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author | Damien Hedde <damien.hedde@greensocs.com> | 2020-01-30 16:02:03 +0000 |
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committer | Peter Maydell <peter.maydell@linaro.org> | 2020-01-30 16:02:03 +0000 |
commit | bc5a39bf2688130bae86351a6c6b005cf9566a3c (patch) | |
tree | f5fb0d4814925cd973865c52e7cc0b7151634a44 /include/hw/resettable.h | |
parent | 70804c83f2914acaca74c1789a6b869bd5d1ea67 (diff) | |
download | qemu-bc5a39bf2688130bae86351a6c6b005cf9566a3c.zip qemu-bc5a39bf2688130bae86351a6c6b005cf9566a3c.tar.gz qemu-bc5a39bf2688130bae86351a6c6b005cf9566a3c.tar.bz2 |
hw/core: create Resettable QOM interface
This commit defines an interface allowing multi-phase reset. This aims
to solve a problem of the actual single-phase reset (built in
DeviceClass and BusClass): reset behavior is dependent on the order
in which reset handlers are called. In particular doing external
side-effect (like setting an qemu_irq) is problematic because receiving
object may not be reset yet.
The Resettable interface divides the reset in 3 well defined phases.
To reset an object tree, all 1st phases are executed then all 2nd then
all 3rd. See the comments in include/hw/resettable.h for a more complete
description. The interface defines 3 phases to let the future
possibility of holding an object into reset for some time.
The qdev/qbus reset in DeviceClass and BusClass will be modified in
following commits to use this interface. A mechanism is provided
to allow executing a transitional reset handler in place of the 2nd
phase which is executed in children-then-parent order inside a tree.
This will allow to transition devices and buses smoothly while
keeping the exact current qdev/qbus reset behavior for now.
Documentation will be added in a following commit.
Signed-off-by: Damien Hedde <damien.hedde@greensocs.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20200123132823.1117486-4-damien.hedde@greensocs.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'include/hw/resettable.h')
-rw-r--r-- | include/hw/resettable.h | 211 |
1 files changed, 211 insertions, 0 deletions
diff --git a/include/hw/resettable.h b/include/hw/resettable.h new file mode 100644 index 0000000..c0b9fc6 --- /dev/null +++ b/include/hw/resettable.h @@ -0,0 +1,211 @@ +/* + * Resettable interface header. + * + * Copyright (c) 2019 GreenSocs SAS + * + * Authors: + * Damien Hedde + * + * This work is licensed under the terms of the GNU GPL, version 2 or later. + * See the COPYING file in the top-level directory. + */ + +#ifndef HW_RESETTABLE_H +#define HW_RESETTABLE_H + +#include "qom/object.h" + +#define TYPE_RESETTABLE_INTERFACE "resettable" + +#define RESETTABLE_CLASS(class) \ + OBJECT_CLASS_CHECK(ResettableClass, (class), TYPE_RESETTABLE_INTERFACE) + +#define RESETTABLE_GET_CLASS(obj) \ + OBJECT_GET_CLASS(ResettableClass, (obj), TYPE_RESETTABLE_INTERFACE) + +typedef struct ResettableState ResettableState; + +/** + * ResetType: + * Types of reset. + * + * + Cold: reset resulting from a power cycle of the object. + * + * TODO: Support has to be added to handle more types. In particular, + * ResettableState structure needs to be expanded. + */ +typedef enum ResetType { + RESET_TYPE_COLD, +} ResetType; + +/* + * ResettableClass: + * Interface for resettable objects. + * + * See docs/devel/reset.rst for more detailed information about how QEMU models + * reset. This whole API must only be used when holding the iothread mutex. + * + * All objects which can be reset must implement this interface; + * it is usually provided by a base class such as DeviceClass or BusClass. + * Every Resettable object must maintain some state tracking the + * progress of a reset operation by providing a ResettableState structure. + * The functions defined in this module take care of updating the + * state of the reset. + * The base class implementation of the interface provides this + * state and implements the associated method: get_state. + * + * Concrete object implementations (typically specific devices + * such as a UART model) should provide the functions + * for the phases.enter, phases.hold and phases.exit methods, which + * they can set in their class init function, either directly or + * by calling resettable_class_set_parent_phases(). + * The phase methods are guaranteed to only only ever be called once + * for any reset event, in the order 'enter', 'hold', 'exit'. + * An object will always move quickly from 'enter' to 'hold' + * but might remain in 'hold' for an arbitrary period of time + * before eventually reset is deasserted and the 'exit' phase is called. + * Object implementations should be prepared for functions handling + * inbound connections from other devices (such as qemu_irq handler + * functions) to be called at any point during reset after their + * 'enter' method has been called. + * + * Users of a resettable object should not call these methods + * directly, but instead use the function resettable_reset(). + * + * @phases.enter: This phase is called when the object enters reset. It + * should reset local state of the object, but it must not do anything that + * has a side-effect on other objects, such as raising or lowering a qemu_irq + * line or reading or writing guest memory. It takes the reset's type as + * argument. + * + * @phases.hold: This phase is called for entry into reset, once every object + * in the system which is being reset has had its @phases.enter method called. + * At this point devices can do actions that affect other objects. + * + * @phases.exit: This phase is called when the object leaves the reset state. + * Actions affecting other objects are permitted. + * + * @get_state: Mandatory method which must return a pointer to a + * ResettableState. + * + * @get_transitional_function: transitional method to handle Resettable objects + * not yet fully moved to this interface. It will be removed as soon as it is + * not needed anymore. This method is optional and may return a pointer to a + * function to be used instead of the phases. If the method exists and returns + * a non-NULL function pointer then that function is executed as a replacement + * of the 'hold' phase method taking the object as argument. The two other phase + * methods are not executed. + * + * @child_foreach: Executes a given callback on every Resettable child. Child + * in this context means a child in the qbus tree, so the children of a qbus + * are the devices on it, and the children of a device are all the buses it + * owns. This is not the same as the QOM object hierarchy. The function takes + * additional opaque and ResetType arguments which must be passed unmodified to + * the callback. + */ +typedef void (*ResettableEnterPhase)(Object *obj, ResetType type); +typedef void (*ResettableHoldPhase)(Object *obj); +typedef void (*ResettableExitPhase)(Object *obj); +typedef ResettableState * (*ResettableGetState)(Object *obj); +typedef void (*ResettableTrFunction)(Object *obj); +typedef ResettableTrFunction (*ResettableGetTrFunction)(Object *obj); +typedef void (*ResettableChildCallback)(Object *, void *opaque, + ResetType type); +typedef void (*ResettableChildForeach)(Object *obj, + ResettableChildCallback cb, + void *opaque, ResetType type); +typedef struct ResettablePhases { + ResettableEnterPhase enter; + ResettableHoldPhase hold; + ResettableExitPhase exit; +} ResettablePhases; +typedef struct ResettableClass { + InterfaceClass parent_class; + + /* Phase methods */ + ResettablePhases phases; + + /* State access method */ + ResettableGetState get_state; + + /* Transitional method for legacy reset compatibility */ + ResettableGetTrFunction get_transitional_function; + + /* Hierarchy handling method */ + ResettableChildForeach child_foreach; +} ResettableClass; + +/** + * ResettableState: + * Structure holding reset related state. The fields should not be accessed + * directly; the definition is here to allow further inclusion into other + * objects. + * + * @count: Number of reset level the object is into. It is incremented when + * the reset operation starts and decremented when it finishes. + * @hold_phase_pending: flag which indicates that we need to invoke the 'hold' + * phase handler for this object. + * @exit_phase_in_progress: true if we are currently in the exit phase + */ +struct ResettableState { + unsigned count; + bool hold_phase_pending; + bool exit_phase_in_progress; +}; + +/** + * resettable_reset: + * Trigger a reset on an object @obj of type @type. @obj must implement + * Resettable interface. + * + * Calling this function is equivalent to calling @resettable_assert_reset() + * then @resettable_release_reset(). + */ +void resettable_reset(Object *obj, ResetType type); + +/** + * resettable_assert_reset: + * Put an object @obj into reset. @obj must implement Resettable interface. + * + * @resettable_release_reset() must eventually be called after this call. + * There must be one call to @resettable_release_reset() per call of + * @resettable_assert_reset(), with the same type argument. + * + * NOTE: Until support for migration is added, the @resettable_release_reset() + * must not be delayed. It must occur just after @resettable_assert_reset() so + * that migration cannot be triggered in between. Prefer using + * @resettable_reset() for now. + */ +void resettable_assert_reset(Object *obj, ResetType type); + +/** + * resettable_release_reset: + * Release the object @obj from reset. @obj must implement Resettable interface. + * + * See @resettable_assert_reset() description for details. + */ +void resettable_release_reset(Object *obj, ResetType type); + +/** + * resettable_is_in_reset: + * Return true if @obj is under reset. + * + * @obj must implement Resettable interface. + */ +bool resettable_is_in_reset(Object *obj); + +/** + * resettable_class_set_parent_phases: + * + * Save @rc current reset phases into @parent_phases and override @rc phases + * by the given new methods (@enter, @hold and @exit). + * Each phase is overridden only if the new one is not NULL allowing to + * override a subset of phases. + */ +void resettable_class_set_parent_phases(ResettableClass *rc, + ResettableEnterPhase enter, + ResettableHoldPhase hold, + ResettableExitPhase exit, + ResettablePhases *parent_phases); + +#endif |