
- s->axis[evt->abs->axis] = evt->abs->value;
+ s->axis[evt->u.abs->axis] = evt->u.abs->value;
break;
case INPUT_EVENT_KIND_REL:
- s->axis[evt->rel->axis] += evt->rel->value;
+ s->axis[evt->u.rel->axis] += evt->u.rel->value;
break;
default:
break;