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author | Claudio Fontana <cfontana@suse.de> | 2020-10-13 21:21:23 +0200 |
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committer | Paolo Bonzini <pbonzini@redhat.com> | 2020-10-22 11:53:54 -0400 |
commit | 9b1c911654e9d4937f10cb347cf581d50771ee5b (patch) | |
tree | f5dd92c503917b9fbe2798f48a706eafa88693c9 /stubs/replay-tools.c | |
parent | c51a5a23d87be2cfd8e2d739d11475b251f398cb (diff) | |
download | qemu-9b1c911654e9d4937f10cb347cf581d50771ee5b.zip qemu-9b1c911654e9d4937f10cb347cf581d50771ee5b.tar.gz qemu-9b1c911654e9d4937f10cb347cf581d50771ee5b.tar.bz2 |
replay: do not build if TCG is not available
this fixes non-TCG builds broken recently by replay reverse debugging.
Stub the needed functions in stub/, splitting roughly between functions
needed only by system emulation, by system emulation and tools,
and by everyone. This includes duplicating some code in replay/, and
puts the logic for non-replay related events in the replay/ module (+
the stubs), so this should be revisited in the future.
Surprisingly, only _one_ qtest was affected by this, ide-test.c, which
resulted in a buzz as the bh events were never delivered, and the bh
never executed.
Many other subsystems _should_ have been affected.
This fixes the immediate issue, however a better way to group replay
functionality to TCG-only code could be developed in the long term.
Signed-off-by: Claudio Fontana <cfontana@suse.de>
Message-Id: <20201013192123.22632-4-cfontana@suse.de>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'stubs/replay-tools.c')
-rw-r--r-- | stubs/replay-tools.c | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/stubs/replay-tools.c b/stubs/replay-tools.c new file mode 100644 index 0000000..c06b360 --- /dev/null +++ b/stubs/replay-tools.c @@ -0,0 +1,83 @@ +#include "qemu/osdep.h" +#include "sysemu/replay.h" +#include "block/aio.h" + +bool replay_events_enabled(void) +{ + return false; +} + +int64_t replay_save_clock(unsigned int kind, int64_t clock, int64_t raw_icount) +{ + abort(); + return 0; +} + +int64_t replay_read_clock(unsigned int kind) +{ + abort(); + return 0; +} + +uint64_t replay_get_current_icount(void) +{ + return 0; +} + +void replay_bh_schedule_event(QEMUBH *bh) +{ + qemu_bh_schedule(bh); +} + +void replay_bh_schedule_oneshot_event(AioContext *ctx, + QEMUBHFunc *cb, void *opaque) +{ + aio_bh_schedule_oneshot(ctx, cb, opaque); +} + +bool replay_checkpoint(ReplayCheckpoint checkpoint) +{ + return true; +} + +void replay_mutex_lock(void) +{ +} + +void replay_mutex_unlock(void) +{ +} + +void replay_register_char_driver(Chardev *chr) +{ +} + +void replay_chr_be_write(Chardev *s, uint8_t *buf, int len) +{ + abort(); +} + +void replay_char_write_event_save(int res, int offset) +{ + abort(); +} + +void replay_char_write_event_load(int *res, int *offset) +{ + abort(); +} + +int replay_char_read_all_load(uint8_t *buf) +{ + abort(); +} + +void replay_char_read_all_save_error(int res) +{ + abort(); +} + +void replay_char_read_all_save_buf(uint8_t *buf, int offset) +{ + abort(); +} |