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authorDaniel P. Berrange <berrange@redhat.com>2016-07-19 12:54:47 +0100
committerDaniel P. Berrange <berrange@redhat.com>2017-01-23 15:32:46 +0000
commitc1b412f1d94ba717896f876dbf59fffa91e596fc (patch)
tree74603d5bd4f1bbe41cd974d22b79c6bba377604b /include/qemu
parent59de517d8d482416a079da7ee8344187d513d4a4 (diff)
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io: introduce a DNS resolver API
Currently DNS resolution is done automatically as part of the creation of a QIOChannelSocket object instance. This works ok for network clients where you just end up a single network socket, but for servers, the results of DNS resolution may require creation of multiple sockets. Introducing a DNS resolver API allows DNS resolution to be separated from the socket object creation. This will make it practical to create multiple QIOChannelSocket instances for servers. Reviewed-by: Eric Blake <eblake@redhat.com> Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Diffstat (limited to 'include/qemu')
-rw-r--r--include/qemu/sockets.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/qemu/sockets.h b/include/qemu/sockets.h
index 5589e68..5f1bab9 100644
--- a/include/qemu/sockets.h
+++ b/include/qemu/sockets.h
@@ -32,6 +32,8 @@ int socket_set_fast_reuse(int fd);
*/
typedef void NonBlockingConnectHandler(int fd, Error *err, void *opaque);
+int inet_ai_family_from_address(InetSocketAddress *addr,
+ Error **errp);
InetSocketAddress *inet_parse(const char *str, Error **errp);
int inet_connect(const char *str, Error **errp);
int inet_connect_saddr(InetSocketAddress *saddr, Error **errp,