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author | Markus Armbruster <armbru@redhat.com> | 2018-02-11 10:36:01 +0100 |
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committer | Eric Blake <eblake@redhat.com> | 2018-03-02 13:45:50 -0600 |
commit | 9af2398977a78d37bf184d6ff6bd04c72bfbf006 (patch) | |
tree | 9d73bacd7a689fb319b81f9fdaa65e39fc21fd89 /include/ui | |
parent | 252dc3105fc494182e236e97fe20f2d6b1d652cb (diff) | |
download | qemu-9af2398977a78d37bf184d6ff6bd04c72bfbf006.zip qemu-9af2398977a78d37bf184d6ff6bd04c72bfbf006.tar.gz qemu-9af2398977a78d37bf184d6ff6bd04c72bfbf006.tar.bz2 |
Include less of the generated modular QAPI headers
In my "build everything" tree, a change to the types in
qapi-schema.json triggers a recompile of about 4800 out of 5100
objects.
The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h,
qapi-types.h. Each of these headers still includes all its shards.
Reduce compile time by including just the shards we actually need.
To illustrate the benefits: adding a type to qapi/migration.json now
recompiles some 2300 instead of 4800 objects. The next commit will
improve it further.
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180211093607.27351-24-armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
[eblake: rebase to master]
Signed-off-by: Eric Blake <eblake@redhat.com>
Diffstat (limited to 'include/ui')
-rw-r--r-- | include/ui/console.h | 1 | ||||
-rw-r--r-- | include/ui/input.h | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/include/ui/console.h b/include/ui/console.h index f29bacd..e0d81f1 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -5,6 +5,7 @@ #include "qom/object.h" #include "qemu/notify.h" #include "qemu/error-report.h" +#include "qapi/qapi-types-ui.h" #ifdef CONFIG_OPENGL # include <epoxy/gl.h> diff --git a/include/ui/input.h b/include/ui/input.h index ceb22b8..16395ab 100644 --- a/include/ui/input.h +++ b/include/ui/input.h @@ -1,7 +1,7 @@ #ifndef INPUT_H #define INPUT_H -#include "qapi-types.h" +#include "qapi/qapi-types-ui.h" #define INPUT_EVENT_MASK_KEY (1<<INPUT_EVENT_KIND_KEY) #define INPUT_EVENT_MASK_BTN (1<<INPUT_EVENT_KIND_BTN) |