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author | Markus Armbruster <armbru@redhat.com> | 2019-08-12 07:23:51 +0200 |
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committer | Markus Armbruster <armbru@redhat.com> | 2019-08-16 13:31:53 +0200 |
commit | a27bd6c779badb8d76e4430d810ef710a1b98f4e (patch) | |
tree | b7631b26b400537ff383b13e9e9deb299cef85b4 /include/sysemu | |
parent | db725815985654007ade0fd53590d613fd657208 (diff) | |
download | qemu-a27bd6c779badb8d76e4430d810ef710a1b98f4e.zip qemu-a27bd6c779badb8d76e4430d810ef710a1b98f4e.tar.gz qemu-a27bd6c779badb8d76e4430d810ef710a1b98f4e.tar.bz2 |
Include hw/qdev-properties.h less
In my "build everything" tree, changing hw/qdev-properties.h triggers
a recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).
Many places including hw/qdev-properties.h (directly or via hw/qdev.h)
actually need only hw/qdev-core.h. Include hw/qdev-core.h there
instead.
hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h
and hw/qdev-properties.h, which in turn includes hw/qdev-core.h.
Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h.
While there, delete a few superfluous inclusions of hw/qdev-core.h.
Touching hw/qdev-properties.h now recompiles some 1200 objects.
Cc: Paolo Bonzini <pbonzini@redhat.com>
Cc: "Daniel P. Berrangé" <berrange@redhat.com>
Cc: Eduardo Habkost <ehabkost@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eduardo Habkost <ehabkost@redhat.com>
Message-Id: <20190812052359.30071-22-armbru@redhat.com>
Diffstat (limited to 'include/sysemu')
-rw-r--r-- | include/sysemu/accel.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/include/sysemu/accel.h b/include/sysemu/accel.h index 89ce57e..8eb60b8 100644 --- a/include/sysemu/accel.h +++ b/include/sysemu/accel.h @@ -24,7 +24,6 @@ #define HW_ACCEL_H #include "qom/object.h" -#include "hw/qdev-properties.h" #include "exec/hwaddr.h" typedef struct AccelState { |