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author | Anup Patel <anup.patel@wdc.com> | 2020-05-14 16:39:43 +0530 |
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committer | Alistair Francis <alistair.francis@wdc.com> | 2020-08-25 09:11:35 -0700 |
commit | a7172791e356a16c60ed321a8b3a463b0f0724d3 (patch) | |
tree | 6cd568bcd1cf32b578d3cb31b810f4c2445d8bd0 /include | |
parent | 83fcaefd9d52670d71e1705b13d3df02d8ee4566 (diff) | |
download | qemu-a7172791e356a16c60ed321a8b3a463b0f0724d3.zip qemu-a7172791e356a16c60ed321a8b3a463b0f0724d3.tar.gz qemu-a7172791e356a16c60ed321a8b3a463b0f0724d3.tar.bz2 |
hw/riscv: spike: Allow creating multiple NUMA sockets
We extend RISC-V spike machine to allow creating a multi-socket
machine. Each RISC-V spike machine socket is a NUMA node having
a set of HARTs, a memory instance, and a CLINT instance. Other
devices are shared between all sockets. We also update the
generated device tree accordingly.
By default, NUMA multi-socket support is disabled for RISC-V spike
machine. To enable it, users can use "-numa" command-line options
of QEMU.
Example1: For two NUMA nodes with 2 CPUs each, append following
to command-line options: "-smp 4 -numa node -numa node"
Example2: For two NUMA nodes with 1 and 3 CPUs, append following
to command-line options:
"-smp 4 -numa node -numa node -numa cpu,node-id=0,core-id=0 \
-numa cpu,node-id=1,core-id=1 -numa cpu,node-id=1,core-id=2 \
-numa cpu,node-id=1,core-id=3"
The maximum number of sockets in a RISC-V spike machine is 8
but this limit can be changed in future.
Signed-off-by: Anup Patel <anup.patel@wdc.com>
Reviewed-by: Atish Patra <atish.patra@wdc.com>
Message-Id: <20200616032229.766089-5-anup.patel@wdc.com>
Signed-off-by: Alistair Francis <alistair.francis@wdc.com>
Diffstat (limited to 'include')
-rw-r--r-- | include/hw/riscv/spike.h | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/include/hw/riscv/spike.h b/include/hw/riscv/spike.h index 1cd72b8..b0a18a9 100644 --- a/include/hw/riscv/spike.h +++ b/include/hw/riscv/spike.h @@ -22,12 +22,19 @@ #include "hw/riscv/riscv_hart.h" #include "hw/sysbus.h" +#define SPIKE_CPUS_MAX 8 +#define SPIKE_SOCKETS_MAX 8 + +#define TYPE_SPIKE_MACHINE MACHINE_TYPE_NAME("spike") +#define SPIKE_MACHINE(obj) \ + OBJECT_CHECK(SpikeState, (obj), TYPE_SPIKE_MACHINE) + typedef struct { /*< private >*/ - SysBusDevice parent_obj; + MachineState parent; /*< public >*/ - RISCVHartArrayState soc; + RISCVHartArrayState soc[SPIKE_SOCKETS_MAX]; void *fdt; int fdt_size; } SpikeState; |