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authorRichard Henderson <rth@twiddle.net>2012-09-24 14:21:40 -0700
committerAurelien Jarno <aurelien@aurel32.net>2012-10-06 18:48:40 +0200
commit0aed257f08444feb6269d0c302b35a8fb10fcb3f (patch)
tree17afe2f486f714ed5b6c3460f4dbec15e6563c3e /tcg/arm
parentbcc66562ad185e9c2a667b00426f625e2489bda9 (diff)
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tcg: Add TCG_COND_NEVER, TCG_COND_ALWAYS
There are several cases that can be handled easier inside both translators and code generators if we have out-of-band values for conditions. It's easy enough to handle ALWAYS and NEVER in the natural way inside the tcg middle-end. Signed-off-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Diffstat (limited to 'tcg/arm')
-rw-r--r--tcg/arm/tcg-target.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/tcg/arm/tcg-target.c b/tcg/arm/tcg-target.c
index 1e61864..fbbbefe 100644
--- a/tcg/arm/tcg-target.c
+++ b/tcg/arm/tcg-target.c
@@ -335,7 +335,7 @@ enum arm_cond_code_e {
COND_AL = 0xe,
};
-static const uint8_t tcg_cond_to_arm_cond[10] = {
+static const uint8_t tcg_cond_to_arm_cond[] = {
[TCG_COND_EQ] = COND_EQ,
[TCG_COND_NE] = COND_NE,
[TCG_COND_LT] = COND_LT,