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author | Cédric Le Goater <clg@kaod.org> | 2018-09-25 14:02:33 +0100 |
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committer | Peter Maydell <peter.maydell@linaro.org> | 2018-09-25 15:13:24 +0100 |
commit | fca9ca1b13593ba23b924ac79212753a43d825d3 (patch) | |
tree | 8bdc853a7f0723465f85ba584a1018482144b055 /include/hw/arm/aspeed.h | |
parent | 3d9bada2408329269424628a3be6340c6c28de0e (diff) | |
download | qemu-fca9ca1b13593ba23b924ac79212753a43d825d3.zip qemu-fca9ca1b13593ba23b924ac79212753a43d825d3.tar.gz qemu-fca9ca1b13593ba23b924ac79212753a43d825d3.tar.bz2 |
hw/arm/aspeed: Add an Aspeed machine class
The code looks better, it removes duplicated lines and it will ease
the introduction of common properties for the Aspeed machines.
Signed-off-by: Cédric Le Goater <clg@kaod.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20180921161939.822-4-clg@kaod.org
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'include/hw/arm/aspeed.h')
-rw-r--r-- | include/hw/arm/aspeed.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/include/hw/arm/aspeed.h b/include/hw/arm/aspeed.h new file mode 100644 index 0000000..325c091 --- /dev/null +++ b/include/hw/arm/aspeed.h @@ -0,0 +1,46 @@ +/* + * Aspeed Machines + * + * Copyright 2018 IBM Corp. + * + * This code is licensed under the GPL version 2 or later. See + * the COPYING file in the top-level directory. + */ +#ifndef ARM_ASPEED_H +#define ARM_ASPEED_H + +#include "hw/boards.h" + +typedef struct AspeedBoardState AspeedBoardState; + +typedef struct AspeedBoardConfig { + const char *name; + const char *desc; + const char *soc_name; + uint32_t hw_strap1; + const char *fmc_model; + const char *spi_model; + uint32_t num_cs; + void (*i2c_init)(AspeedBoardState *bmc); +} AspeedBoardConfig; + +#define TYPE_ASPEED_MACHINE MACHINE_TYPE_NAME("aspeed") +#define ASPEED_MACHINE(obj) \ + OBJECT_CHECK(AspeedMachine, (obj), TYPE_ASPEED_MACHINE) + +typedef struct AspeedMachine { + MachineState parent_obj; +} AspeedMachine; + +#define ASPEED_MACHINE_CLASS(klass) \ + OBJECT_CLASS_CHECK(AspeedMachineClass, (klass), TYPE_ASPEED_MACHINE) +#define ASPEED_MACHINE_GET_CLASS(obj) \ + OBJECT_GET_CLASS(AspeedMachineClass, (obj), TYPE_ASPEED_MACHINE) + +typedef struct AspeedMachineClass { + MachineClass parent_obj; + const AspeedBoardConfig *board; +} AspeedMachineClass; + + +#endif |