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author | David Gibson <david@gibson.dropbear.id.au> | 2019-03-21 17:01:06 +1100 |
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committer | David Gibson <david@gibson.dropbear.id.au> | 2019-04-26 10:42:38 +1000 |
commit | fa9ebf8c3e39cafa60e16116b74405ac935c0674 (patch) | |
tree | 03561a4ca9df8095aced258a95848595c7d3a6ca /target/ppc/fpu_helper.c | |
parent | b6cb41b22ce247bd24d037cd299eb98667ecf00a (diff) | |
download | qemu-fa9ebf8c3e39cafa60e16116b74405ac935c0674.zip qemu-fa9ebf8c3e39cafa60e16116b74405ac935c0674.tar.gz qemu-fa9ebf8c3e39cafa60e16116b74405ac935c0674.tar.bz2 |
target/ppc: Style fixes for fpu_helper.c
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Reviewed-by: Cédric Le Goater <clg@kaod.org>
Reviewed-by: Greg Kurz <groug@kaod.org>
Diffstat (limited to 'target/ppc/fpu_helper.c')
-rw-r--r-- | target/ppc/fpu_helper.c | 134 |
1 files changed, 83 insertions, 51 deletions
diff --git a/target/ppc/fpu_helper.c b/target/ppc/fpu_helper.c index 2ed4f42..0b7308f 100644 --- a/target/ppc/fpu_helper.c +++ b/target/ppc/fpu_helper.c @@ -90,10 +90,12 @@ uint32_t helper_tosingle(uint64_t arg) ret = extract64(arg, 62, 2) << 30; ret |= extract64(arg, 29, 30); } else { - /* Zero or Denormal result. If the exponent is in bounds for - * a single-precision denormal result, extract the proper bits. - * If the input is not zero, and the exponent is out of bounds, - * then the result is undefined; this underflows to zero. + /* + * Zero or Denormal result. If the exponent is in bounds for + * a single-precision denormal result, extract the proper + * bits. If the input is not zero, and the exponent is out of + * bounds, then the result is undefined; this underflows to + * zero. */ ret = extract64(arg, 63, 1) << 31; if (unlikely(exp >= 874)) { @@ -1090,7 +1092,7 @@ uint32_t helper_ftsqrt(uint64_t frb) fe_flag = 1; } else if (unlikely(float64_is_neg(frb))) { fe_flag = 1; - } else if (!float64_is_zero(frb) && (e_b <= (-1022+52))) { + } else if (!float64_is_zero(frb) && (e_b <= (-1022 + 52))) { fe_flag = 1; } @@ -1789,7 +1791,8 @@ uint32_t helper_efdcmpeq(CPUPPCState *env, uint64_t op1, uint64_t op2) #define float64_to_float64(x, env) x -/* VSX_ADD_SUB - VSX floating point add/subract +/* + * VSX_ADD_SUB - VSX floating point add/subract * name - instruction mnemonic * op - operation (add or sub) * nels - number of elements (1, 2 or 4) @@ -1872,7 +1875,8 @@ void helper_xsaddqp(CPUPPCState *env, uint32_t opcode) do_float_check_status(env, GETPC()); } -/* VSX_MUL - VSX floating point multiply +/* + * VSX_MUL - VSX floating point multiply * op - instruction mnemonic * nels - number of elements (1, 2 or 4) * tp - type (float32 or float64) @@ -1950,7 +1954,8 @@ void helper_xsmulqp(CPUPPCState *env, uint32_t opcode) do_float_check_status(env, GETPC()); } -/* VSX_DIV - VSX floating point divide +/* + * VSX_DIV - VSX floating point divide * op - instruction mnemonic * nels - number of elements (1, 2 or 4) * tp - type (float32 or float64) @@ -2034,7 +2039,8 @@ void helper_xsdivqp(CPUPPCState *env, uint32_t opcode) do_float_check_status(env, GETPC()); } -/* VSX_RE - VSX floating point reciprocal estimate +/* + * VSX_RE - VSX floating point reciprocal estimate * op - instruction mnemonic * nels - number of elements (1, 2 or 4) * tp - type (float32 or float64) @@ -2075,7 +2081,8 @@ VSX_RE(xsresp, 1, float64, VsrD(0), 1, 1) VSX_RE(xvredp, 2, float64, VsrD(i), 0, 0) VSX_RE(xvresp, 4, float32, VsrW(i), 0, 0) -/* VSX_SQRT - VSX floating point square root +/* + * VSX_SQRT - VSX floating point square root * op - instruction mnemonic * nels - number of elements (1, 2 or 4) * tp - type (float32 or float64) @@ -2124,7 +2131,8 @@ VSX_SQRT(xssqrtsp, 1, float64, VsrD(0), 1, 1) VSX_SQRT(xvsqrtdp, 2, float64, VsrD(i), 0, 0) VSX_SQRT(xvsqrtsp, 4, float32, VsrW(i), 0, 0) -/* VSX_RSQRTE - VSX floating point reciprocal square root estimate +/* + *VSX_RSQRTE - VSX floating point reciprocal square root estimate * op - instruction mnemonic * nels - number of elements (1, 2 or 4) * tp - type (float32 or float64) @@ -2174,7 +2182,8 @@ VSX_RSQRTE(xsrsqrtesp, 1, float64, VsrD(0), 1, 1) VSX_RSQRTE(xvrsqrtedp, 2, float64, VsrD(i), 0, 0) VSX_RSQRTE(xvrsqrtesp, 4, float32, VsrW(i), 0, 0) -/* VSX_TDIV - VSX floating point test for divide +/* + * VSX_TDIV - VSX floating point test for divide * op - instruction mnemonic * nels - number of elements (1, 2 or 4) * tp - type (float32 or float64) @@ -2207,18 +2216,20 @@ void helper_##op(CPUPPCState *env, uint32_t opcode) \ if (unlikely(tp##_is_any_nan(xa.fld) || \ tp##_is_any_nan(xb.fld))) { \ fe_flag = 1; \ - } else if ((e_b <= emin) || (e_b >= (emax-2))) { \ + } else if ((e_b <= emin) || (e_b >= (emax - 2))) { \ fe_flag = 1; \ } else if (!tp##_is_zero(xa.fld) && \ (((e_a - e_b) >= emax) || \ - ((e_a - e_b) <= (emin+1)) || \ - (e_a <= (emin+nbits)))) { \ + ((e_a - e_b) <= (emin + 1)) || \ + (e_a <= (emin + nbits)))) { \ fe_flag = 1; \ } \ \ if (unlikely(tp##_is_zero_or_denormal(xb.fld))) { \ - /* XB is not zero because of the above check and */ \ - /* so must be denormalized. */ \ + /* \ + * XB is not zero because of the above check and so \ + * must be denormalized. \ + */ \ fg_flag = 1; \ } \ } \ @@ -2231,7 +2242,8 @@ VSX_TDIV(xstdivdp, 1, float64, VsrD(0), -1022, 1023, 52) VSX_TDIV(xvtdivdp, 2, float64, VsrD(i), -1022, 1023, 52) VSX_TDIV(xvtdivsp, 4, float32, VsrW(i), -126, 127, 23) -/* VSX_TSQRT - VSX floating point test for square root +/* + * VSX_TSQRT - VSX floating point test for square root * op - instruction mnemonic * nels - number of elements (1, 2 or 4) * tp - type (float32 or float64) @@ -2266,13 +2278,15 @@ void helper_##op(CPUPPCState *env, uint32_t opcode) \ } else if (unlikely(tp##_is_neg(xb.fld))) { \ fe_flag = 1; \ } else if (!tp##_is_zero(xb.fld) && \ - (e_b <= (emin+nbits))) { \ + (e_b <= (emin + nbits))) { \ fe_flag = 1; \ } \ \ if (unlikely(tp##_is_zero_or_denormal(xb.fld))) { \ - /* XB is not zero because of the above check and */ \ - /* therefore must be denormalized. */ \ + /* \ + * XB is not zero because of the above check and \ + * therefore must be denormalized. \ + */ \ fg_flag = 1; \ } \ } \ @@ -2285,7 +2299,8 @@ VSX_TSQRT(xstsqrtdp, 1, float64, VsrD(0), -1022, 52) VSX_TSQRT(xvtsqrtdp, 2, float64, VsrD(i), -1022, 52) VSX_TSQRT(xvtsqrtsp, 4, float32, VsrW(i), -126, 23) -/* VSX_MADD - VSX floating point muliply/add variations +/* + * VSX_MADD - VSX floating point muliply/add variations * op - instruction mnemonic * nels - number of elements (1, 2 or 4) * tp - type (float32 or float64) @@ -2322,8 +2337,10 @@ void helper_##op(CPUPPCState *env, uint32_t opcode) \ float_status tstat = env->fp_status; \ set_float_exception_flags(0, &tstat); \ if (r2sp && (tstat.float_rounding_mode == float_round_nearest_even)) {\ - /* Avoid double rounding errors by rounding the intermediate */ \ - /* result to odd. */ \ + /* \ + * Avoid double rounding errors by rounding the intermediate \ + * result to odd. \ + */ \ set_float_rounding_mode(float_round_to_zero, &tstat); \ xt_out.fld = tp##_muladd(xa.fld, b->fld, c->fld, \ maddflgs, &tstat); \ @@ -2388,7 +2405,8 @@ VSX_MADD(xvnmaddmsp, 4, float32, VsrW(i), NMADD_FLGS, 0, 0, 0) VSX_MADD(xvnmsubasp, 4, float32, VsrW(i), NMSUB_FLGS, 1, 0, 0) VSX_MADD(xvnmsubmsp, 4, float32, VsrW(i), NMSUB_FLGS, 0, 0, 0) -/* VSX_SCALAR_CMP_DP - VSX scalar floating point compare double precision +/* + * VSX_SCALAR_CMP_DP - VSX scalar floating point compare double precision * op - instruction mnemonic * cmp - comparison operation * exp - expected result of comparison @@ -2604,7 +2622,8 @@ void helper_##op(CPUPPCState *env, uint32_t opcode) \ VSX_SCALAR_CMPQ(xscmpoqp, 1) VSX_SCALAR_CMPQ(xscmpuqp, 0) -/* VSX_MAX_MIN - VSX floating point maximum/minimum +/* + * VSX_MAX_MIN - VSX floating point maximum/minimum * name - instruction mnemonic * op - operation (max or min) * nels - number of elements (1, 2 or 4) @@ -2733,7 +2752,8 @@ void helper_##name(CPUPPCState *env, uint32_t opcode) \ VSX_MAX_MINJ(xsmaxjdp, 1); VSX_MAX_MINJ(xsminjdp, 0); -/* VSX_CMP - VSX floating point compare +/* + * VSX_CMP - VSX floating point compare * op - instruction mnemonic * nels - number of elements (1, 2 or 4) * tp - type (float32 or float64) @@ -2778,7 +2798,7 @@ void helper_##op(CPUPPCState *env, uint32_t opcode) \ } \ \ putVSR(xT(opcode), &xt, env); \ - if ((opcode >> (31-21)) & 1) { \ + if ((opcode >> (31 - 21)) & 1) { \ env->crf[6] = (all_true ? 0x8 : 0) | (all_false ? 0x2 : 0); \ } \ do_float_check_status(env, GETPC()); \ @@ -2793,7 +2813,8 @@ VSX_CMP(xvcmpgesp, 4, float32, VsrW(i), le, 1, 1) VSX_CMP(xvcmpgtsp, 4, float32, VsrW(i), lt, 1, 1) VSX_CMP(xvcmpnesp, 4, float32, VsrW(i), eq, 0, 0) -/* VSX_CVT_FP_TO_FP - VSX floating point/floating point conversion +/* + * VSX_CVT_FP_TO_FP - VSX floating point/floating point conversion * op - instruction mnemonic * nels - number of elements (1, 2 or 4) * stp - source type (float32 or float64) @@ -2829,10 +2850,11 @@ void helper_##op(CPUPPCState *env, uint32_t opcode) \ VSX_CVT_FP_TO_FP(xscvdpsp, 1, float64, float32, VsrD(0), VsrW(0), 1) VSX_CVT_FP_TO_FP(xscvspdp, 1, float32, float64, VsrW(0), VsrD(0), 1) -VSX_CVT_FP_TO_FP(xvcvdpsp, 2, float64, float32, VsrD(i), VsrW(2*i), 0) -VSX_CVT_FP_TO_FP(xvcvspdp, 2, float32, float64, VsrW(2*i), VsrD(i), 0) +VSX_CVT_FP_TO_FP(xvcvdpsp, 2, float64, float32, VsrD(i), VsrW(2 * i), 0) +VSX_CVT_FP_TO_FP(xvcvspdp, 2, float32, float64, VsrW(2 * i), VsrD(i), 0) -/* VSX_CVT_FP_TO_FP_VECTOR - VSX floating point/floating point conversion +/* + * VSX_CVT_FP_TO_FP_VECTOR - VSX floating point/floating point conversion * op - instruction mnemonic * nels - number of elements (1, 2 or 4) * stp - source type (float32 or float64) @@ -2868,7 +2890,8 @@ void helper_##op(CPUPPCState *env, uint32_t opcode) \ VSX_CVT_FP_TO_FP_VECTOR(xscvdpqp, 1, float64, float128, VsrD(0), f128, 1) -/* VSX_CVT_FP_TO_FP_HP - VSX floating point/floating point conversion +/* + * VSX_CVT_FP_TO_FP_HP - VSX floating point/floating point conversion * involving one half precision value * op - instruction mnemonic * nels - number of elements (1, 2 or 4) @@ -2953,7 +2976,8 @@ uint64_t helper_xscvspdpn(CPUPPCState *env, uint64_t xb) return float32_to_float64(xb >> 32, &tstat); } -/* VSX_CVT_FP_TO_INT - VSX floating point to integer conversion +/* + * VSX_CVT_FP_TO_INT - VSX floating point to integer conversion * op - instruction mnemonic * nels - number of elements (1, 2 or 4) * stp - source type (float32 or float64) @@ -2996,17 +3020,18 @@ VSX_CVT_FP_TO_INT(xscvdpuxds, 1, float64, uint64, VsrD(0), VsrD(0), 0ULL) VSX_CVT_FP_TO_INT(xscvdpuxws, 1, float64, uint32, VsrD(0), VsrW(1), 0U) VSX_CVT_FP_TO_INT(xvcvdpsxds, 2, float64, int64, VsrD(i), VsrD(i), \ 0x8000000000000000ULL) -VSX_CVT_FP_TO_INT(xvcvdpsxws, 2, float64, int32, VsrD(i), VsrW(2*i), \ +VSX_CVT_FP_TO_INT(xvcvdpsxws, 2, float64, int32, VsrD(i), VsrW(2 * i), \ 0x80000000U) VSX_CVT_FP_TO_INT(xvcvdpuxds, 2, float64, uint64, VsrD(i), VsrD(i), 0ULL) -VSX_CVT_FP_TO_INT(xvcvdpuxws, 2, float64, uint32, VsrD(i), VsrW(2*i), 0U) -VSX_CVT_FP_TO_INT(xvcvspsxds, 2, float32, int64, VsrW(2*i), VsrD(i), \ +VSX_CVT_FP_TO_INT(xvcvdpuxws, 2, float64, uint32, VsrD(i), VsrW(2 * i), 0U) +VSX_CVT_FP_TO_INT(xvcvspsxds, 2, float32, int64, VsrW(2 * i), VsrD(i), \ 0x8000000000000000ULL) VSX_CVT_FP_TO_INT(xvcvspsxws, 4, float32, int32, VsrW(i), VsrW(i), 0x80000000U) -VSX_CVT_FP_TO_INT(xvcvspuxds, 2, float32, uint64, VsrW(2*i), VsrD(i), 0ULL) +VSX_CVT_FP_TO_INT(xvcvspuxds, 2, float32, uint64, VsrW(2 * i), VsrD(i), 0ULL) VSX_CVT_FP_TO_INT(xvcvspuxws, 4, float32, uint32, VsrW(i), VsrW(i), 0U) -/* VSX_CVT_FP_TO_INT_VECTOR - VSX floating point to integer conversion +/* + * VSX_CVT_FP_TO_INT_VECTOR - VSX floating point to integer conversion * op - instruction mnemonic * stp - source type (float32 or float64) * ttp - target type (int32, uint32, int64 or uint64) @@ -3040,7 +3065,8 @@ VSX_CVT_FP_TO_INT_VECTOR(xscvqpswz, float128, int32, f128, VsrD(0), \ VSX_CVT_FP_TO_INT_VECTOR(xscvqpudz, float128, uint64, f128, VsrD(0), 0x0ULL) VSX_CVT_FP_TO_INT_VECTOR(xscvqpuwz, float128, uint32, f128, VsrD(0), 0x0ULL) -/* VSX_CVT_INT_TO_FP - VSX integer to floating point conversion +/* + * VSX_CVT_INT_TO_FP - VSX integer to floating point conversion * op - instruction mnemonic * nels - number of elements (1, 2 or 4) * stp - source type (int32, uint32, int64 or uint64) @@ -3079,14 +3105,15 @@ VSX_CVT_INT_TO_FP(xscvsxdsp, 1, int64, float64, VsrD(0), VsrD(0), 1, 1) VSX_CVT_INT_TO_FP(xscvuxdsp, 1, uint64, float64, VsrD(0), VsrD(0), 1, 1) VSX_CVT_INT_TO_FP(xvcvsxddp, 2, int64, float64, VsrD(i), VsrD(i), 0, 0) VSX_CVT_INT_TO_FP(xvcvuxddp, 2, uint64, float64, VsrD(i), VsrD(i), 0, 0) -VSX_CVT_INT_TO_FP(xvcvsxwdp, 2, int32, float64, VsrW(2*i), VsrD(i), 0, 0) -VSX_CVT_INT_TO_FP(xvcvuxwdp, 2, uint64, float64, VsrW(2*i), VsrD(i), 0, 0) -VSX_CVT_INT_TO_FP(xvcvsxdsp, 2, int64, float32, VsrD(i), VsrW(2*i), 0, 0) -VSX_CVT_INT_TO_FP(xvcvuxdsp, 2, uint64, float32, VsrD(i), VsrW(2*i), 0, 0) +VSX_CVT_INT_TO_FP(xvcvsxwdp, 2, int32, float64, VsrW(2 * i), VsrD(i), 0, 0) +VSX_CVT_INT_TO_FP(xvcvuxwdp, 2, uint64, float64, VsrW(2 * i), VsrD(i), 0, 0) +VSX_CVT_INT_TO_FP(xvcvsxdsp, 2, int64, float32, VsrD(i), VsrW(2 * i), 0, 0) +VSX_CVT_INT_TO_FP(xvcvuxdsp, 2, uint64, float32, VsrD(i), VsrW(2 * i), 0, 0) VSX_CVT_INT_TO_FP(xvcvsxwsp, 4, int32, float32, VsrW(i), VsrW(i), 0, 0) VSX_CVT_INT_TO_FP(xvcvuxwsp, 4, uint32, float32, VsrW(i), VsrW(i), 0, 0) -/* VSX_CVT_INT_TO_FP_VECTOR - VSX integer to floating point conversion +/* + * VSX_CVT_INT_TO_FP_VECTOR - VSX integer to floating point conversion * op - instruction mnemonic * stp - source type (int32, uint32, int64 or uint64) * ttp - target type (float32 or float64) @@ -3111,13 +3138,15 @@ void helper_##op(CPUPPCState *env, uint32_t opcode) \ VSX_CVT_INT_TO_FP_VECTOR(xscvsdqp, int64, float128, VsrD(0), f128) VSX_CVT_INT_TO_FP_VECTOR(xscvudqp, uint64, float128, VsrD(0), f128) -/* For "use current rounding mode", define a value that will not be one of - * the existing rounding model enums. +/* + * For "use current rounding mode", define a value that will not be + * one of the existing rounding model enums. */ #define FLOAT_ROUND_CURRENT (float_round_nearest_even + float_round_down + \ float_round_up + float_round_to_zero) -/* VSX_ROUND - VSX floating point round +/* + * VSX_ROUND - VSX floating point round * op - instruction mnemonic * nels - number of elements (1, 2 or 4) * tp - type (float32 or float64) @@ -3150,9 +3179,11 @@ void helper_##op(CPUPPCState *env, uint32_t opcode) \ } \ } \ \ - /* If this is not a "use current rounding mode" instruction, \ + /* \ + * If this is not a "use current rounding mode" instruction, \ * then inhibit setting of the XX bit and restore rounding \ - * mode from FPSCR */ \ + * mode from FPSCR \ + */ \ if (rmode != FLOAT_ROUND_CURRENT) { \ fpscr_set_rounding_mode(env); \ env->fp_status.float_exception_flags &= ~float_flag_inexact; \ @@ -3234,7 +3265,8 @@ void helper_xvxsigsp(CPUPPCState *env, uint32_t opcode) putVSR(xT(opcode), &xt, env); } -/* VSX_TEST_DC - VSX floating point test data class +/* + * VSX_TEST_DC - VSX floating point test data class * op - instruction mnemonic * nels - number of elements (1, 2 or 4) * xbn - VSR register number |