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author | Alex Bennée <alex.bennee@linaro.org> | 2017-11-30 10:57:08 +0000 |
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committer | Alex Bennée <alex.bennee@linaro.org> | 2018-02-21 10:21:29 +0000 |
commit | c02e1fb80b553d47420f7492de4bc590c2461a86 (patch) | |
tree | b1409a84f1b87b1f1c2e87e2735dbdc35f8a9cb8 /include/fpu | |
parent | ab52f973a504f8de0c5df64631ba4caea70a7d9e (diff) | |
download | qemu-c02e1fb80b553d47420f7492de4bc590c2461a86.zip qemu-c02e1fb80b553d47420f7492de4bc590c2461a86.tar.gz qemu-c02e1fb80b553d47420f7492de4bc590c2461a86.tar.bz2 |
fpu/softfloat: re-factor int/uint to float
These are considerably simpler as the lower order integers can just
use the higher order conversion function. As the decomposed fractional
part is a full 64 bit rounding and inexact handling comes from the
pack functions.
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Diffstat (limited to 'include/fpu')
-rw-r--r-- | include/fpu/softfloat.h | 30 |
1 files changed, 9 insertions, 21 deletions
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h index ec1e701..3e6fdd7 100644 --- a/include/fpu/softfloat.h +++ b/include/fpu/softfloat.h @@ -190,9 +190,13 @@ enum { /*---------------------------------------------------------------------------- | Software IEC/IEEE integer-to-floating-point conversion routines. *----------------------------------------------------------------------------*/ +float32 int16_to_float32(int16_t, float_status *status); float32 int32_to_float32(int32_t, float_status *status); +float64 int16_to_float64(int16_t, float_status *status); float64 int32_to_float64(int32_t, float_status *status); +float32 uint16_to_float32(uint16_t, float_status *status); float32 uint32_to_float32(uint32_t, float_status *status); +float64 uint16_to_float64(uint16_t, float_status *status); float64 uint32_to_float64(uint32_t, float_status *status); floatx80 int32_to_floatx80(int32_t, float_status *status); float128 int32_to_float128(int32_t, float_status *status); @@ -204,27 +208,6 @@ float32 uint64_to_float32(uint64_t, float_status *status); float64 uint64_to_float64(uint64_t, float_status *status); float128 uint64_to_float128(uint64_t, float_status *status); -/* We provide the int16 versions for symmetry of API with float-to-int */ -static inline float32 int16_to_float32(int16_t v, float_status *status) -{ - return int32_to_float32(v, status); -} - -static inline float32 uint16_to_float32(uint16_t v, float_status *status) -{ - return uint32_to_float32(v, status); -} - -static inline float64 int16_to_float64(int16_t v, float_status *status) -{ - return int32_to_float64(v, status); -} - -static inline float64 uint16_to_float64(uint16_t v, float_status *status) -{ - return uint32_to_float64(v, status); -} - /*---------------------------------------------------------------------------- | Software half-precision conversion routines. *----------------------------------------------------------------------------*/ @@ -245,6 +228,11 @@ uint64_t float16_to_uint64(float16 a, float_status *status); int64_t float16_to_int64_round_to_zero(float16, float_status *status); uint64_t float16_to_uint64_round_to_zero(float16 a, float_status *status); float16 int16_to_float16(int16_t a, float_status *status); +float16 int32_to_float16(int32_t a, float_status *status); +float16 int64_to_float16(int64_t a, float_status *status); +float16 uint16_to_float16(uint16_t a, float_status *status); +float16 uint32_to_float16(uint32_t a, float_status *status); +float16 uint64_to_float16(uint64_t a, float_status *status); /*---------------------------------------------------------------------------- | Software half-precision operations. |