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author | Marc-André Lureau <marcandre.lureau@redhat.com> | 2021-10-09 23:48:46 +0400 |
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committer | Marc-André Lureau <marcandre.lureau@redhat.com> | 2021-12-21 10:50:21 +0400 |
commit | 5e79d516e8ac818d2a90aae9f787775055434ee9 (patch) | |
tree | 572cadfe13cb13f683b0be625929427dbca469e6 /ui/egl-context.c | |
parent | 7cc712e9862ffdbe4161dbdf3bbf41bcbe547472 (diff) | |
download | qemu-5e79d516e8ac818d2a90aae9f787775055434ee9.zip qemu-5e79d516e8ac818d2a90aae9f787775055434ee9.tar.gz qemu-5e79d516e8ac818d2a90aae9f787775055434ee9.tar.bz2 |
ui: split the GL context in a different object
This will allow to have one GL context but a variable number of
listeners.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui/egl-context.c')
-rw-r--r-- | ui/egl-context.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/ui/egl-context.c b/ui/egl-context.c index 368ffa4..eb5f520 100644 --- a/ui/egl-context.c +++ b/ui/egl-context.c @@ -1,7 +1,7 @@ #include "qemu/osdep.h" #include "ui/egl-context.h" -QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl, +QEMUGLContext qemu_egl_create_context(DisplayGLCtx *dgc, QEMUGLParams *params) { EGLContext ctx; @@ -24,12 +24,12 @@ QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl, return ctx; } -void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx) +void qemu_egl_destroy_context(DisplayGLCtx *dgc, QEMUGLContext ctx) { eglDestroyContext(qemu_egl_display, ctx); } -int qemu_egl_make_context_current(DisplayChangeListener *dcl, +int qemu_egl_make_context_current(DisplayGLCtx *dgc, QEMUGLContext ctx) { return eglMakeCurrent(qemu_egl_display, |