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authorMarc-André Lureau <marcandre.lureau@redhat.com>2023-06-06 15:56:55 +0400
committerMarc-André Lureau <marcandre.lureau@redhat.com>2023-06-27 17:08:56 +0200
commit06c63a34e633601caea8fe88abfeff0911809da3 (patch)
tree6e1d37315c9415c3d4eed19a83226cc6d8d525cf /include/ui
parente8a2db94792ca036adbdf3656125587c3097bd83 (diff)
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ui/egl: query ANGLE d3d device
Check if ANGLE is being used with D3D backend. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20230606115658.677673-19-marcandre.lureau@redhat.com>
Diffstat (limited to 'include/ui')
-rw-r--r--include/ui/egl-helpers.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/ui/egl-helpers.h b/include/ui/egl-helpers.h
index 6e2f0c4..4b8c0d2 100644
--- a/include/ui/egl-helpers.h
+++ b/include/ui/egl-helpers.h
@@ -12,6 +12,7 @@
extern EGLDisplay *qemu_egl_display;
extern EGLConfig qemu_egl_config;
extern DisplayGLMode qemu_egl_mode;
+extern bool qemu_egl_angle_d3d;
typedef struct egl_fb {
int width;