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authorPaolo Bonzini <pbonzini@redhat.com>2018-12-06 11:58:10 +0100
committerPaolo Bonzini <pbonzini@redhat.com>2019-01-11 15:46:55 +0100
commitb58deb344ddff3b9d8b265bf73a65274767ee5f4 (patch)
treeb311a114fbe0b2bfcd7d5b2001f7db3699f6fa6a /tcg
parent10ca76b4d2075154b3d3e0ea3ab3dd17da71b11c (diff)
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qemu/queue.h: leave head structs anonymous unless necessary
Most list head structs need not be given a name. In most cases the name is given just in case one is going to use QTAILQ_LAST, QTAILQ_PREV or reverse iteration, but this does not apply to lists of other kinds, and even for QTAILQ in practice this is only rarely needed. In addition, we will soon reimplement those macros completely so that they do not need a name for the head struct. So clean up everything, not giving a name except in the rare case where it is necessary. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'tcg')
-rw-r--r--tcg/tcg.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/tcg/tcg.h b/tcg/tcg.h
index 3a62999..e4420ec 100644
--- a/tcg/tcg.h
+++ b/tcg/tcg.h
@@ -708,7 +708,7 @@ struct TCGContext {
/* These structures are private to tcg-target.inc.c. */
#ifdef TCG_TARGET_NEED_LDST_LABELS
- QSIMPLEQ_HEAD(ldst_labels, TCGLabelQemuLdst) ldst_labels;
+ QSIMPLEQ_HEAD(, TCGLabelQemuLdst) ldst_labels;
#endif
#ifdef TCG_TARGET_NEED_POOL_LABELS
struct TCGLabelPoolData *pool_labels;