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author | Marc-André Lureau <marcandre.lureau@redhat.com> | 2021-10-09 23:48:46 +0400 |
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committer | Marc-André Lureau <marcandre.lureau@redhat.com> | 2021-12-21 10:50:21 +0400 |
commit | 5e79d516e8ac818d2a90aae9f787775055434ee9 (patch) | |
tree | 572cadfe13cb13f683b0be625929427dbca469e6 /include/ui/sdl2.h | |
parent | 7cc712e9862ffdbe4161dbdf3bbf41bcbe547472 (diff) | |
download | qemu-5e79d516e8ac818d2a90aae9f787775055434ee9.zip qemu-5e79d516e8ac818d2a90aae9f787775055434ee9.tar.gz qemu-5e79d516e8ac818d2a90aae9f787775055434ee9.tar.bz2 |
ui: split the GL context in a different object
This will allow to have one GL context but a variable number of
listeners.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'include/ui/sdl2.h')
-rw-r--r-- | include/ui/sdl2.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h index f85c117..71bcf7e 100644 --- a/include/ui/sdl2.h +++ b/include/ui/sdl2.h @@ -16,6 +16,7 @@ #endif struct sdl2_console { + DisplayGLCtx dgc; DisplayChangeListener dcl; DisplaySurface *surface; DisplayOptions *opts; @@ -65,10 +66,10 @@ void sdl2_gl_switch(DisplayChangeListener *dcl, void sdl2_gl_refresh(DisplayChangeListener *dcl); void sdl2_gl_redraw(struct sdl2_console *scon); -QEMUGLContext sdl2_gl_create_context(DisplayChangeListener *dcl, +QEMUGLContext sdl2_gl_create_context(DisplayGLCtx *dgc, QEMUGLParams *params); -void sdl2_gl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx); -int sdl2_gl_make_context_current(DisplayChangeListener *dcl, +void sdl2_gl_destroy_context(DisplayGLCtx *dgc, QEMUGLContext ctx); +int sdl2_gl_make_context_current(DisplayGLCtx *dgc, QEMUGLContext ctx); void sdl2_gl_scanout_disable(DisplayChangeListener *dcl); |