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author | Alex Bennée <alex.bennee@linaro.org> | 2018-02-27 12:52:42 +0300 |
---|---|---|
committer | Paolo Bonzini <pbonzini@redhat.com> | 2018-03-12 16:12:50 +0100 |
commit | a36544d34c8b7e483386d29f9716ca9f4caad9fb (patch) | |
tree | a1682c57aa3a90ab2ff16741891773a9af0318a5 /replay | |
parent | 180d30bebeff8e3687b50bd55d44e6a5a83bc4da (diff) | |
download | qemu-a36544d34c8b7e483386d29f9716ca9f4caad9fb.zip qemu-a36544d34c8b7e483386d29f9716ca9f4caad9fb.tar.gz qemu-a36544d34c8b7e483386d29f9716ca9f4caad9fb.tar.bz2 |
replay: make locking visible outside replay code
The replay_mutex_lock/unlock/locked functions are now going to be used
for ensuring lock-step behaviour between the two threads. Make them
public API functions and also provide stubs for non-QEMU builds on
common paths.
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20180227095242.1060.16601.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'replay')
-rw-r--r-- | replay/replay-internal.c | 2 | ||||
-rw-r--r-- | replay/replay-internal.h | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/replay/replay-internal.c b/replay/replay-internal.c index 0d7e1d6..7cdefea 100644 --- a/replay/replay-internal.c +++ b/replay/replay-internal.c @@ -181,7 +181,7 @@ void replay_mutex_destroy(void) qemu_mutex_destroy(&lock); } -static bool replay_mutex_locked(void) +bool replay_mutex_locked(void) { return replay_locked; } diff --git a/replay/replay-internal.h b/replay/replay-internal.h index 8e4c701..41eee66 100644 --- a/replay/replay-internal.h +++ b/replay/replay-internal.h @@ -100,12 +100,12 @@ int64_t replay_get_qword(void); void replay_get_array(uint8_t *buf, size_t *size); void replay_get_array_alloc(uint8_t **buf, size_t *size); -/* Mutex functions for protecting replay log file */ +/* Mutex functions for protecting replay log file and ensuring + * synchronisation between vCPU and main-loop threads. */ void replay_mutex_init(void); void replay_mutex_destroy(void); -void replay_mutex_lock(void); -void replay_mutex_unlock(void); +bool replay_mutex_locked(void); /*! Checks error status of the file. */ void replay_check_error(void); |