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author | Michal Privoznik <mprivozn@redhat.com> | 2015-06-23 14:30:20 +0200 |
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committer | Michael Tokarev <mjt@tls.msk.ru> | 2015-07-27 22:44:47 +0300 |
commit | 7e71e111e0544ec35af40c3dc29f21697c8f17bf (patch) | |
tree | e63d1cfd1694c1f4c691138c30115dad7d1cd56f /include | |
parent | 7155f2ca9d66f5598fd8d071e71d6758019a6e48 (diff) | |
download | qemu-7e71e111e0544ec35af40c3dc29f21697c8f17bf.zip qemu-7e71e111e0544ec35af40c3dc29f21697c8f17bf.tar.gz qemu-7e71e111e0544ec35af40c3dc29f21697c8f17bf.tar.bz2 |
gitignore: Ignore shader generated files
As of d98bc0b65 there are two files that are automatically generated:
ui/shader/texture-blit-frag.h and /ui/shader/texture-blit-vert.h. None
of them is wanted to be tracked by git. Put them into the ignore file
then.
Signed-off-by: Michal Privoznik <mprivozn@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions