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author | Gerd Hoffmann <kraxel@redhat.com> | 2013-03-12 14:48:31 +0100 |
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committer | Gerd Hoffmann <kraxel@redhat.com> | 2013-04-16 09:03:48 +0200 |
commit | 2c62f08ddbf3fa80dc7202eb9a2ea60ae44e2cc5 (patch) | |
tree | 7be759b610535361478fae83071cb9389c0a1d6c /include | |
parent | 321f048d248472f1e90559976bb917d869981c68 (diff) | |
download | qemu-2c62f08ddbf3fa80dc7202eb9a2ea60ae44e2cc5.zip qemu-2c62f08ddbf3fa80dc7202eb9a2ea60ae44e2cc5.tar.gz qemu-2c62f08ddbf3fa80dc7202eb9a2ea60ae44e2cc5.tar.bz2 |
console: simplify screendump
Screendumps are alot simpler as we can update non-active
QemuConsoles now. So we only need to update the QemuConsole
we want write out, then dump the DisplaySurface content into
a ppm file. Done.
No console switching needed. No special support code in the
gfx card emulation needed. Zap it all. Also move ppm_save
out of the vga code and next to the qmp_screendump function.
For now screen dumping is limited to console #0 (like it used
to be), even though it is dead simple to extend it to other
consoles. I wanna finish the console cleanup before setting
new qapi interfaces into stone.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
Diffstat (limited to 'include')
-rw-r--r-- | include/ui/console.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/include/ui/console.h b/include/ui/console.h index 0dd66fd..d6e3e92 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -279,13 +279,10 @@ static inline void console_write_ch(console_ch_t *dest, uint32_t ch) typedef void (*graphic_hw_update_ptr)(void *); typedef void (*graphic_hw_invalidate_ptr)(void *); -typedef void (*graphic_hw_screen_dump_ptr)(void *, const char *, bool cswitch, - Error **errp); typedef void (*graphic_hw_text_update_ptr)(void *, console_ch_t *); QemuConsole *graphic_console_init(graphic_hw_update_ptr update, graphic_hw_invalidate_ptr invalidate, - graphic_hw_screen_dump_ptr screen_dump, graphic_hw_text_update_ptr text_update, void *opaque); |