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author | Alexey Kardashevskiy <aik@ozlabs.ru> | 2015-03-16 14:57:38 +1100 |
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committer | Paolo Bonzini <pbonzini@redhat.com> | 2015-03-18 12:07:34 +0100 |
commit | 89d5cbddeeaf6bb4aa6a5ca4fbb443115abce4a2 (patch) | |
tree | 2ea1099fb677e42f1be781434cb3ef371a89061e /monitor.c | |
parent | b680c5ba54946ab205cdb5083bc0a17e3f2fb468 (diff) | |
download | qemu-89d5cbddeeaf6bb4aa6a5ca4fbb443115abce4a2.zip qemu-89d5cbddeeaf6bb4aa6a5ca4fbb443115abce4a2.tar.gz qemu-89d5cbddeeaf6bb4aa6a5ca4fbb443115abce4a2.tar.bz2 |
profiler: Reenable built-in profiler
2ed1ebcf6 "timer: replace time() with QEMU_CLOCK_HOST" broke compile
when configured with --enable-profiler. Turned out the profiler has been
broken for a while.
This does s/qemu_time/tcg_time/ as the profiler only works in a TCG mode.
This also fixes the compile error.
This changes profile_getclock() to return nanoseconds rather than
CPU ticks as the "profile" HMP command prints seconds and there is no
platform-independent way to get ticks-per-second rate.
Since TCG is quite slow and get_clock() returns nanoseconds (fine
enough), this should not affect precision much.
This removes unused qemu_time_start and tlb_flush_time.
Signed-off-by: Alexey Kardashevskiy <aik@ozlabs.ru>
Message-Id: <1426478258-29961-1-git-send-email-aik@ozlabs.ru>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'monitor.c')
-rw-r--r-- | monitor.c | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -1975,7 +1975,7 @@ static void hmp_info_numa(Monitor *mon, const QDict *qdict) #ifdef CONFIG_PROFILER -int64_t qemu_time; +int64_t tcg_time; int64_t dev_time; static void hmp_info_profile(Monitor *mon, const QDict *qdict) @@ -1983,8 +1983,8 @@ static void hmp_info_profile(Monitor *mon, const QDict *qdict) monitor_printf(mon, "async time %" PRId64 " (%0.3f)\n", dev_time, dev_time / (double)get_ticks_per_sec()); monitor_printf(mon, "qemu time %" PRId64 " (%0.3f)\n", - qemu_time, qemu_time / (double)get_ticks_per_sec()); - qemu_time = 0; + tcg_time, tcg_time / (double)get_ticks_per_sec()); + tcg_time = 0; dev_time = 0; } #else |