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authorPaolo Bonzini <pbonzini@redhat.com>2013-09-25 14:20:59 +0800
committerPaolo Bonzini <pbonzini@redhat.com>2013-10-17 17:30:55 +0200
commitc7c4d063f50f0de980d99f02e055722227d703bc (patch)
tree8ddfd7aa65bfb93a1c77d1edfa0f4c5576cad52e /include/qemu/thread.h
parentcb365646a942ed58aae053064b2048a415337ba2 (diff)
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qemu-thread: add QemuEvent
This emulates Win32 manual-reset events using futexes or conditional variables. Typical ways to use them are with multi-producer, single-consumer data structures, to test for a complex condition whose elements come from different threads: for (;;) { qemu_event_reset(ev); ... test complex condition ... if (condition is true) { break; } qemu_event_wait(ev); } Or more efficiently (but with some duplication): ... evaluate condition ... while (!condition) { qemu_event_reset(ev); ... evaluate condition ... if (!condition) { qemu_event_wait(ev); ... evaluate condition ... } } QemuEvent provides a very fast userspace path in the common case when no other thread is waiting, or the event is not changing state. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'include/qemu/thread.h')
-rw-r--r--include/qemu/thread.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/include/qemu/thread.h b/include/qemu/thread.h
index c02404b..3e32c65 100644
--- a/include/qemu/thread.h
+++ b/include/qemu/thread.h
@@ -7,6 +7,7 @@
typedef struct QemuMutex QemuMutex;
typedef struct QemuCond QemuCond;
typedef struct QemuSemaphore QemuSemaphore;
+typedef struct QemuEvent QemuEvent;
typedef struct QemuThread QemuThread;
#ifdef _WIN32
@@ -45,6 +46,12 @@ void qemu_sem_wait(QemuSemaphore *sem);
int qemu_sem_timedwait(QemuSemaphore *sem, int ms);
void qemu_sem_destroy(QemuSemaphore *sem);
+void qemu_event_init(QemuEvent *ev, bool init);
+void qemu_event_set(QemuEvent *ev);
+void qemu_event_reset(QemuEvent *ev);
+void qemu_event_wait(QemuEvent *ev);
+void qemu_event_destroy(QemuEvent *ev);
+
void qemu_thread_create(QemuThread *thread,
void *(*start_routine)(void *),
void *arg, int mode);