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author | Paolo Bonzini <pbonzini@redhat.com> | 2014-06-05 13:11:51 +0200 |
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committer | Paolo Bonzini <pbonzini@redhat.com> | 2014-07-01 10:17:48 +0200 |
commit | 64607d088132abdb25bf30d93e97d0c8df7b364c (patch) | |
tree | ad3b8d616ee3b858d0e81ead81c2a9daefb85018 /include/qom | |
parent | ef7c7ff6d4ca1955278af1bc5025f47044183250 (diff) | |
download | qemu-64607d088132abdb25bf30d93e97d0c8df7b364c.zip qemu-64607d088132abdb25bf30d93e97d0c8df7b364c.tar.gz qemu-64607d088132abdb25bf30d93e97d0c8df7b364c.tar.bz2 |
qom: add a generic mechanism to resolve paths
It may be desirable to have custom link<> properties that do more
than just store an object. Even the addition of a "check"
function is not enough if setting the link has side effects
or if a non-standard reference counting is preferrable.
Avoid the assumption that the opaque field of a link<> is a
LinkProperty struct, by adding a generic "resolve" callback
to ObjectProperty. This fixes aliases of link properties.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'include/qom')
-rw-r--r-- | include/qom/object.h | 34 |
1 files changed, 29 insertions, 5 deletions
diff --git a/include/qom/object.h b/include/qom/object.h index 44c513f..8a05a81 100644 --- a/include/qom/object.h +++ b/include/qom/object.h @@ -304,6 +304,25 @@ typedef void (ObjectPropertyAccessor)(Object *obj, Error **errp); /** + * ObjectPropertyResolve: + * @obj: the object that owns the property + * @opaque: the opaque registered with the property + * @part: the name of the property + * + * Resolves the #Object corresponding to property @part. + * + * The returned object can also be used as a starting point + * to resolve a relative path starting with "@part". + * + * Returns: If @path is the path that led to @obj, the function + * returns the #Object corresponding to "@path/@part". + * If "@path/@part" is not a valid object path, it returns #NULL. + */ +typedef Object *(ObjectPropertyResolve)(Object *obj, + void *opaque, + const char *part); + +/** * ObjectPropertyRelease: * @obj: the object that owns the property * @name: the name of the property @@ -321,6 +340,7 @@ typedef struct ObjectProperty gchar *type; ObjectPropertyAccessor *get; ObjectPropertyAccessor *set; + ObjectPropertyResolve *resolve; ObjectPropertyRelease *release; void *opaque; @@ -787,12 +807,16 @@ void object_unref(Object *obj); * destruction. This may be NULL. * @opaque: an opaque pointer to pass to the callbacks for the property * @errp: returns an error if this function fails + * + * Returns: The #ObjectProperty; this can be used to set the @resolve + * callback for child and link properties. */ -void object_property_add(Object *obj, const char *name, const char *type, - ObjectPropertyAccessor *get, - ObjectPropertyAccessor *set, - ObjectPropertyRelease *release, - void *opaque, Error **errp); +ObjectProperty *object_property_add(Object *obj, const char *name, + const char *type, + ObjectPropertyAccessor *get, + ObjectPropertyAccessor *set, + ObjectPropertyRelease *release, + void *opaque, Error **errp); void object_property_del(Object *obj, const char *name, Error **errp); |