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author | OGAWA Hirofumi <hirofumi@mail.parknet.co.jp> | 2015-11-29 22:28:24 +0900 |
---|---|---|
committer | Gerd Hoffmann <kraxel@redhat.com> | 2016-01-08 12:20:07 +0100 |
commit | 4083733db5e4120939acee57019ff52db1f45b9d (patch) | |
tree | 8f268767181decdd790235ae5aa30d773eb4e891 /include/ui/console.h | |
parent | a7e00e2536941a6e570b45b7ab4afec4505ff67e (diff) | |
download | qemu-4083733db5e4120939acee57019ff52db1f45b9d.zip qemu-4083733db5e4120939acee57019ff52db1f45b9d.tar.gz qemu-4083733db5e4120939acee57019ff52db1f45b9d.tar.bz2 |
ui/curses: Fix color attribute of monitor for curses
Current text_console_update() writes totally broken color attributes
to console_write_ch(). The format now is writing,
[WRONG]
bold << 21 | fg << 12 | bg << 8 | char
fg == 3bits curses color number
bg == 3bits curses color number
I can't see this format is where come from. Anyway, this doesn't work
at all.
What curses expects is actually (and vga.c is using),
[RIGHT]
bold << 21 | bg << 11 | fg << 8 | char
fg == 3bits vga color number
bg == 3bits vga color number
And curses set COLOR_PAIR() up to match this format, and curses's
chtype. I.e,
bold | color_pair | char
color_pair == (bg << 3 | fg)
To fix, this simply uses VGA color number everywhere except curses.c
internal. Then, convert it to above [RIGHT] format to write by
console_write_ch(). And as bonus, this reduces to expose curses define
to other parts (removes COLOR_* from console.c).
[Tested the first line is displayed as white on blue back for monitor
in curses console]
Signed-off-by: OGAWA Hirofumi <hirofumi@mail.parknet.co.jp>
Message-id: 87r3j95407.fsf@mail.parknet.co.jp
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'include/ui/console.h')
-rw-r--r-- | include/ui/console.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/include/ui/console.h b/include/ui/console.h index c249db4..adac36d 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -30,6 +30,21 @@ #define GUI_REFRESH_INTERVAL_DEFAULT 30 #define GUI_REFRESH_INTERVAL_IDLE 3000 +/* Color number is match to standard vga palette */ +enum qemu_color_names { + QEMU_COLOR_BLACK = 0, + QEMU_COLOR_BLUE = 1, + QEMU_COLOR_GREEN = 2, + QEMU_COLOR_CYAN = 3, + QEMU_COLOR_RED = 4, + QEMU_COLOR_MAGENTA = 5, + QEMU_COLOR_YELLOW = 6, + QEMU_COLOR_WHITE = 7 +}; +/* Convert to curses char attributes */ +#define ATTR2CHTYPE(c, fg, bg, bold) \ + ((bold) << 21 | (bg) << 11 | (fg) << 8 | (c)) + typedef void QEMUPutKBDEvent(void *opaque, int keycode); typedef void QEMUPutLEDEvent(void *opaque, int ledstate); typedef void QEMUPutMouseEvent(void *opaque, int dx, int dy, int dz, int buttons_state); |