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authorAlex Bennée <alex.bennee@linaro.org>2017-11-30 10:57:08 +0000
committerAlex Bennée <alex.bennee@linaro.org>2018-02-21 10:21:29 +0000
commitc02e1fb80b553d47420f7492de4bc590c2461a86 (patch)
treeb1409a84f1b87b1f1c2e87e2735dbdc35f8a9cb8 /include/fpu
parentab52f973a504f8de0c5df64631ba4caea70a7d9e (diff)
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fpu/softfloat: re-factor int/uint to float
These are considerably simpler as the lower order integers can just use the higher order conversion function. As the decomposed fractional part is a full 64 bit rounding and inexact handling comes from the pack functions. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'include/fpu')
-rw-r--r--include/fpu/softfloat.h30
1 files changed, 9 insertions, 21 deletions
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h
index ec1e701..3e6fdd7 100644
--- a/include/fpu/softfloat.h
+++ b/include/fpu/softfloat.h
@@ -190,9 +190,13 @@ enum {
/*----------------------------------------------------------------------------
| Software IEC/IEEE integer-to-floating-point conversion routines.
*----------------------------------------------------------------------------*/
+float32 int16_to_float32(int16_t, float_status *status);
float32 int32_to_float32(int32_t, float_status *status);
+float64 int16_to_float64(int16_t, float_status *status);
float64 int32_to_float64(int32_t, float_status *status);
+float32 uint16_to_float32(uint16_t, float_status *status);
float32 uint32_to_float32(uint32_t, float_status *status);
+float64 uint16_to_float64(uint16_t, float_status *status);
float64 uint32_to_float64(uint32_t, float_status *status);
floatx80 int32_to_floatx80(int32_t, float_status *status);
float128 int32_to_float128(int32_t, float_status *status);
@@ -204,27 +208,6 @@ float32 uint64_to_float32(uint64_t, float_status *status);
float64 uint64_to_float64(uint64_t, float_status *status);
float128 uint64_to_float128(uint64_t, float_status *status);
-/* We provide the int16 versions for symmetry of API with float-to-int */
-static inline float32 int16_to_float32(int16_t v, float_status *status)
-{
- return int32_to_float32(v, status);
-}
-
-static inline float32 uint16_to_float32(uint16_t v, float_status *status)
-{
- return uint32_to_float32(v, status);
-}
-
-static inline float64 int16_to_float64(int16_t v, float_status *status)
-{
- return int32_to_float64(v, status);
-}
-
-static inline float64 uint16_to_float64(uint16_t v, float_status *status)
-{
- return uint32_to_float64(v, status);
-}
-
/*----------------------------------------------------------------------------
| Software half-precision conversion routines.
*----------------------------------------------------------------------------*/
@@ -245,6 +228,11 @@ uint64_t float16_to_uint64(float16 a, float_status *status);
int64_t float16_to_int64_round_to_zero(float16, float_status *status);
uint64_t float16_to_uint64_round_to_zero(float16 a, float_status *status);
float16 int16_to_float16(int16_t a, float_status *status);
+float16 int32_to_float16(int32_t a, float_status *status);
+float16 int64_to_float16(int64_t a, float_status *status);
+float16 uint16_to_float16(uint16_t a, float_status *status);
+float16 uint32_to_float16(uint32_t a, float_status *status);
+float16 uint64_to_float16(uint64_t a, float_status *status);
/*----------------------------------------------------------------------------
| Software half-precision operations.